Player Matchup

Gilgamesh
Gilgamesh
Cookiez4meh
Gilgamesh
Level 63
God Stats
5W - 3L
1,520 SR
Queue Stats
242W - 274L
1,383 Elo+
Party 1
Geb
Geb
collinpiper123
Geb
Level 57
God Stats
6W - 12L
1,399 SR
Queue Stats
155W - 180L
1,366 Elo+
Party 1
Nemesis
Nemesis
dtackleKB43
Nemesis
Level 46
God Stats
6W - 7L
1,349 SR
Queue Stats
151W - 155L
1,432 Elo+
Solo
Tiamat
Tiamat
letsgophili
Tiamat
Level 84
God Stats
4W - 2L
1,632 SR
Queue Stats
294W - 307L
1,420 Elo+
Party 1
Izanami
Izanami
rhosyn2
Izanami
Level 44
God Stats
3W - 1L
1,627 SR
Queue Stats
14W - 17L
1,332 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,386 Elo+

VS

Team Averages
Level 37
1,466 SR
1,371 Elo+
Atlas
Atlas
Gunmount12
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Hades
Hades
Hitman2999
Hades
Level 34
God Stats
0W - 4L
1,262 SR
Queue Stats
2W - 8L
1,345 Elo+
Solo
Thor
Thor
Los Alfaros
Thor
Level 69
God Stats
2W - 2L
1,569 SR
Queue Stats
177W - 179L
1,364 Elo+
Solo
Ra
Ra
quanbunz
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,349 Elo+
Solo
Chiron
Chiron
que_tu_hacias_og
Chiron
Level 31
God Stats
74W - 83L
1,500 SR
Queue Stats
117W - 154L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cookiez4meh
Gilgamesh
16
7 / 4 / 10
11,210
561
15,601
21,420
22,396
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 9
11,215
561
9,996
17,279
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
dtackleKB43
Nemesis
17
6 / 2 / 8
10,881
544
8,775
13,132
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
19
6 / 0 / 10
12,165
608
10,626
11,035
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
rhosyn2
Izanami
15
3 / 2 / 5
10,017
501
7,624
8,516
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 4 / 1
8,144
407
5,606
16,068
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
13
0 / 5 / 1
7,755
388
4,927
11,732
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 10 / 1
10,050
503
11,585
21,492
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
8,214
411
4,672
9,297
4,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
8,380
419
5,194
14,084
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
27
Kills
9
9
Deaths
27
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cookiez4meh
Gilgamesh
7
4
10
3
L
Atlas
0
4
1
0.13
L
Hades
0
5
1
0.1
L
5
10
1
0.55
W
5
1
9
9.5
W
Nemesis
dtackleKB43
Nemesis
6
2
8
5
W
Tiamat
6
0
10
11
L
2
4
0
0.5
L
2
4
0
0.5
W
Izanami
rhosyn2
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,622
Damage
31,984
71,382
Taken
72,673
57,252
Mitigated
44,970
22,039
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cookiez4meh
Gilgamesh
15,601
3,326
232
3,137
21,420
22,396
799
5,398
16,022
327
59,700
L
Atlas
5,606
2,500
0
2,864
16,068
15,915
0
4,242
11,826
29,413
0
L
Hades
4,927
540
0
2,616
11,732
8,192
936
1,887
9,845
37,730
0
L
11,585
3,344
98
3,446
21,492
10,436
0
5,104
16,388
0
78,548
W
9,996
1,207
666
5,386
17,279
16,352
532
7,478
9,801
38,954
6,480
W
Nemesis
dtackleKB43
Nemesis
8,775
3,921
0
5,639
13,132
6,777
630
2,617
10,515
0
96,739
W
Tiamat
10,626
1,525
178
5,304
11,035
7,602
480
3,844
7,191
88,846
0
L
4,672
825
372
595
9,297
4,089
0
4,882
4,415
39,578
0
L
5,194
2,340
750
3,656
14,084
6,338
1,178
5,164
8,920
0
68,179
W
Izanami
rhosyn2
Izanami
7,624
5,165
0
1,497
8,516
4,125
3,233
2,675
5,841
0
76,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
42,543
526
Minions Killed
395
0
Camps Cleared
0
1,983,228
Distance Traveled
1,499,181
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,210
561
69
3
0
386,885
2
L
Atlas
8,144
407
40
2
0
278,067
1
L
Hades
7,755
388
57
3
0
282,602
8
L
Thor
10,050
503
125
6
0
325,673
0
W
Geb
11,215
561
59
3
0
423,165
1
W
Nemesis
10,881
544
122
6
0
436,482
6
W
Tiamat
12,165
608
150
8
0
384,526
1
L
Ra
8,214
411
72
4
0
285,440
2
L
Chiron
8,380
419
101
5
0
327,399
4
W
Izanami
10,017
501
126
6
0
352,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role