Player Matchup

Nemesis
Nemesis
I Cosign
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,488 Elo+
Party 3
Bacchus
Bacchus
Leo418
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Sprousey
Nike
Level 142
God Stats
3W - 6L
1,451 SR
Queue Stats
146W - 143L
1,496 Elo+
Party 3
Apollo
Apollo
W1nn1e hutjr
Apollo
Level 156
God Stats
0W - 7L
1,103 SR
Queue Stats
286W - 259L
1,531 Elo+
Solo
Sol
Sol
Xxkramer24xX
Sol
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
469W - 498L
1,441 Elo+
Solo
Team Averages
Level 142
1,458 SR
1,491 Elo+

VS

Team Averages
Level 146
1,470 SR
1,496 Elo+
Guan Yu
Guan Yu
Bunkist
Guan Yu
Level 158
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 34L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
JuTuSaeguoo
Gilgamesh
Level 159
God Stats
7W - 5L
1,407 SR
Queue Stats
42W - 48L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Skanfol
Nu Wa
Level 109
God Stats
4W - 2L
1,224 SR
Queue Stats
56W - 55L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thereostru
Morgan Le Fay
Level 156
God Stats
3W - 2L
1,410 SR
Queue Stats
65W - 59L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
Verendus121
Cernunnos
Level 146
God Stats
2W - 0L
1,587 SR
Queue Stats
23W - 26L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Cosign
Nemesis
16
3 / 6 / 3
10,162
677
6,721
18,959
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Leo418
Bacchus
16
2 / 2 / 4
10,401
693
10,844
18,578
27,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
16
3 / 5 / 4
9,939
663
20,513
19,552
16,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
0 / 0 / 0
10,013
668
4,576
7,980
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 0 / 0
10,688
713
7,920
10,966
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bunkist
Guan Yu
17
2 / 3 / 9
10,127
675
13,236
20,192
20,525
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
JuTuSaeguoo
Gilgamesh
16
0 / 0 / 12
10,011
667
7,257
14,044
12,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Skanfol
Nu Wa
19
6 / 2 / 5
11,322
755
16,730
12,975
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Thereostru
Morgan Le Fay
19
2 / 1 / 8
11,184
746
11,482
8,964
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Verendus121
Cernunnos
18
3 / 2 / 6
10,887
726
12,140
10,493
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
13
13
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bunkist
Guan Yu
2
3
9
2.17
L
Nemesis
I Cosign
Nemesis
3
6
3
0.75
W
Gilgamesh
JuTuSaeguoo
Gilgamesh
0
0
12
6
L
Bacchus
Leo418
Bacchus
2
2
4
2
W
Nu Wa
Skanfol
Nu Wa
6
2
5
4.25
L
Nike
3
5
4
1
W
Morgan Le Fay
Thereostru
Morgan Le Fay
2
1
8
6
W
Cernunnos
Verendus121
Cernunnos
3
2
6
3
L
Apollo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
60,845
76,035
Taken
66,668
59,046
Mitigated
48,646
9,523
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bunkist
Guan Yu
13,236
651
3,267
5,775
20,192
20,525
308
5,593
13,737
0
24,058
L
Nemesis
I Cosign
Nemesis
6,721
2,422
0
1,415
18,959
7,774
0
6,188
12,771
0
26,982
W
Gilgamesh
JuTuSaeguoo
Gilgamesh
7,257
1,963
0
2,595
14,044
12,813
0
2,754
10,909
0
24,398
L
Bacchus
Leo418
Bacchus
10,844
604
0
1,378
18,578
27,028
0
6,119
12,459
26,017
0
W
Nu Wa
Skanfol
Nu Wa
16,730
5,344
0
1,223
12,975
5,535
1,042
3,311
9,283
56,680
0
L
Nike
20,513
1,385
0
2,240
19,552
16,617
0
7,748
11,804
215
43,099
W
Morgan Le Fay
Thereostru
Morgan Le Fay
11,482
1,466
0
2,467
8,964
4,533
128
2,520
6,179
50,529
0
W
Cernunnos
Verendus121
Cernunnos
12,140
5,254
0
2,450
10,493
5,240
3,878
4,027
6,031
0
53,062
L
Apollo
4,576
2,273
0
1,212
7,980
3,403
935
3,802
4,098
0
43,261
L
7,920
1,370
0
3,278
10,966
4,224
3,965
4,355
6,531
50,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
53,531
319
Minions Killed
300
0
Camps Cleared
0
1,424,580
Distance Traveled
1,569,236
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,127
675
27
2
0
343,756
3
L
Nemesis
10,162
677
31
2
0
286,194
1
W
Gilgamesh
10,011
667
32
2
0
307,923
2
L
Bacchus
10,401
693
32
2
0
328,847
6
W
Nu Wa
11,322
755
65
4
0
299,314
3
L
Nike
9,939
663
34
2
0
295,212
1
W
Morgan Le Fay
11,184
746
79
5
0
306,647
1
W
Cernunnos
10,887
726
97
6
0
311,596
1
L
Apollo
10,013
668
91
6
0
237,655
1
L
Sol
10,688
713
131
9
0
276,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role