Player Matchup

Hun Batz
Hun Batz
Silver II
Gřeg
Hun Batz
Silver II
Level 122
God Stats
2W - 1L
1,510 SR
Queue Stats
53W - 61L
1,135 MMR
Solo
Medusa
Medusa
Gold V
Hades2941
Medusa
Gold V
Level 128
God Stats
2W - 2L
1,550 SR
Queue Stats
167W - 159L
1,270 MMR
Solo
Geb
Geb
Silver V
Merquado
Geb
Silver V
Level 104
God Stats
2W - 0L
1,737 SR
Queue Stats
24W - 35L
1,051 MMR
Solo
Poseidon
Poseidon
Gold IV
Zorro2013
Poseidon
Gold IV
Level 123
God Stats
66W - 69L
1,601 SR
Queue Stats
245W - 248L
1,312 MMR
Solo
Hades
Hades
Gold III
aldotyme77
Hades
Gold III
Level 143
God Stats
13W - 2L
1,836 SR
Queue Stats
132W - 128L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,647 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,575 SR
1,214 MMR
Fenrir
Fenrir
Silver III
CHIPOTCR
Fenrir
Silver III
Level 108
God Stats
35W - 36L
1,468 SR
Queue Stats
337W - 353L
999 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Roicat2016
Ah Muzen Cab
Gold V
Level 144
God Stats
3W - 2L
1,635 SR
Queue Stats
85W - 81L
1,330 MMR
Solo
Cerberus
Cerberus
Silver I
amtokrazy123
Cerberus
Silver I
Level 157
God Stats
3W - 2L
1,691 SR
Queue Stats
420W - 446L
1,082 MMR
Solo
Bacchus
Bacchus
Silver I
xAilanii
Bacchus
Silver I
Level 119
God Stats
16W - 15L
1,534 SR
Queue Stats
144W - 151L
1,131 MMR
Party 1
Vulcan
Vulcan
Gold III
xMrSmurfx2007
Vulcan
Gold III
Level 85
God Stats
2W - 3L
1,548 SR
Queue Stats
193W - 192L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gřeg
Hun Batz
20
1 / 4 / 11
16,811
494
9,704
30,083
14,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Hades2941
Medusa
20
6 / 7 / 6
17,163
505
14,694
27,815
12,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 9
16,257
478
7,521
25,278
37,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Zorro2013
Poseidon
20
2 / 5 / 6
16,900
497
21,127
22,332
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
20
15 / 5 / 6
20,411
600
44,459
33,920
27,264
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ao KuangCliodhnaKaliAthenaBakasura

VS

Bans
NemesisArachneCupidThanatosCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHIPOTCR
Fenrir
20
7 / 9 / 5
16,424
483
11,613
35,614
22,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Roicat2016
Ah Muzen Cab
20
7 / 5 / 9
17,612
518
19,368
21,469
11,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
amtokrazy123
Cerberus
20
6 / 7 / 3
17,134
504
21,845
35,943
43,832
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xAilanii
Bacchus
18
2 / 2 / 10
14,170
417
9,719
28,661
57,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 4 / 7
14,864
437
26,367
20,213
10,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
27
Kills
23
23
Deaths
27
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHIPOTCR
Fenrir
7
9
5
1.06
W
Hun Batz
Gřeg
Hun Batz
1
4
11
1.63
W
Medusa
Hades2941
Medusa
6
7
6
1.29
W
3
2
9
3.75
L
Ah Muzen Cab
Roicat2016
Ah Muzen Cab
7
5
9
2.3
W
Poseidon
Zorro2013
Poseidon
2
5
6
1
W
Hades
15
5
6
3.6
L
Cerberus
amtokrazy123
Cerberus
6
7
3
1.07
L
Bacchus
xAilanii
Bacchus
2
2
10
3.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,505
Damage
88,912
139,428
Taken
141,900
99,757
Mitigated
145,625
52,761
Healing
28,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHIPOTCR
Fenrir
11,613
1,870
0
5,260
35,614
22,604
0
18,125
17,489
0
177,653
W
Hun Batz
Gřeg
Hun Batz
9,704
1,535
593
10,257
30,083
14,023
1,417
11,249
18,834
0
181,140
W
Medusa
Hades2941
Medusa
14,694
8,001
0
9,432
27,815
12,171
4,204
10,234
17,581
0
158,202
W
7,521
1,290
499
6,238
25,278
37,134
623
9,929
15,349
55,257
2,510
L
Ah Muzen Cab
Roicat2016
Ah Muzen Cab
19,368
7,322
0
3,951
21,469
11,252
486
13,664
7,805
0
164,165
W
Poseidon
Zorro2013
Poseidon
21,127
4,433
0
9,184
22,332
9,165
813
9,055
13,277
180,888
0
W
Hades
44,459
4,840
963
15,595
33,920
27,264
2,777
18,272
15,648
164,385
0
L
Cerberus
amtokrazy123
Cerberus
21,845
612
0
11,885
35,943
43,832
0
20,740
15,203
134,955
0
L
Bacchus
xAilanii
Bacchus
9,719
864
674
3,830
28,661
57,323
219
13,128
15,533
50,144
0
L
26,367
8,542
145
2,700
20,213
10,614
873
11,704
8,509
138,239
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,542
Gold Earned
80,204
988
Minions Killed
891
0
Camps Cleared
0
3,119,204
Distance Traveled
3,038,743
48
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,424
483
199
6
0
638,710
2
W
Hun Batz
16,811
494
188
6
0
718,523
18
W
Medusa
17,163
505
202
6
0
558,280
6
W
Geb
16,257
478
95
3
0
627,717
2
L
Ah Muzen Cab
17,612
518
215
6
0
581,928
9
W
Poseidon
16,900
497
249
7
0
645,548
12
W
Hades
20,411
600
254
7
0
569,136
10
L
Cerberus
17,134
504
235
7
0
576,666
5
L
Bacchus
14,170
417
66
2
0
602,191
6
L
Vulcan
14,864
437
176
5
0
639,248
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role