Player Matchup

Cerberus
Cerberus
Broderickplop
Cerberus
Level 155
God Stats
6W - 0L
1,707 SR
Queue Stats
149W - 140L
1,526 Elo+
Party 3
Da Ji
Da Ji
LavalSlashers
Da Ji
Level 128
God Stats
4W - 2L
1,252 SR
Queue Stats
116W - 67L
1,630 Elo+
Solo
Nox
Nox
Raw Shots
Nox
Level 157
God Stats
2W - 1L
1,328 SR
Queue Stats
83W - 72L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
SnorkleDwarf
Hou Yi
Level 143
God Stats
10W - 5L
1,573 SR
Queue Stats
526W - 566L
1,521 Elo+
Party 2
Yemoja
Yemoja
iLiike v8
Yemoja
Level 120
God Stats
3W - 0L
1,759 SR
Queue Stats
87W - 53L
1,667 Elo+
Party 2
Team Averages
Level 141
1,524 SR
1,585 Elo+

VS

Team Averages
Level 143
1,657 SR
1,606 Elo+
He Bo
He Bo
FoodSleepGame
He Bo
Level 157
God Stats
1W - 2L
1,708 SR
Queue Stats
84W - 69L
1,594 Elo+
Party 1
Achilles
Achilles
Saiyan Name
Achilles
Level 154
God Stats
5W - 7L
1,583 SR
Queue Stats
731W - 734L
1,580 Elo+
Solo
Hel
Hel
Spartako4901
Hel
Level 140
God Stats
1W - 1L
1,780 SR
Queue Stats
82W - 64L
1,630 Elo+
Party 4
Sobek
Sobek
lilKanax
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,652 Elo+
Party 4
Ganesha
Ganesha
static6900
Ganesha
Level 158
God Stats
1W - 2L
1,713 SR
Queue Stats
88W - 75L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Broderickplop
Cerberus
18
5 / 1 / 20
10,418
868
11,626
14,932
21,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
11 / 5 / 11
10,747
896
17,669
14,868
8,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 14
10,932
911
14,205
11,050
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
16
5 / 6 / 16
9,910
826
26,498
17,830
9,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
iLiike v8
Yemoja
17
2 / 1 / 21
10,496
875
5,971
16,039
14,963
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,035
753
11,777
14,306
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Saiyan Name
Achilles
16
4 / 5 / 3
8,511
709
10,080
18,837
23,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 4
9,858
822
13,223
11,177
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lilKanax
Sobek
16
1 / 5 / 8
8,500
708
8,580
20,935
27,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
static6900
Ganesha
14
1 / 9 / 10
8,913
743
9,671
19,568
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
30
Kills
14
14
Deaths
30
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Broderickplop
Cerberus
5
1
20
15
L
2
8
7
0.69
W
11
5
11
3.3
W
7
1
14
14
L
Achilles
Saiyan Name
Achilles
4
5
3
1.1
W
Hou Yi
5
6
16
2.17
L
6
3
4
2.67
W
Yemoja
iLiike v8
Yemoja
2
1
21
12.5
L
Sobek
lilKanax
Sobek
1
5
8
1
L
Ganesha
static6900
Ganesha
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,969
Damage
53,331
74,719
Taken
84,823
62,203
Mitigated
76,761
38,572
Healing
27,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Broderickplop
Cerberus
11,626
1,209
964
4,356
14,932
21,595
180
7,521
7,411
17,526
0
L
11,777
286
1,374
1,651
14,306
5,430
0
6,780
7,360
22,582
0
W
17,669
5,328
1,110
1,000
14,868
8,846
974
8,546
6,322
0
23,183
W
14,205
4,011
1,175
2,508
11,050
7,627
972
8,352
2,698
35,061
0
L
Achilles
Saiyan Name
Achilles
10,080
1,864
525
4,394
18,837
23,348
0
5,563
12,920
748
15,461
W
Hou Yi
26,498
14,712
1,024
2,693
17,830
9,172
1,431
11,280
6,550
0
44,510
L
13,223
832
6,392
5,304
11,177
4,862
0
4,936
6,089
26,872
0
W
Yemoja
iLiike v8
Yemoja
5,971
4,015
17,700
6,042
16,039
14,963
1,190
7,748
8,291
12,548
0
L
Sobek
lilKanax
Sobek
8,580
228
797
4,818
20,935
27,718
0
7,004
13,661
18,664
0
L
Ganesha
static6900
Ganesha
9,671
948
601
1,808
19,568
15,403
0
6,483
12,991
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
44,817
148
Minions Killed
98
0
Camps Cleared
0
1,105,226
Distance Traveled
1,080,720
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,418
868
29
2
0
237,620
1
L
He Bo
9,035
753
29
2
0
212,111
1
W
Da Ji
10,747
896
14
1
0
228,326
2
W
Nox
10,932
911
62
5
0
223,554
0
L
Achilles
8,511
709
14
1
0
226,981
0
W
Hou Yi
9,910
826
31
3
0
208,497
0
L
Hel
9,858
822
35
3
0
211,598
0
W
Yemoja
10,496
875
12
1
0
207,229
0
L
Sobek
8,500
708
20
2
0
229,375
0
L
Ganesha
8,913
743
0
0
0
200,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role