Player Matchup

The Morrigan
The Morrigan
General Toe
The Morrigan
Level 147
God Stats
2W - 4L
1,485 SR
Queue Stats
262W - 295L
1,545 Elo+
Solo
Vulcan
Vulcan
MVP_ASSASS1N_76
Vulcan
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
84W - 88L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
oderf89
Sun Wukong
Level 96
God Stats
4W - 5L
1,484 SR
Queue Stats
510W - 548L
1,580 Elo+
Solo
Fafnir
Fafnir
taysal
Fafnir
Level 102
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 4L
1,623 Elo+
Solo
Nox
Nox
uwubaybee
Nox
Level 38
God Stats
4W - 4L
1,695 SR
Queue Stats
111W - 107L
1,608 Elo+
Solo
Team Averages
Level 108
1,617 SR
1,579 Elo+

VS

Team Averages
Level 138
1,539 SR
1,565 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DrogoFire
The Morrigan
Level 142
God Stats
3W - 6L
1,509 SR
Queue Stats
86W - 86L
1,573 Elo+
Party 1
Baba Yaga
Baba Yaga
Miller Osok
Baba Yaga
Level 126
God Stats
6W - 3L
1,653 SR
Queue Stats
270W - 264L
1,613 Elo+
Solo
Ganesha
Ganesha
Scorpion1107
Ganesha
Level 156
God Stats
2W - 1L
1,532 SR
Queue Stats
102W - 82L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lol8o8
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
General Toe
The Morrigan
14
1 / 6 / 4
8,105
737
6,024
7,475
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 4
7,488
681
9,590
11,485
4,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
oderf89
Sun Wukong
14
4 / 4 / 5
7,865
715
9,765
11,325
12,882
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
taysal
Fafnir
13
1 / 5 / 7
7,728
703
2,933
13,897
21,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 6
7,912
719
6,046
10,120
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 2 / 13
10,046
913
11,704
8,263
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
DrogoFire
The Morrigan
13
2 / 3 / 14
8,698
791
7,853
6,687
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
Miller Osok
Baba Yaga
16
4 / 3 / 12
10,302
937
9,327
11,627
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Scorpion1107
Ganesha
14
0 / 4 / 13
8,515
774
5,619
15,307
17,343
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
lol8o8
Ah Muzen Cab
17
8 / 2 / 12
10,426
948
13,484
12,666
6,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
9
Kills
24
24
Deaths
14
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
13
8.25
W
The Morrigan
DrogoFire
The Morrigan
2
3
14
3
L
The Morrigan
General Toe
The Morrigan
1
6
4
0.5
L
0
5
4
0.4
W
Baba Yaga
Miller Osok
Baba Yaga
4
3
12
3.33
W
Ganesha
Scorpion1107
Ganesha
0
4
13
1.63
W
Ah Muzen Cab
lol8o8
Ah Muzen Cab
8
2
12
7
L
Sun Wukong
oderf89
Sun Wukong
4
4
5
1.63
L
Fafnir
taysal
Fafnir
1
5
7
0.9
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
47,987
54,302
Taken
54,550
47,839
Mitigated
37,015
12,578
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,704
89
995
2,383
8,263
3,956
1,603
3,100
5,037
27,729
0
W
The Morrigan
DrogoFire
The Morrigan
7,853
319
1,931
723
6,687
3,240
1,096
3,192
3,366
13,181
0
L
The Morrigan
General Toe
The Morrigan
6,024
539
514
454
7,475
3,812
155
4,845
2,322
19,263
0
L
9,590
2,611
1,413
1,099
11,485
4,837
0
7,805
3,560
24,484
0
W
Baba Yaga
Miller Osok
Baba Yaga
9,327
172
1,211
4,325
11,627
6,035
1,109
6,171
5,062
32,717
0
W
Ganesha
Scorpion1107
Ganesha
5,619
596
710
1,671
15,307
17,343
374
7,302
7,877
12,971
0
W
Ah Muzen Cab
lol8o8
Ah Muzen Cab
13,484
4,859
2,079
4,810
12,666
6,441
2,907
5,072
7,371
0
32,570
L
Sun Wukong
oderf89
Sun Wukong
9,765
1,823
1,014
2,912
11,325
12,882
0
6,333
4,916
0
18,287
L
Fafnir
taysal
Fafnir
2,933
711
349
2,431
13,897
21,648
0
8,526
5,236
5,684
0
L
6,046
610
1,007
1,385
10,120
4,660
112
6,494
3,602
15,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
47,987
143
Minions Killed
149
0
Camps Cleared
0
892,972
Distance Traveled
1,078,650
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,046
913
29
3
0
219,130
0
W
The Morrigan
8,698
791
22
2
0
223,752
4
L
The Morrigan
8,105
737
50
5
0
151,770
0
L
Vulcan
7,488
681
29
3
0
180,890
0
W
Baba Yaga
10,302
937
55
5
0
218,380
5
W
Ganesha
8,515
774
0
0
0
190,442
3
W
Ah Muzen Cab
10,426
948
43
4
0
226,946
0
L
Sun Wukong
7,865
715
21
2
0
203,426
1
L
Fafnir
7,728
703
11
1
0
176,355
0
L
Nox
7,912
719
32
3
0
180,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role