Player Matchup

Da Ji
Da Ji
BaddyBadRan
Da Ji
Level 77
God Stats
3W - 5L
1,179 SR
Queue Stats
179W - 142L
1,547 Elo+
Party 1
Anhur
Anhur
Seebz503
Anhur
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
120W - 81L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
ZulDemon
Guan Yu
Level 120
God Stats
4W - 4L
1,610 SR
Queue Stats
512W - 551L
1,496 Elo+
Solo
Discordia
Discordia
dreezy217
Discordia
Level 156
God Stats
17W - 2L
1,876 SR
Queue Stats
389W - 281L
1,615 Elo+
Party 1
Artio
Artio
martin420esc
Artio
Level 86
God Stats
8W - 4L
1,758 SR
Queue Stats
239W - 198L
1,559 Elo+
Party 1
Team Averages
Level 97
1,629 SR
1,558 Elo+

VS

Team Averages
Level 121
1,643 SR
1,489 Elo+
Awilix
Awilix
BicuspidSiren42
Awilix
Level 128
God Stats
5W - 5L
1,389 SR
Queue Stats
161W - 182L
1,498 Elo+
Solo
Athena
Athena
Geerbeer_01
Athena
Level 139
God Stats
5W - 4L
1,525 SR
Queue Stats
493W - 501L
1,505 Elo+
Solo
Fafnir
Fafnir
HollowJoker
Fafnir
Level 150
God Stats
3W - 1L
2,023 SR
Queue Stats
97W - 97L
1,483 Elo+
Solo
Janus
Janus
JamHdez
Janus
Level 104
God Stats
4W - 3L
1,886 SR
Queue Stats
294W - 318L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Valadezlf
Guan Yu
Level 86
God Stats
3W - 5L
1,395 SR
Queue Stats
223W - 216L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 13
9,548
868
21,959
11,211
5,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Seebz503
Anhur
14
4 / 2 / 16
8,764
797
13,122
9,487
4,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ZulDemon
Guan Yu
13
3 / 4 / 20
8,322
757
12,766
15,838
16,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
dreezy217
Discordia
17
6 / 2 / 16
9,543
868
19,074
6,311
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 21
8,351
759
6,306
17,576
17,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
8,527
775
11,817
14,347
6,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
11
0 / 6 / 6
7,142
649
5,967
22,949
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
15
3 / 4 / 8
9,086
826
4,631
18,457
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
JamHdez
Janus
13
2 / 6 / 4
7,896
718
10,348
10,472
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Valadezlf
Guan Yu
16
5 / 3 / 8
9,405
855
10,766
16,155
15,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
26
Kills
14
14
Deaths
26
86
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
4
7
6
1
L
Athena
0
6
6
0.5
L
Fafnir
3
4
8
1.75
L
Janus
JamHdez
Janus
2
6
4
0.67
W
Anhur
Seebz503
Anhur
4
2
16
6
L
Guan Yu
Valadezlf
Guan Yu
5
3
8
3
W
Guan Yu
ZulDemon
Guan Yu
3
4
20
3.25
W
Discordia
dreezy217
Discordia
6
2
16
7
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,227
Damage
43,529
60,423
Taken
82,380
47,583
Mitigated
66,834
31,503
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,959
4,266
1,073
946
11,211
5,455
604
2,264
8,945
0
25,186
L
11,817
2,284
870
600
14,347
6,755
335
4,496
9,851
0
20,971
L
Athena
5,967
1,802
1,491
5,514
22,949
16,631
0
8,277
14,672
10,602
0
L
Fafnir
4,631
1,908
757
3,188
18,457
23,331
0
5,829
12,628
8,736
0
L
Janus
JamHdez
Janus
10,348
239
94
789
10,472
4,123
0
2,459
8,013
21,351
0
W
Anhur
Seebz503
Anhur
13,122
6,941
2,234
1,312
9,487
4,734
2,079
5,272
4,101
0
20,135
L
Guan Yu
Valadezlf
Guan Yu
10,766
539
8,305
7,758
16,155
15,994
12
4,319
11,836
0
19,254
W
Guan Yu
ZulDemon
Guan Yu
12,766
2,436
7,219
5,295
15,838
16,717
329
3,717
12,013
0
18,467
W
Discordia
dreezy217
Discordia
19,074
1,136
2,845
1,115
6,311
2,866
774
1,683
4,588
40,402
0
W
6,306
1,141
4,953
4,511
17,576
17,811
135
7,422
9,830
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
42,056
79
Minions Killed
83
0
Camps Cleared
0
1,087,120
Distance Traveled
975,850
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,548
868
5
0
0
205,865
0
L
Awilix
8,527
775
18
2
0
186,457
0
L
Athena
7,142
649
8
1
0
195,735
3
L
Fafnir
9,086
826
8
1
0
185,764
0
L
Janus
7,896
718
33
3
0
178,897
0
W
Anhur
8,764
797
20
2
0
205,366
1
L
Guan Yu
9,405
855
16
1
0
228,997
0
W
Guan Yu
8,322
757
8
1
0
222,556
0
W
Discordia
9,543
868
43
4
0
225,412
0
W
Artio
8,351
759
3
0
0
227,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role