Player Matchup

Gilgamesh
Gilgamesh
HaWkEyEzz82
Gilgamesh
Level 126
God Stats
4W - 7L
1,490 SR
Queue Stats
17W - 25L
1,358 Elo+
Party 2
Athena
Athena
Lambo1385
Athena
Level 125
God Stats
9W - 5L
1,685 SR
Queue Stats
17W - 14L
1,543 Elo+
Solo
Chiron
Chiron
MasterSurviv0r
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,397 Elo+
Party 2
Serqet
Serqet
MeanMulan
Serqet
Level 10
God Stats
2W - 2L
1,647 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 2
Merlin
Merlin
Mk24dakid
Merlin
Level 23
God Stats
3W - 6L
1,534 SR
Queue Stats
4W - 10L
1,268 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,408 Elo+

VS

Team Averages
Level 84
1,723 SR
1,621 Elo+
Bacchus
Bacchus
GentlemanRudeboy
Bacchus
Level 128
God Stats
5W - 4L
1,811 SR
Queue Stats
208W - 131L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
MegalomaniacOne
Amaterasu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 54L
1,292 Elo+
Solo
Bakasura
Bakasura
SageOfWisdom
Bakasura
Level 155
God Stats
24W - 14L
1,704 SR
Queue Stats
470W - 308L
1,670 Elo+
Party 1
Janus
Janus
Transmittance
Janus
Level 8
God Stats
20W - 11L
1,749 SR
Queue Stats
69W - 35L
1,698 Elo+
Party 1
The Morrigan
The Morrigan
ℓynx
The Morrigan
Level 117
God Stats
7W - 5L
1,851 SR
Queue Stats
82W - 33L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaWkEyEzz82
Gilgamesh
13
2 / 7 / 2
7,814
710
5,305
13,652
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Lambo1385
Athena
14
1 / 6 / 6
8,147
741
6,820
15,730
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 6 / 4
8,663
788
9,132
13,512
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
MeanMulan
Serqet
13
2 / 8 / 3
7,555
687
11,790
13,529
8,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Mk24dakid
Merlin
13
0 / 2 / 6
7,455
678
6,750
7,526
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 15
8,895
809
11,880
10,362
5,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MegalomaniacOne
Amaterasu
13
1 / 3 / 11
7,731
703
3,045
12,102
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
SageOfWisdom
Bakasura
17
8 / 0 / 10
10,519
956
13,016
13,331
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 14
9,073
825
12,354
9,794
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
ℓynx
The Morrigan
17
10 / 3 / 13
9,883
898
14,155
7,380
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
10
Kills
29
29
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Gilgamesh
HaWkEyEzz82
Gilgamesh
2
7
2
0.43
L
Athena
Lambo1385
Athena
1
6
6
0.67
L
5
6
4
1.17
L
Serqet
MeanMulan
Serqet
2
8
3
0.44
W
Amaterasu
MegalomaniacOne
Amaterasu
1
3
11
2.17
L
Merlin
Mk24dakid
Merlin
0
2
6
1.5
W
Bakasura
SageOfWisdom
Bakasura
8
0
10
13
W
4
1
14
11
W
The Morrigan
ℓynx
The Morrigan
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
54,450
63,949
Taken
52,969
39,422
Mitigated
32,479
6,899
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,880
989
170
1,216
10,362
5,636
0
2,728
7,634
18,631
0
L
Gilgamesh
HaWkEyEzz82
Gilgamesh
5,305
1,406
0
501
13,652
6,089
276
6,405
5,987
0
21,674
L
Athena
Lambo1385
Athena
6,820
1,897
173
1,518
15,730
14,151
133
10,025
4,790
14,642
0
L
9,132
3,201
752
3,154
13,512
6,386
0
7,615
5,222
0
25,986
L
Serqet
MeanMulan
Serqet
11,790
1,864
0
131
13,529
8,508
228
8,896
4,251
0
22,430
W
Amaterasu
MegalomaniacOne
Amaterasu
3,045
944
0
1,939
12,102
9,170
0
3,060
8,612
0
4,844
L
Merlin
Mk24dakid
Merlin
6,750
588
0
670
7,526
4,288
0
5,423
1,923
26,777
0
W
Bakasura
SageOfWisdom
Bakasura
13,016
8,972
1,503
7,131
13,331
11,142
0
3,343
9,988
0
30,822
W
12,354
1,226
0
1,504
9,794
3,714
0
2,446
7,168
37,645
0
W
The Morrigan
ℓynx
The Morrigan
14,155
2,179
0
328
7,380
2,817
0
1,993
5,039
33,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
46,101
159
Minions Killed
202
0
Camps Cleared
0
1,051,104
Distance Traveled
1,291,313
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,895
809
6
1
0
249,533
0
L
Gilgamesh
7,814
710
45
4
0
224,000
1
L
Athena
8,147
741
10
1
0
215,417
2
L
Chiron
8,663
788
27
2
0
192,172
0
L
Serqet
7,555
687
23
2
0
223,486
0
W
Amaterasu
7,731
703
10
1
0
263,515
0
L
Merlin
7,455
678
54
5
0
196,029
0
W
Bakasura
10,519
956
64
6
0
292,642
1
W
Janus
9,073
825
74
7
0
268,532
0
W
The Morrigan
9,883
898
48
4
0
217,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role