Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FanceePants11
Atlas
Level 25
God Stats
7W - 21L
1,242 SR
Queue Stats
39W - 71L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
Newbalicious309
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,387 Elo+
Solo
Neith
Neith
Snicklefritts4
Neith
Level 69
God Stats
14W - 15L
1,535 SR
Queue Stats
85W - 131L
1,383 Elo+
Party 1
Arachne
Arachne
mister peasy
Arachne
Level 60
God Stats
74W - 104L
1,468 SR
Queue Stats
82W - 132L
1,375 Elo+
Party 1
Team Averages
Level 49
1,449 SR
1,404 Elo+

VS

Team Averages
Level 69
1,507 SR
1,361 Elo+
Ymir
Ymir
ExecutionOf KB
Ymir
Level 18
God Stats
0W - 2L
1,434 SR
Queue Stats
7W - 24L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JoelJr1995
Kukulkan
Level 11
God Stats
4W - 11L
1,506 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Bastet
Bastet
Korosztos
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,072 Elo+
Party 2
Osiris
Osiris
MilKyMaN247
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,154 Elo+
Party 2
Agni
Agni
dondomodin
Agni
Level 67
God Stats
98W - 95L
1,595 SR
Queue Stats
149W - 162L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 3
8,286
753
8,630
7,275
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 8
8,835
803
4,937
7,139
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 4
8,049
732
7,843
10,674
9,300
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 7
7,706
701
9,390
8,438
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
mister peasy
Arachne
15
5 / 1 / 8
8,628
784
8,304
11,545
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,081
644
3,255
12,947
12,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
JoelJr1995
Kukulkan
13
2 / 3 / 2
7,435
676
4,962
7,702
3,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Korosztos
Bastet
13
1 / 3 / 3
7,595
690
4,982
9,555
3,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
0 / 4 / 3
6,979
634
4,895
11,227
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 2
7,986
726
12,845
5,758
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
15
Kills
5
5
Deaths
15
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
3
2.75
L
0
4
1
0.13
W
3
0
8
7
L
Kukulkan
JoelJr1995
Kukulkan
2
3
2
1
L
Bastet
Korosztos
Bastet
1
3
3
0.83
L
Osiris
0
4
3
0.38
W
2
0
4
4
W
1
2
7
2.25
L
2
1
2
3
W
Arachne
mister peasy
Arachne
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
30,939
45,071
Taken
47,189
28,110
Mitigated
32,463
16,051
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,630
356
0
125
7,275
3,101
556
2,918
4,357
27,390
0
L
3,255
157
0
0
12,947
12,383
32
3,862
8,803
17,201
0
W
4,937
2,175
0
2,223
7,139
5,897
78
3,578
3,561
20,229
0
L
Kukulkan
JoelJr1995
Kukulkan
4,962
687
0
0
7,702
3,287
0
2,211
5,281
15,700
0
L
Bastet
Korosztos
Bastet
4,982
1,584
0
675
9,555
3,861
107
1,575
7,902
0
21,434
L
Osiris
4,895
1,221
0
1,289
11,227
10,667
0
3,056
8,030
0
17,285
W
7,843
657
2,545
3,685
10,674
9,300
0
5,710
4,964
0
23,696
W
9,390
3,466
0
3,297
8,438
4,065
1,413
4,261
4,177
0
29,078
L
12,845
973
0
1,542
5,758
2,265
0
1,984
3,606
38,470
0
W
Arachne
mister peasy
Arachne
8,304
5,289
0
4,176
11,545
5,747
495
4,595
6,950
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
37,076
205
Minions Killed
180
0
Camps Cleared
0
1,126,461
Distance Traveled
1,056,081
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,286
753
37
3
0
220,115
0
L
Ymir
7,081
644
34
3
0
207,090
0
W
Atlas
8,835
803
32
3
0
214,447
1
L
Kukulkan
7,435
676
33
3
0
194,318
2
L
Bastet
7,595
690
30
3
0
226,587
3
L
Osiris
6,979
634
20
2
0
205,479
2
W
Guan Yu
8,049
732
41
4
0
240,871
2
W
Neith
7,706
701
59
5
0
197,776
4
L
Agni
7,986
726
63
6
0
222,607
3
W
Arachne
8,628
784
36
3
0
253,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role