Player Matchup

Tsukuyomi
Tsukuyomi
BigHomieJC
Tsukuyomi
Level 77
God Stats
15W - 13L
1,614 SR
Queue Stats
268W - 283L
1,445 Elo+
Party 1
Sobek
Sobek
Findarito
Sobek
Level 62
God Stats
3W - 5L
1,576 SR
Queue Stats
290W - 285L
1,470 Elo+
Solo
Olorun
Olorun
ICYTHESLUMPG0D
Olorun
Level 55
God Stats
5W - 5L
1,214 SR
Queue Stats
215W - 247L
1,459 Elo+
Party 1
Team Averages
Level 65
1,468 SR
1,458 Elo+

VS

Team Averages
Level 86
1,647 SR
1,622 Elo+
Skadi
Skadi
Bobo2Rich6ix
Skadi
Level 8
God Stats
2W - 3L
1,745 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 2
Chang'e
Chang'e
KENERSON J A
Chang'e
Level 121
God Stats
11W - 11L
1,541 SR
Queue Stats
221W - 255L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Thunderbird23167
Sun Wukong
Level 129
God Stats
31W - 20L
1,654 SR
Queue Stats
187W - 201L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigHomieJC
Tsukuyomi
17
6 / 5 / 5
12,167
716
19,612
17,107
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Findarito
Sobek
16
1 / 1 / 11
11,427
672
9,561
21,952
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 8 / 5
11,398
670
14,844
18,350
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,448
673
10,759
14,412
6,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
KENERSON J A
Chang'e
18
3 / 4 / 9
11,876
699
19,733
18,980
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
Thunderbird23167
Sun Wukong
17
6 / 7 / 6
12,016
707
20,029
26,321
24,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
12
Kills
14
14
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigHomieJC
Tsukuyomi
6
5
5
1.7
W
5
2
6
4
L
Sobek
Findarito
Sobek
1
1
11
6.5
L
5
8
5
0.94
W
Chang'e
KENERSON J A
Chang'e
3
4
9
1.88
W
Sun Wukong
Thunderbird23167
Sun Wukong
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
50,521
57,409
Taken
59,713
41,547
Mitigated
39,032
16,241
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigHomieJC
Tsukuyomi
19,612
4,881
298
5,771
17,107
9,771
0
7,227
9,880
0
56,516
W
10,759
1,933
0
250
14,412
6,104
265
5,522
8,668
0
28,845
L
Sobek
Findarito
Sobek
9,561
392
0
5,306
21,952
21,691
0
6,450
15,502
26,745
0
L
14,844
9,862
913
3,953
18,350
10,085
0
6,271
12,079
29,160
3,830
W
Chang'e
KENERSON J A
Chang'e
19,733
866
3,579
7,253
18,980
8,513
913
9,078
9,210
57,495
0
W
Sun Wukong
Thunderbird23167
Sun Wukong
20,029
3,372
0
1,671
26,321
24,415
653
7,805
17,670
0
54,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
35,340
142
Minions Killed
189
2
Camps Cleared
11
889,745
Distance Traveled
916,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,167
716
76
4
2
305,644
3
W
Skadi
11,448
673
20
1
1
330,815
0
L
Sobek
11,427
672
28
2
0
336,738
1
L
Olorun
11,398
670
38
2
0
247,363
0
W
Chang'e
11,876
699
113
7
5
295,794
2
W
Sun Wukong
12,016
707
56
3
5
290,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role