Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkWolf6544
Morgan Le Fay
Level 18
God Stats
6W - 5L
1,361 SR
Queue Stats
21W - 23L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
Deonzameira
Cliodhna
Level 60
God Stats
5W - 1L
1,822 SR
Queue Stats
96W - 117L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
MHT Yugi SZ
Zhong Kui
Level 100
God Stats
55W - 51L
1,443 SR
Queue Stats
198W - 236L
1,320 Elo+
Party 1
Ishtar
Ishtar
MHTMEGKNIGHT
Ishtar
Level 104
God Stats
9W - 11L
1,420 SR
Queue Stats
204W - 240L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
olimpo2004
Baron Samedi
Level 62
God Stats
10W - 8L
1,393 SR
Queue Stats
93W - 112L
1,353 Elo+
Party 2
Team Averages
Level 69
1,488 SR
1,323 Elo+

VS

Team Averages
Level 41
1,345 SR
1,307 Elo+
Fenrir
Fenrir
Akabeast9123
Fenrir
Level 47
God Stats
10W - 17L
1,377 SR
Queue Stats
75W - 107L
1,220 Elo+
Solo
Sobek
Sobek
El_Perro_scooby
Sobek
Level 24
God Stats
4W - 5L
1,447 SR
Queue Stats
22W - 24L
1,316 Elo+
Party 3
Yu Huang
Yu Huang
PmanGrizz
Yu Huang
Level 21
God Stats
0W - 3L
1,194 SR
Queue Stats
8W - 14L
1,314 Elo+
Party 3
Awilix
Awilix
elvatojosue777
Awilix
Level 66
God Stats
0W - 3L
1,257 SR
Queue Stats
157W - 140L
1,360 Elo+
Party 3
Skadi
Skadi
luigil3593
Skadi
Level 48
God Stats
4W - 4L
1,448 SR
Queue Stats
126W - 132L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkWolf6544
Morgan Le Fay
9
1 / 2 / 1
5,699
475
7,734
6,179
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Deonzameira
Cliodhna
12
3 / 1 / 2
7,189
599
2,951
9,103
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MHT Yugi SZ
Zhong Kui
13
3 / 0 / 1
7,790
649
5,300
8,098
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
9
0 / 1 / 1
5,603
467
4,294
3,991
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
olimpo2004
Baron Samedi
11
2 / 0 / 1
6,902
575
3,740
5,186
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 4 / 0
4,355
363
2,196
5,387
2,149
9
0 / 1 / 0
5,571
464
1,907
10,023
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
PmanGrizz
Yu Huang
10
0 / 1 / 1
5,510
459
4,134
5,931
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 0
5,854
488
4,472
9,247
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
9
1 / 1 / 0
5,312
443
4,043
6,607
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
4
4
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
W
Morgan Le Fay
DarkWolf6544
Morgan Le Fay
1
2
1
0.75
W
Cliodhna
Deonzameira
Cliodhna
3
1
2
4
L
0
1
0
0
W
Zhong Kui
MHT Yugi SZ
Zhong Kui
3
0
1
3.5
W
Ishtar
0
1
1
0.5
L
Yu Huang
PmanGrizz
Yu Huang
0
1
1
0.5
L
3
2
0
1.5
L
Skadi
1
1
0
1
W
Baron Samedi
olimpo2004
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
16,752
32,557
Taken
37,195
15,706
Mitigated
17,713
14,654
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,196
695
0
439
5,387
2,149
0
2,808
2,549
0
9,744
W
Morgan Le Fay
DarkWolf6544
Morgan Le Fay
7,734
1,040
0
1,240
6,179
2,246
736
915
5,264
31,240
0
W
Cliodhna
Deonzameira
Cliodhna
2,951
440
0
5,449
9,103
3,216
56
273
8,830
0
44,693
L
1,907
67
353
3,530
10,023
6,709
0
3,296
6,727
14,534
4,157
W
Zhong Kui
MHT Yugi SZ
Zhong Kui
5,300
1,636
0
4,619
8,098
6,397
2,583
2,309
5,789
52,545
0
W
Ishtar
4,294
2,431
0
1,222
3,991
1,724
704
1,195
2,796
0
29,077
L
Yu Huang
PmanGrizz
Yu Huang
4,134
672
0
1,546
5,931
2,348
0
3,000
2,733
33,947
0
L
4,472
1,929
0
360
9,247
3,977
0
3,162
5,999
0
35,914
L
Skadi
4,043
996
0
250
6,607
2,530
0
4,194
2,413
0
38,942
W
Baron Samedi
olimpo2004
Baron Samedi
3,740
479
17
2,107
5,186
2,123
1,872
1,139
4,047
38,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
26,602
342
Minions Killed
225
0
Camps Cleared
0
1,083,470
Distance Traveled
1,092,195
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,355
363
14
1
0
151,354
1
W
Morgan Le Fay
5,699
475
45
4
0
209,729
5
W
Cliodhna
7,189
599
76
6
0
272,694
0
L
Sobek
5,571
464
23
2
0
224,052
0
W
Zhong Kui
7,790
649
84
7
0
160,577
5
W
Ishtar
5,603
467
59
5
0
216,139
1
L
Yu Huang
5,510
459
56
5
0
239,624
0
L
Awilix
5,854
488
59
5
0
245,734
1
L
Skadi
5,312
443
73
6
0
231,431
2
W
Baron Samedi
6,902
575
78
7
0
224,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role