Player Matchup

Sol
Sol
MajesticSeagall
Sol
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
MajesticWeazel
Baron Samedi
Level 142
God Stats
8W - 5L
1,563 SR
Queue Stats
136W - 146L
1,456 Elo+
Party 2
Thanatos
Thanatos
Malekai114
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Hachiman
Hachiman
MutatedFate
Hachiman
Level 40
God Stats
0W - 1L
1,453 SR
Queue Stats
8W - 10L
1,439 Elo+
Solo
Cabrakan
Cabrakan
Schmitzz13
Cabrakan
Level 80
God Stats
2W - 3L
1,494 SR
Queue Stats
36W - 47L
1,434 Elo+
Party 2
Team Averages
Level 59
1,471 SR
1,407 Elo+

VS

Team Averages
Level 122
1,702 SR
1,884 Elo+
Mulan
Mulan
Beelzebubz
Mulan
Level 159
God Stats
3W - 1L
1,645 SR
Queue Stats
237W - 52L
1,997 Elo+
Party 1
Xing Tian
Xing Tian
CountClapulα
Xing Tian
Level 25
God Stats
5W - 1L
1,874 SR
Queue Stats
30W - 2L
1,997 Elo+
Party 1
Fenrir
Fenrir
Docta_D11
Fenrir
Level 121
God Stats
7W - 6L
1,557 SR
Queue Stats
36W - 39L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Jmonty20
Nu Wa
Level 145
God Stats
6W - 1L
1,799 SR
Queue Stats
118W - 20L
1,990 Elo+
Party 1
Medusa
Medusa
death2249
Medusa
Level 160
God Stats
7W - 3L
1,638 SR
Queue Stats
183W - 36L
1,983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,578
658
1,785
6,873
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MajesticWeazel
Baron Samedi
12
1 / 5 / 3
7,046
705
4,945
13,657
11,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Malekai114
Thanatos
12
2 / 9 / 2
7,054
705
5,799
13,874
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
MutatedFate
Hachiman
13
1 / 5 / 0
6,698
670
7,360
10,493
4,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Schmitzz13
Cabrakan
13
2 / 6 / 1
7,037
704
6,860
13,229
9,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
8 / 3 / 9
8,439
844
14,634
11,801
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
CountClapulα
Xing Tian
15
4 / 0 / 14
8,530
853
7,592
14,521
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Docta_D11
Fenrir
13
4 / 2 / 6
7,640
764
3,887
7,863
3,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Jmonty20
Nu Wa
16
4 / 1 / 7
8,557
856
12,070
5,028
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
death2249
Medusa
16
8 / 0 / 9
9,117
912
14,441
8,928
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
28
28
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
3
9
4.17
W
Xing Tian
CountClapulα
Xing Tian
4
0
14
11
W
Fenrir
Docta_D11
Fenrir
4
2
6
3.5
W
Nu Wa
Jmonty20
Nu Wa
4
1
7
7.5
L
0
3
1
0.17
L
Baron Samedi
MajesticWeazel
Baron Samedi
1
5
3
0.5
L
Thanatos
Malekai114
Thanatos
2
9
2
0.33
L
Hachiman
MutatedFate
Hachiman
1
5
0
0.2
L
Cabrakan
Schmitzz13
Cabrakan
2
6
1
0.42
W
Medusa
death2249
Medusa
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
52,624
58,126
Taken
48,141
35,538
Mitigated
33,810
11,422
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,634
2,688
0
3,769
11,801
9,819
185
4,499
7,302
0
25,961
W
Xing Tian
CountClapulα
Xing Tian
7,592
1,351
649
4,855
14,521
14,177
164
4,097
10,424
10,889
0
W
Fenrir
Docta_D11
Fenrir
3,887
280
142
566
7,863
3,503
0
1,011
6,852
0
16,339
W
Nu Wa
Jmonty20
Nu Wa
12,070
3,299
0
250
5,028
2,116
1,183
1,678
3,350
47,609
0
L
1,785
1,153
0
745
6,873
2,592
0
4,125
2,748
17,623
0
L
Baron Samedi
MajesticWeazel
Baron Samedi
4,945
557
1,113
3,201
13,657
11,953
0
4,732
8,754
15,192
0
L
Thanatos
Malekai114
Thanatos
5,799
1,362
0
3,649
13,874
6,676
0
5,475
8,149
0
16,555
L
Hachiman
MutatedFate
Hachiman
7,360
4,411
0
906
10,493
4,571
0
2,411
7,871
0
20,357
L
Cabrakan
Schmitzz13
Cabrakan
6,860
971
0
1,808
13,229
9,746
0
2,919
10,007
13,886
0
W
Medusa
death2249
Medusa
14,441
7,210
0
2,330
8,928
4,195
2,467
2,305
6,623
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
42,283
129
Minions Killed
217
0
Camps Cleared
0
888,577
Distance Traveled
1,067,020
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,439
844
31
3
0
197,335
1
W
Xing Tian
8,530
853
11
1
0
231,343
3
W
Fenrir
7,640
764
22
2
0
215,434
0
W
Nu Wa
8,557
856
78
8
0
207,859
3
L
Sol
6,578
658
29
3
0
180,078
0
L
Baron Samedi
7,046
705
23
2
0
174,037
1
L
Thanatos
7,054
705
20
2
0
189,727
1
L
Hachiman
6,698
670
39
4
0
169,704
1
L
Cabrakan
7,037
704
18
2
0
175,031
0
W
Medusa
9,117
912
75
8
0
215,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role