Player Matchup

Baron Samedi
Baron Samedi
AY00M3L013
Baron Samedi
Level 24
God Stats
6W - 8L
1,646 SR
Queue Stats
13W - 21L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Dukelemur
Jing Wei
Level 24
God Stats
12W - 11L
1,528 SR
Queue Stats
20W - 27L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GRENDLES
Morgan Le Fay
Level 60
God Stats
2W - 0L
1,513 SR
Queue Stats
29W - 35L
1,486 Elo+
Party 1
Hercules
Hercules
ItsAlwaysTsunny
Hercules
Level 18
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 9L
1,415 Elo+
Party 1
Mulan
Mulan
R lBahena
Mulan
Level 16
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 23L
1,337 Elo+
Solo
Team Averages
Level 28
1,521 SR
1,417 Elo+

VS

Team Averages
Level 35
1,539 SR
1,464 Elo+
Nemesis
Nemesis
FearofGio
Nemesis
Level 11
God Stats
1W - 1L
1,744 SR
Queue Stats
15W - 8L
1,580 Elo+
Solo
Anubis
Anubis
SmiteLikes2BanMe
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Rama
Rama
YummyCookie800
Rama
Level 48
God Stats
4W - 4L
1,480 SR
Queue Stats
59W - 63L
1,387 Elo+
Solo
Bastet
Bastet
ghostkoho
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,367 Elo+
Party 2
Tyr
Tyr
itzzdizzie
Tyr
Level 84
God Stats
87W - 63L
1,471 SR
Queue Stats
190W - 194L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AY00M3L013
Baron Samedi
20
3 / 6 / 4
19,033
634
16,725
24,377
13,395
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Dukelemur
Jing Wei
20
6 / 5 / 8
20,072
669
32,348
28,502
12,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
GRENDLES
Morgan Le Fay
20
4 / 5 / 9
19,279
643
29,006
20,784
11,951
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
20
3 / 6 / 7
18,745
625
12,308
29,930
32,121
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
R lBahena
Mulan
20
0 / 10 / 6
19,482
649
14,534
44,921
62,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FearofGio
Nemesis
20
11 / 3 / 8
22,142
738
32,376
29,168
16,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 3 / 12
23,246
775
38,686
21,930
15,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 4 / 2
15,629
521
1,768
7,406
3,182
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
ghostkoho
Bastet
20
2 / 7 / 3
19,495
650
13,068
33,705
18,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 0 / 13
21,105
704
32,928
43,165
67,624
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
16
Kills
32
32
Deaths
17
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AY00M3L013
Baron Samedi
3
6
4
0.83
W
Jing Wei
Dukelemur
Jing Wei
6
5
8
2
L
Nemesis
FearofGio
Nemesis
11
3
8
5
W
Morgan Le Fay
GRENDLES
Morgan Le Fay
4
5
9
1.7
W
Hercules
3
6
7
1.08
W
Mulan
R lBahena
Mulan
0
10
6
0.3
L
10
3
12
5.33
L
0
4
2
0.25
L
Bastet
ghostkoho
Bastet
2
7
3
0.5
L
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,921
Damage
118,826
148,514
Taken
135,374
132,334
Mitigated
121,738
36,754
Healing
31,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AY00M3L013
Baron Samedi
16,725
234
2,279
7,111
24,377
13,395
200
10,741
13,636
91,200
0
W
Jing Wei
Dukelemur
Jing Wei
32,348
22,068
0
5,871
28,502
12,785
2,731
9,258
19,244
0
90,171
L
Nemesis
FearofGio
Nemesis
32,376
20,690
0
1,105
29,168
16,974
1,703
7,479
21,348
36
119,547
W
Morgan Le Fay
GRENDLES
Morgan Le Fay
29,006
2,773
823
1,824
20,784
11,951
1,227
1,911
18,873
84,482
0
W
Hercules
12,308
2,226
0
8,655
29,930
32,121
244
8,013
21,917
0
32,309
W
Mulan
R lBahena
Mulan
14,534
2,527
0
10,191
44,921
62,082
1,095
9,460
35,461
0
90,907
L
38,686
288
0
20,220
21,930
15,840
1,952
8,237
13,379
142,142
0
L
1,768
1,571
0
0
7,406
3,182
0
1,608
5,754
0
12,828
L
Bastet
ghostkoho
Bastet
13,068
3,580
0
5,556
33,705
18,118
5,600
11,164
22,322
0
77,855
L
32,928
1,058
0
4,729
43,165
67,624
521
17,243
24,791
661
77,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,611
Gold Earned
101,617
501
Minions Killed
544
0
Camps Cleared
0
2,906,555
Distance Traveled
2,393,801
29
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,033
634
88
3
0
589,196
0
W
Jing Wei
20,072
669
133
4
0
549,110
8
L
Nemesis
22,142
738
112
4
0
558,427
0
W
Morgan Le Fay
19,279
643
93
3
0
617,806
2
W
Hercules
18,745
625
37
1
0
608,151
13
W
Mulan
19,482
649
150
5
0
542,292
6
L
Anubis
23,246
775
197
7
0
449,664
0
L
Rama
15,629
521
13
0
0
100,399
0
L
Bastet
19,495
650
126
4
0
592,461
0
L
Tyr
21,105
704
96
3
0
692,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role