Player Matchup

Awilix
Awilix
FOBDilan
Awilix
Level 134
God Stats
1W - 2L
1,189 SR
Queue Stats
125W - 109L
1,560 Elo+
Party 1
Lancelot
Lancelot
Fapceratops
Lancelot
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,621 Elo+
Party 1
Freya
Freya
GGNOREKTHANXBYEe
Freya
Level 160
God Stats
5W - 5L
1,585 SR
Queue Stats
191W - 180L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
JefeSko
Guan Yu
Level 160
God Stats
4W - 1L
1,631 SR
Queue Stats
115W - 95L
1,562 Elo+
Party 1
Khepri
Khepri
yikerrs
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,521 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,563 Elo+

VS

Team Averages
Level 71
1,569 SR
1,509 Elo+
Cernunnos
Cernunnos
MagicJad
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 87L
1,431 Elo+
Party 2
Sol
Sol
SupermanSmashes
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 3
Camazotz
Camazotz
Theomalous
Camazotz
Level 133
God Stats
1W - 1L
1,548 SR
Queue Stats
50W - 63L
1,380 Elo+
Party 2
Ra
Ra
VoooDoooxx
Ra
Level 147
God Stats
1W - 1L
1,580 SR
Queue Stats
40W - 30L
1,629 Elo+
Party 3
Odin
Odin
nonchalantsloth
Odin
Level 22
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 12L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FOBDilan
Awilix
20
9 / 8 / 26
13,866
770
23,233
24,444
15,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Fapceratops
Lancelot
20
7 / 8 / 23
13,652
758
25,657
24,411
20,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 6 / 17
15,143
841
31,222
25,070
12,861
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
JefeSko
Guan Yu
20
17 / 7 / 23
15,392
855
33,694
32,256
44,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
yikerrs
Khepri
20
0 / 7 / 28
12,771
710
5,772
29,040
45,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MagicJad
Cernunnos
20
6 / 10 / 16
13,024
724
24,952
22,762
9,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 11 / 15
11,949
664
10,911
21,217
8,092
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
Theomalous
Camazotz
20
17 / 8 / 8
14,579
810
23,526
35,160
16,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 10 / 15
13,488
749
25,903
19,456
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 10 / 19
11,867
659
7,953
33,614
26,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
108
49
Kills
35
36
Deaths
49
117
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Awilix
FOBDilan
Awilix
9
8
26
2.75
W
Lancelot
Fapceratops
Lancelot
7
8
23
2.31
W
16
6
17
4.08
W
Guan Yu
JefeSko
Guan Yu
17
7
23
4.07
L
Cernunnos
MagicJad
Cernunnos
6
10
16
1.4
L
3
11
15
0.95
L
Camazotz
Theomalous
Camazotz
17
8
8
2.63
L
6
10
15
1.35
L
3
10
19
1.25
W
Khepri
yikerrs
Khepri
0
7
28
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,578
Damage
93,245
135,221
Taken
132,209
139,473
Mitigated
71,440
45,194
Healing
32,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
FOBDilan
Awilix
23,233
9,211
1,562
4,746
24,444
15,476
2,601
12,175
10,704
0
38,566
W
Lancelot
Fapceratops
Lancelot
25,657
7,254
0
4,230
24,411
20,989
1,250
4,474
18,733
0
40,830
W
31,222
10,085
760
10,827
25,070
12,861
2,785
6,511
15,373
52,733
0
W
Guan Yu
JefeSko
Guan Yu
33,694
4,331
9,175
8,989
32,256
44,151
1,001
5,640
21,545
1,175
47,410
L
Cernunnos
MagicJad
Cernunnos
24,952
10,559
352
2,355
22,762
9,834
1,230
5,248
17,514
0
47,150
L
10,911
3,051
146
1,479
21,217
8,092
567
5,868
15,349
18,080
0
L
Camazotz
Theomalous
Camazotz
23,526
6,710
289
15,244
35,160
16,691
0
12,057
23,103
0
33,528
L
25,903
1,443
4,756
3,825
19,456
10,607
482
3,306
16,150
54,601
0
L
7,953
4,044
0
4,357
33,614
26,216
720
11,395
22,219
0
12,009
W
Khepri
yikerrs
Khepri
5,772
1,969
1,429
3,476
29,040
45,996
1,034
8,014
20,569
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,824
Gold Earned
64,907
157
Minions Killed
155
0
Camps Cleared
0
1,533,454
Distance Traveled
1,272,597
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,866
770
32
2
0
350,059
0
W
Lancelot
13,652
758
35
2
0
338,095
1
W
Freya
15,143
841
51
3
0
229,512
0
W
Guan Yu
15,392
855
29
2
0
309,276
0
L
Cernunnos
13,024
724
45
3
0
230,400
0
L
Sol
11,949
664
19
1
0
259,263
1
L
Camazotz
14,579
810
17
1
0
260,642
0
L
Ra
13,488
749
67
4
0
249,639
0
L
Odin
11,867
659
7
0
0
272,653
1
W
Khepri
12,771
710
10
1
0
306,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role