Player Matchup

Zeus
Zeus
BonzaiBlunt
Zeus
Level 89
God Stats
2W - 1L
1,512 SR
Queue Stats
9W - 3L
1,672 Elo+
Solo
Mulan
Mulan
Chopstix007
Mulan
Level 88
God Stats
27W - 24L
1,566 SR
Queue Stats
234W - 222L
1,468 Elo+
Party 2
Pele
Pele
MDJ092
Pele
Level 87
God Stats
42W - 32L
1,560 SR
Queue Stats
212W - 202L
1,426 Elo+
Party 2
Hel
Hel
Tragic_Rain64
Hel
Level 104
God Stats
10W - 6L
1,601 SR
Queue Stats
81W - 96L
1,434 Elo+
Solo
Charybdis
Charybdis
fusedrobot
Charybdis
Level 88
God Stats
3W - 6L
1,407 SR
Queue Stats
54W - 57L
1,446 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,489 Elo+

VS

Team Averages
Level 113
1,550 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alehees
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 126L
1,470 Elo+
Solo
Arachne
Arachne
RiflemenElite
Arachne
Level 123
God Stats
21W - 13L
1,598 SR
Queue Stats
61W - 68L
1,508 Elo+
Solo
Persephone
Persephone
Shadrex213
Persephone
Level 122
God Stats
2W - 4L
1,548 SR
Queue Stats
318W - 299L
1,503 Elo+
Party 1
Sol
Sol
Teh_Bum
Sol
Level 107
God Stats
16W - 13L
1,606 SR
Queue Stats
281W - 261L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,601
478
6,808
9,248
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
11 / 1 / 4
11,149
619
24,622
25,774
23,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
MDJ092
Pele
15
5 / 2 / 6
9,446
525
9,676
15,759
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 6
9,105
506
8,287
14,010
5,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
fusedrobot
Charybdis
17
4 / 0 / 2
9,841
547
7,628
11,960
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 6 / 0
9,852
547
16,224
21,004
23,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Alehees
Ah Puch
14
1 / 2 / 3
8,418
468
8,677
12,608
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
2 / 6 / 0
7,751
431
4,766
17,247
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Shadrex213
Persephone
12
1 / 5 / 1
7,967
443
10,859
13,177
5,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
13
0 / 3 / 0
7,601
422
5,319
9,725
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
7
7
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
6
0
0.5
L
Ah Puch
Alehees
Ah Puch
1
2
3
1.25
W
1
3
5
1.17
W
11
1
4
13
W
Pele
MDJ092
Pele
5
2
6
4
L
Arachne
2
6
0
0.33
L
Persephone
Shadrex213
Persephone
1
5
1
0.3
L
Sol
0
3
0
0
W
2
1
6
5
W
Charybdis
fusedrobot
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,021
Damage
45,845
76,751
Taken
73,761
43,705
Mitigated
44,329
35,727
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
16,224
2,122
0
2,531
21,004
23,120
0
3,328
17,676
145
82,426
L
Ah Puch
Alehees
Ah Puch
8,677
335
0
4,368
12,608
5,558
363
3,874
8,734
55,045
0
W
6,808
958
0
2,010
9,248
3,069
118
2,865
6,161
62,104
0
W
24,622
5,965
0
12,919
25,774
23,579
227
4,164
21,449
854
91,074
W
Pele
MDJ092
Pele
9,676
2,259
0
2,639
15,759
6,857
862
4,216
11,323
0
79,558
L
Arachne
4,766
3,483
0
2,235
17,247
7,668
0
3,336
13,911
0
44,901
L
Persephone
Shadrex213
Persephone
10,859
502
297
2,598
13,177
5,061
441
3,601
9,571
50,072
2,638
L
Sol
5,319
1,482
0
1,175
9,725
2,922
0
1,810
7,915
47,748
0
W
8,287
37
6,299
7,183
14,010
5,603
1,073
8,195
5,661
51,469
0
W
Charybdis
fusedrobot
Charybdis
7,628
4,065
0
4,677
11,960
4,597
3,590
4,456
7,504
0
80,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
41,589
591
Minions Killed
465
0
Camps Cleared
0
1,710,331
Distance Traveled
1,627,619
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,852
547
145
8
0
300,015
5
L
Ah Puch
8,418
468
91
5
0
311,345
2
W
Zeus
8,601
478
98
5
0
319,938
5
W
Mulan
11,149
619
144
8
0
341,089
8
W
Pele
9,446
525
118
7
0
371,355
3
L
Arachne
7,751
431
64
4
0
384,388
4
L
Persephone
7,967
443
80
4
0
321,409
3
L
Sol
7,601
422
85
5
0
310,462
2
W
Hel
9,105
506
87
5
0
354,653
0
W
Charybdis
9,841
547
144
8
0
323,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role