Player Matchup

Morgan Le Fay
Morgan Le Fay
cabradapest
Morgan Le Fay
Level 104
God Stats
7W - 11L
1,483 SR
Queue Stats
44W - 85L
1,373 Elo+
Solo
Bellona
Bellona
furiousstriker
Bellona
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1
Neith
Neith
kiros19
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Team Averages
Level 54
1,588 SR
1,245 Elo+

VS

Team Averages
Level 47
1,338 SR
1,162 Elo+
Lancelot
Lancelot
JohnieG
Lancelot
Level 83
God Stats
2W - 7L
1,261 SR
Queue Stats
76W - 54L
1,241 Elo+
Solo
Atlas
Atlas
at0m1c_TITAN
Atlas
Level 45
God Stats
3W - 5L
1,601 SR
Queue Stats
26W - 28L
1,352 Elo+
Party 2
Freya
Freya
eccentricz_YT
Freya
Level 12
God Stats
0W - 4L
1,151 SR
Queue Stats
0W - 7L
894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
cabradapest
Morgan Le Fay
12
6 / 0 / 9
8,238
824
8,992
6,991
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 11
8,253
825
12,001
12,414
10,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
kiros19
Neith
13
7 / 0 / 9
8,548
855
11,591
5,531
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JohnieG
Lancelot
8
2 / 4 / 0
6,102
610
9,861
12,141
6,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 7 / 2
6,107
611
4,884
12,507
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
5,637
564
4,273
11,294
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
JohnieG
Lancelot
2
4
0
0.5
L
0
7
2
0.14
W
Morgan Le Fay
cabradapest
Morgan Le Fay
6
0
9
10.5
L
0
5
1
0.1
W
3
2
11
4.25
W
Neith
kiros19
Neith
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
19,018
24,936
Taken
35,942
16,078
Mitigated
18,272
7,178
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
JohnieG
Lancelot
9,861
2,083
0
875
12,141
6,391
0
2,331
9,580
0
14,496
L
4,884
1,204
0
0
12,507
7,476
0
2,934
9,209
13,355
0
W
Morgan Le Fay
cabradapest
Morgan Le Fay
8,992
915
0
1,652
6,991
3,069
726
2,462
4,403
30,908
0
L
4,273
1,361
0
1,106
11,294
4,405
0
2,841
8,161
7,808
0
W
12,001
4,133
1,260
1,806
12,414
10,578
456
5,478
6,459
0
21,784
W
Neith
kiros19
Neith
11,591
5,225
0
2,460
5,531
2,431
1,230
1,537
3,872
0
27,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
17,846
104
Minions Killed
44
8
Camps Cleared
1
581,166
Distance Traveled
523,167
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,102
610
10
1
0
220,544
0
L
Atlas
6,107
611
26
3
1
164,597
2
W
Morgan Le Fay
8,238
824
50
5
6
194,150
8
L
Freya
5,637
564
8
1
0
138,026
0
W
Bellona
8,253
825
25
3
1
191,995
3
W
Neith
8,548
855
29
3
1
195,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role