Player Matchup

Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Deltahero897
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,102 Elo+
Party 2
Raijin
Raijin
Slimbo Slice300
Raijin
Level 7
God Stats
0W - 3L
1,174 SR
Queue Stats
4W - 11L
1,045 Elo+
Party 2
Jing Wei
Jing Wei
eattherichhh
Jing Wei
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 131L
1,111 Elo+
Party 2
Set
Set
ninefingerknub
Set
Level 38
God Stats
2W - 3L
1,148 SR
Queue Stats
152W - 195L
1,240 Elo+
Party 2
Team Averages
Level 36
1,364 SR
1,199 Elo+

VS

Team Averages
Level 85
1,456 SR
1,402 Elo+
Neith
Neith
Gleckenstien
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 1
Chronos
Chronos
JROCKER46
Chronos
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
123W - 142L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
ShepyShep
Cliodhna
Level 104
God Stats
1W - 2L
1,179 SR
Queue Stats
41W - 47L
1,396 Elo+
Party 1
Ymir
Ymir
grklatina23
Ymir
Level 66
God Stats
4W - 2L
1,429 SR
Queue Stats
39W - 37L
1,407 Elo+
Solo
King Arthur
King Arthur
thyluvjuju
King Arthur
Level 44
God Stats
5W - 4L
1,670 SR
Queue Stats
94W - 100L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 0
6,815
524
4,738
10,772
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 2
5,505
423
3,027
14,063
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 2
5,592
430
3,863
6,833
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
eattherichhh
Jing Wei
10
1 / 4 / 3
6,133
472
4,087
9,612
3,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 5 / 0
6,997
538
4,489
12,456
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,674
667
9,489
7,664
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
JROCKER46
Chronos
11
6 / 1 / 5
7,282
560
10,824
7,393
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ShepyShep
Cliodhna
11
1 / 3 / 6
6,948
534
5,357
8,777
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 6
7,776
598
7,028
9,175
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
thyluvjuju
King Arthur
12
1 / 0 / 0
6,647
511
5,117
9,660
8,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
21
21
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
0
6
2
0.17
W
9
1
2
10
W
Chronos
JROCKER46
Chronos
6
1
5
8.5
W
Cliodhna
ShepyShep
Cliodhna
1
3
6
1.33
L
1
5
2
0.4
L
Jing Wei
eattherichhh
Jing Wei
1
4
3
0.63
W
4
1
6
7
L
4
5
0
0.8
W
King Arthur
thyluvjuju
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
37,815
53,736
Taken
42,669
30,672
Mitigated
25,720
11,110
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,738
1,467
0
5,747
10,772
10,559
0
0
10,772
0
43,276
L
3,027
1,862
0
779
14,063
8,716
0
7,846
6,217
17,433
0
W
9,489
5,681
0
4,295
7,664
3,186
3,116
777
6,887
0
66,189
W
Chronos
JROCKER46
Chronos
10,824
4,788
0
2,720
7,393
3,462
1,610
2,216
5,177
34,252
4,795
W
Cliodhna
ShepyShep
Cliodhna
5,357
846
0
3,790
8,777
3,252
430
877
7,900
0
42,044
L
3,863
699
0
0
6,833
2,115
555
1,496
5,337
26,792
0
L
Jing Wei
eattherichhh
Jing Wei
4,087
3,253
0
2,461
9,612
3,628
182
5,718
3,894
0
26,341
W
7,028
2,194
297
2,394
9,175
7,383
182
3,020
6,155
23,696
6,483
L
4,489
2,087
0
2,123
12,456
5,654
0
421
12,035
0
43,178
W
King Arthur
thyluvjuju
King Arthur
5,117
758
0
2,250
9,660
8,437
245
0
9,660
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
37,327
239
Minions Killed
333
0
Camps Cleared
0
1,141,193
Distance Traveled
1,254,466
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,815
524
74
6
0
222,662
4
L
Atlas
5,505
423
20
2
0
219,712
0
W
Neith
8,674
667
112
9
0
234,590
1
W
Chronos
7,282
560
45
3
0
233,572
0
W
Cliodhna
6,948
534
85
7
0
285,031
2
L
Raijin
5,592
430
47
4
0
198,777
0
L
Jing Wei
6,133
472
43
3
0
247,958
1
W
Ymir
7,776
598
41
3
0
256,504
5
L
Set
6,997
538
55
4
0
252,084
3
W
King Arthur
6,647
511
50
4
0
244,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role