Player Matchup

Sobek
Sobek
Lovemachine2474
Sobek
Level 66
God Stats
8W - 8L
1,464 SR
Queue Stats
237W - 302L
1,343 Elo+
Party 1
Awilix
Awilix
MisterMonstr
Awilix
Level 103
God Stats
7W - 6L
1,478 SR
Queue Stats
167W - 242L
1,344 Elo+
Party 1
Hercules
Hercules
Poseidonwrecs17
Hercules
Level 35
God Stats
7W - 2L
1,728 SR
Queue Stats
160W - 191L
1,354 Elo+
Party 1
Team Averages
Level 68
1,557 SR
1,347 Elo+

VS

Team Averages
Level 47
1,299 SR
1,308 Elo+
Chang'e
Chang'e
Makaveliq392
Chang'e
Level 40
God Stats
1W - 2L
1,541 SR
Queue Stats
19W - 36L
1,366 Elo+
Solo
Charybdis
Charybdis
MySubzAreScrubz
Charybdis
Level 86
God Stats
8W - 20L
1,189 SR
Queue Stats
36W - 66L
1,284 Elo+
Party 2
Bakasura
Bakasura
Oshuza
Bakasura
Level 16
God Stats
7W - 13L
1,166 SR
Queue Stats
42W - 78L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
15,630
744
12,846
31,514
49,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
20
11 / 3 / 9
15,684
747
22,845
20,884
10,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
9 / 3 / 13
15,493
738
25,375
27,458
16,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Makaveliq392
Chang'e
17
2 / 9 / 3
13,114
624
25,458
24,882
10,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MySubzAreScrubz
Charybdis
19
1 / 6 / 4
12,932
616
22,561
22,465
10,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Oshuza
Bakasura
19
5 / 9 / 2
14,462
689
15,170
23,890
14,835
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
24
Kills
8
8
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Chang'e
Makaveliq392
Chang'e
2
9
3
0.39
W
Awilix
11
3
9
5.17
L
Charybdis
MySubzAreScrubz
Charybdis
1
6
4
0.5
L
Bakasura
Oshuza
Bakasura
5
9
2
0.67
W
Hercules
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,066
Damage
63,189
79,856
Taken
71,237
77,287
Mitigated
35,349
29,785
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,846
311
753
14,412
31,514
49,415
421
12,556
18,068
36,423
0
L
Chang'e
Makaveliq392
Chang'e
25,458
3,635
4,095
6,204
24,882
10,281
398
5,565
19,317
47,281
0
W
Awilix
22,845
8,244
0
5,825
20,884
10,882
282
6,283
14,116
0
59,839
L
Charybdis
MySubzAreScrubz
Charybdis
22,561
13,192
0
4,049
22,465
10,233
985
3,688
18,777
0
73,660
L
Bakasura
Oshuza
Bakasura
15,170
10,520
0
2,168
23,890
14,835
500
4,180
19,710
0
42,198
W
Hercules
25,375
5,134
0
8,795
27,458
16,990
1,830
7,222
19,343
0
89,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
40,508
202
Minions Killed
225
10
Camps Cleared
9
1,151,032
Distance Traveled
984,602
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,630
744
32
2
0
407,552
3
L
Chang'e
13,114
624
45
2
0
306,332
0
W
Awilix
15,684
747
68
3
5
380,100
3
L
Charybdis
12,932
616
117
6
4
315,077
0
L
Bakasura
14,462
689
63
3
5
363,193
0
W
Hercules
15,493
738
102
5
5
363,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role