Player Matchup

Da Ji
Da Ji
DrMosquitoMD
Da Ji
Level 122
God Stats
41W - 20L
1,671 SR
Queue Stats
140W - 132L
1,531 Elo+
Solo
Guan Yu
Guan Yu
HarmbeAdam
Guan Yu
Level 61
God Stats
13W - 8L
1,632 SR
Queue Stats
159W - 180L
1,525 Elo+
Party 1
Ishtar
Ishtar
NaCl-i
Ishtar
Level 117
God Stats
3W - 3L
1,755 SR
Queue Stats
359W - 368L
1,530 Elo+
Party 4
Ah Puch
Ah Puch
ODSTPIO
Ah Puch
Level 85
God Stats
4W - 0L
1,771 SR
Queue Stats
229W - 259L
1,499 Elo+
Party 1
Mulan
Mulan
sljag
Mulan
Level 140
God Stats
1W - 1L
1,340 SR
Queue Stats
572W - 554L
1,568 Elo+
Party 4
Team Averages
Level 105
1,634 SR
1,531 Elo+

VS

Team Averages
Level 123
1,484 SR
1,547 Elo+
Da Ji
Da Ji
Avacyn-the-dawn
Da Ji
Level 122
God Stats
69W - 55L
1,675 SR
Queue Stats
196W - 182L
1,573 Elo+
Party 3
Ishtar
Ishtar
IZeddsLimeI
Ishtar
Level 129
God Stats
0W - 2L
1,337 SR
Queue Stats
46W - 67L
1,370 Elo+
Solo
Anubis
Anubis
LIONSLAYER2771
Anubis
Level 77
God Stats
2W - 2L
1,533 SR
Queue Stats
224W - 235L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
MulkyMulk
Cthulhu
Level 156
God Stats
2W - 3L
1,553 SR
Queue Stats
184W - 174L
1,597 Elo+
Party 2
Ullr
Ullr
Peltyey
Ullr
Level 129
God Stats
0W - 1L
1,323 SR
Queue Stats
45W - 37L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,442
532
3,684
8,875
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
HarmbeAdam
Guan Yu
12
4 / 0 / 5
7,637
546
7,520
9,138
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
NaCl-i
Ishtar
14
5 / 1 / 5
8,776
627
10,772
9,553
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ODSTPIO
Ah Puch
12
1 / 3 / 2
7,028
502
7,106
8,197
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
sljag
Mulan
13
4 / 2 / 1
8,636
617
7,381
7,909
5,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,710
551
7,815
10,471
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
9
0 / 7 / 1
5,692
407
3,824
12,985
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
6,436
460
3,307
8,202
3,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MulkyMulk
Cthulhu
9
0 / 1 / 2
6,046
432
5,198
11,925
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Peltyey
Ullr
11
1 / 1 / 3
6,534
467
4,193
6,125
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
2
1
3
3.5
W
Guan Yu
HarmbeAdam
Guan Yu
4
0
5
6.5
L
Ishtar
0
7
1
0.07
L
1
5
1
0.3
L
Cthulhu
MulkyMulk
Cthulhu
0
1
2
1
W
Ishtar
NaCl-i
Ishtar
5
1
5
7.5
W
Ah Puch
ODSTPIO
Ah Puch
1
3
2
0.67
L
Ullr
Peltyey
Ullr
1
1
3
2.5
W
Mulan
sljag
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
24,337
43,672
Taken
49,708
22,936
Mitigated
23,300
18,777
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,815
2,821
0
4,382
10,471
4,376
0
1,341
9,041
0
50,041
W
3,684
1,278
0
4,915
8,875
3,648
0
698
8,177
0
59,178
W
Guan Yu
HarmbeAdam
Guan Yu
7,520
538
1,845
4,299
9,138
6,785
0
1,893
7,245
0
32,584
L
Ishtar
3,824
2,217
0
3,468
12,985
3,456
0
284
12,390
0
29,086
L
3,307
94
0
1,805
8,202
3,062
0
958
7,244
32,487
0
L
Cthulhu
MulkyMulk
Cthulhu
5,198
247
381
3,147
11,925
9,822
0
2,602
9,015
21,235
0
W
Ishtar
NaCl-i
Ishtar
10,772
5,766
0
4,139
9,553
4,327
0
1,919
7,634
0
78,608
W
Ah Puch
ODSTPIO
Ah Puch
7,106
373
0
1,927
8,197
2,750
0
1,755
6,442
48,082
0
L
Ullr
Peltyey
Ullr
4,193
1,793
0
140
6,125
2,584
0
1,921
4,120
0
53,188
W
Mulan
sljag
Mulan
7,381
1,146
0
1,652
7,909
5,426
0
2,240
5,669
0
50,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
32,418
475
Minions Killed
354
0
Camps Cleared
0
1,404,173
Distance Traveled
1,258,405
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,710
551
92
7
0
265,961
3
W
Da Ji
7,442
532
96
7
0
328,915
4
W
Guan Yu
7,637
546
56
4
0
310,355
6
L
Ishtar
5,692
407
52
4
0
224,894
5
L
Anubis
6,436
460
60
4
0
258,726
2
L
Cthulhu
6,046
432
28
2
0
274,136
4
W
Ishtar
8,776
627
132
9
0
242,356
4
W
Ah Puch
7,028
502
79
6
0
252,114
1
L
Ullr
6,534
467
122
9
0
234,688
3
W
Mulan
8,636
617
112
8
0
270,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role