Player Matchup

Medusa
Medusa
ElPatas20
Medusa
Level 22
God Stats
11W - 8L
1,670 SR
Queue Stats
64W - 73L
1,424 Elo+
Party 4
Cthulhu
Cthulhu
Hakomaro
Cthulhu
Level 123
God Stats
10W - 4L
1,722 SR
Queue Stats
134W - 139L
1,506 Elo+
Party 4
Mercury
Mercury
Th3alfha34
Mercury
Level 38
God Stats
3W - 2L
1,595 SR
Queue Stats
31W - 39L
1,430 Elo+
Party 3
Vulcan
Vulcan
WeissRa86
Vulcan
Level 120
God Stats
19W - 21L
1,520 SR
Queue Stats
140W - 138L
1,523 Elo+
Party 4
Thor
Thor
azqvrt
Thor
Level 61
God Stats
1W - 2L
1,489 SR
Queue Stats
65W - 89L
1,398 Elo+
Party 3
Team Averages
Level 73
1,599 SR
1,456 Elo+

VS

Team Averages
Level 94
1,448 SR
1,424 Elo+
Bastet
Bastet
Graciegracegg42
Bastet
Level 18
God Stats
5W - 6L
1,354 SR
Queue Stats
17W - 22L
1,198 Elo+
Party 1
Olorun
Olorun
OfficialJTower
Olorun
Level 160
God Stats
2W - 2L
1,423 SR
Queue Stats
51W - 42L
1,495 Elo+
Party 1
King Arthur
King Arthur
Steady_Assassin_
King Arthur
Level 25
God Stats
2W - 1L
1,508 SR
Queue Stats
25W - 25L
1,494 Elo+
Party 2
Chang'e
Chang'e
ToxicaIIy
Chang'e
Level 107
God Stats
5W - 3L
1,453 SR
Queue Stats
45W - 30L
1,522 Elo+
Party 2
Sobek
Sobek
supersaiyan100
Sobek
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 79L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElPatas20
Medusa
11
0 / 2 / 0
5,959
426
1,392
5,584
2,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Hakomaro
Cthulhu
11
1 / 2 / 1
6,957
497
4,540
10,471
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Th3alfha34
Mercury
6
0 / 1 / 0
5,222
373
1,062
5,150
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
WeissRa86
Vulcan
11
1 / 2 / 1
6,904
493
6,019
7,898
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
azqvrt
Thor
12
0 / 1 / 0
7,199
514
3,910
7,569
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,993
428
1,806
9,727
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
7,893
564
4,596
7,947
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Steady_Assassin_
King Arthur
11
0 / 0 / 0
6,506
465
3,355
9,642
4,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
ToxicaIIy
Chang'e
12
2 / 0 / 1
7,075
505
7,807
12,103
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
4 / 1 / 2
7,185
513
3,418
8,733
7,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
ElPatas20
Medusa
0
2
0
0
W
0
0
3
1.5
L
Cthulhu
Hakomaro
Cthulhu
1
2
1
0.75
W
1
1
2
2
W
King Arthur
Steady_Assassin_
King Arthur
0
0
0
0
L
Mercury
Th3alfha34
Mercury
0
1
0
0
W
Chang'e
ToxicaIIy
Chang'e
2
0
1
2.5
L
Vulcan
WeissRa86
Vulcan
1
2
1
0.75
L
Thor
azqvrt
Thor
0
1
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
20,982
36,672
Taken
48,152
20,617
Mitigated
22,582
10,542
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ElPatas20
Medusa
1,392
473
0
1,536
5,584
2,134
0
2,714
2,870
0
38,653
W
1,806
511
0
3,257
9,727
3,303
615
1,581
8,146
0
30,012
L
Cthulhu
Hakomaro
Cthulhu
4,540
65
346
2,655
10,471
9,277
0
4,935
5,536
33,128
0
W
4,596
2,328
176
4,439
7,947
3,220
1,689
1,479
6,468
62,449
5,585
W
King Arthur
Steady_Assassin_
King Arthur
3,355
106
0
2,594
9,642
4,622
162
345
8,732
0
38,472
L
Mercury
Th3alfha34
Mercury
1,062
757
0
798
5,150
1,520
0
637
4,513
0
20,556
W
Chang'e
ToxicaIIy
Chang'e
7,807
818
641
5,429
12,103
4,241
0
4,050
8,053
65,614
0
L
Vulcan
WeissRa86
Vulcan
6,019
2,965
0
2,071
7,898
3,417
0
6,943
955
51,323
0
L
Thor
azqvrt
Thor
3,910
570
0
3,136
7,569
4,269
156
52
7,517
0
45,792
W
3,418
589
1,754
2,780
8,733
7,196
0
3,104
5,629
6,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
34,652
367
Minions Killed
380
0
Camps Cleared
0
1,283,231
Distance Traveled
1,429,705
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,959
426
74
5
0
291,277
4
W
Bastet
5,993
428
59
4
0
344,532
0
L
Cthulhu
6,957
497
59
4
0
289,911
6
W
Olorun
7,893
564
126
9
0
248,519
0
W
King Arthur
6,506
465
76
5
0
290,611
2
L
Mercury
5,222
373
34
2
0
182,554
0
W
Chang'e
7,075
505
110
8
0
259,836
0
L
Vulcan
6,904
493
95
7
0
272,200
1
L
Thor
7,199
514
105
8
0
247,289
3
W
Sobek
7,185
513
9
1
0
286,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role