Player Matchup

Cerberus
Cerberus
Cowsgomoo24
Cerberus
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
GoDzELITeNiNJa
Baron Samedi
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,383 Elo+
Party 2
Erlang Shen
Erlang Shen
fuzzyryan1
Erlang Shen
Level 44
God Stats
5W - 3L
1,408 SR
Queue Stats
30W - 29L
1,338 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,357 Elo+

VS

Team Averages
Level 70
1,500 SR
1,305 Elo+
Chaac
Chaac
TBE Snoop
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Sol
Sol
djtooraww_
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Olorun
Olorun
zayyhov3nQ
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cowsgomoo24
Cerberus
17
4 / 1 / 13
12,618
789
13,348
23,359
28,991
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
GoDzELITeNiNJa
Baron Samedi
18
8 / 2 / 6
12,210
763
15,121
12,585
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
fuzzyryan1
Erlang Shen
17
6 / 1 / 12
12,011
751
21,868
23,991
24,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TBE Snoop
Chaac
14
1 / 4 / 1
10,011
626
15,617
24,907
18,209
13
0 / 10 / 3
9,954
622
5,832
15,616
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
zayyhov3nQ
Olorun
16
3 / 4 / 1
10,986
687
17,709
13,408
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cowsgomoo24
Cerberus
4
1
13
10.5
W
Baron Samedi
GoDzELITeNiNJa
Baron Samedi
8
2
6
5.5
L
Chaac
TBE Snoop
Chaac
1
4
1
0.38
L
0
10
3
0.15
W
Erlang Shen
fuzzyryan1
Erlang Shen
6
1
12
12
L
Olorun
zayyhov3nQ
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
39,158
59,935
Taken
53,931
61,755
Mitigated
36,214
24,346
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cowsgomoo24
Cerberus
13,348
801
0
7,406
23,359
28,991
298
10,762
12,597
34,412
0
W
Baron Samedi
GoDzELITeNiNJa
Baron Samedi
15,121
1,324
3,830
4,133
12,585
8,430
264
4,747
7,838
61,646
0
L
Chaac
TBE Snoop
Chaac
15,617
4,307
13
6,446
24,907
18,209
0
12,367
12,540
0
43,014
L
5,832
3,047
0
1,689
15,616
11,691
0
6,954
8,662
10,738
0
W
Erlang Shen
fuzzyryan1
Erlang Shen
21,868
13,963
0
8,977
23,991
24,334
646
9,085
14,906
0
62,736
L
Olorun
zayyhov3nQ
Olorun
17,709
11,200
496
1,542
13,408
6,314
0
9,509
3,899
50,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
30,951
208
Minions Killed
136
12
Camps Cleared
2
895,458
Distance Traveled
762,136
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,618
789
55
3
1
321,862
1
W
Baron Samedi
12,210
763
98
6
4
276,812
1
L
Chaac
10,011
626
59
4
1
301,720
0
L
Sol
9,954
622
9
1
1
223,295
0
W
Erlang Shen
12,011
751
55
3
7
296,784
2
L
Olorun
10,986
687
68
4
0
237,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role