Player Matchup

Mulan
Mulan
FirashBurn21
Mulan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,484 Elo+
Solo
Ah Puch
Ah Puch
IcemanLoki
Ah Puch
Level 145
God Stats
4W - 3L
1,540 SR
Queue Stats
100W - 88L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
PuwnHunter
Zhong Kui
Level 128
God Stats
4W - 7L
1,425 SR
Queue Stats
435W - 431L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Racotaco0807
Guan Yu
Level 121
God Stats
5W - 3L
1,753 SR
Queue Stats
399W - 383L
1,563 Elo+
Party 2
Lancelot
Lancelot
Tropicanada
Lancelot
Level 108
God Stats
2W - 4L
1,215 SR
Queue Stats
480W - 463L
1,517 Elo+
Solo
Team Averages
Level 126
1,486 SR
1,529 Elo+

VS

Team Averages
Level 140
1,312 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alone In A Room
Chang'e
Level 144
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
CarbonShadowz
Danzaburou
Level 128
God Stats
1W - 0L
1,072 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hades
Hades
DaltonTheBeast
Hades
Level 115
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
NDaven
Jing Wei
Level 154
God Stats
5W - 6L
1,402 SR
Queue Stats
431W - 468L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
6,698
744
2,785
3,584
2,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
IcemanLoki
Ah Puch
16
3 / 1 / 7
8,208
912
14,381
3,409
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PuwnHunter
Zhong Kui
11
0 / 4 / 5
6,442
716
10,686
11,756
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Racotaco0807
Guan Yu
10
0 / 6 / 3
6,024
669
3,172
13,784
13,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
Tropicanada
Lancelot
14
4 / 4 / 5
7,664
852
6,064
11,146
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 1 / 10
7,553
839
5,399
8,195
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 11
8,557
951
10,350
9,543
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CarbonShadowz
Danzaburou
15
4 / 2 / 12
8,146
905
6,854
8,852
5,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 13
7,703
856
6,088
7,989
5,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
NDaven
Jing Wei
13
2 / 4 / 15
7,606
845
7,906
11,241
5,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
17
17
Deaths
11
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
10
8
W
5
2
11
5.25
W
Danzaburou
CarbonShadowz
Danzaburou
4
2
12
5
W
3
2
13
4.75
L
3
2
5
2.75
L
Ah Puch
IcemanLoki
Ah Puch
3
1
7
6.5
W
Jing Wei
NDaven
Jing Wei
2
4
15
2.38
L
Zhong Kui
PuwnHunter
Zhong Kui
0
4
5
0.63
L
Guan Yu
Racotaco0807
Guan Yu
0
6
3
0.25
L
Lancelot
Tropicanada
Lancelot
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,088
Damage
36,597
43,679
Taken
45,820
32,662
Mitigated
29,327
12,146
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,399
950
628
1,665
8,195
7,983
0
2,942
5,253
0
10,242
W
10,350
1,087
8,244
4,188
9,543
4,721
534
4,823
4,720
21,247
0
W
Danzaburou
CarbonShadowz
Danzaburou
6,854
2,914
649
2,277
8,852
5,069
109
5,771
3,081
0
18,702
W
6,088
635
2,170
2,129
7,989
5,710
316
5,589
2,400
8,853
0
L
2,785
334
195
685
3,584
2,073
0
574
3,010
0
5,748
L
Ah Puch
IcemanLoki
Ah Puch
14,381
338
902
527
3,409
1,833
0
987
2,422
29,226
0
W
Jing Wei
NDaven
Jing Wei
7,906
7,573
534
1,317
11,241
5,844
723
5,942
5,299
0
15,773
L
Zhong Kui
PuwnHunter
Zhong Kui
10,686
265
93
2,547
11,756
8,099
0
4,790
6,966
21,177
0
L
Guan Yu
Racotaco0807
Guan Yu
3,172
204
2,844
2,537
13,784
13,407
21
4,612
9,172
0
3,777
L
Lancelot
Tropicanada
Lancelot
6,064
688
217
1,599
11,146
7,250
36
5,475
5,671
0
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
39,565
95
Minions Killed
95
0
Camps Cleared
0
792,033
Distance Traveled
855,904
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,553
839
9
1
0
178,688
3
W
Chang'e
8,557
951
30
3
0
200,141
1
W
Danzaburou
8,146
905
18
2
0
166,644
0
W
Hades
7,703
856
19
2
0
149,007
0
L
Mulan
6,698
744
8
1
0
64,479
1
L
Ah Puch
8,208
912
44
5
0
185,430
1
W
Jing Wei
7,606
845
19
2
0
161,424
1
L
Zhong Kui
6,442
716
21
2
0
154,110
0
L
Guan Yu
6,024
669
6
1
0
188,619
0
L
Lancelot
7,664
852
16
2
0
199,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role