Player Matchup

Baron Samedi
Baron Samedi
Birsan27
Baron Samedi
Level 68
God Stats
44W - 57L
1,107 SR
Queue Stats
276W - 298L
1,244 Elo+
Solo
Cernunnos
Cernunnos
DOPELGANGER_SAKE
Cernunnos
Level 88
God Stats
12W - 6L
1,486 SR
Queue Stats
276W - 266L
1,313 Elo+
Solo
Achilles
Achilles
Delphic_Djinn
Achilles
Level 127
God Stats
28W - 24L
1,495 SR
Queue Stats
541W - 598L
1,244 Elo+
Solo
Shiva
Shiva
Jhazym1
Shiva
Level 75
God Stats
4W - 2L
1,406 SR
Queue Stats
13W - 16L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smoothkilla27
Tsukuyomi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 118L
1,304 Elo+
Solo
Team Averages
Level 91
1,399 SR
1,263 Elo+

VS

Team Averages
Level 81
1,431 SR
1,253 Elo+
Guan Yu
Guan Yu
AppealingBird5
Guan Yu
Level 129
God Stats
1W - 3L
1,312 SR
Queue Stats
9W - 8L
1,361 Elo+
Solo
Skadi
Skadi
JewDak
Skadi
Level 68
God Stats
10W - 11L
1,458 SR
Queue Stats
274W - 302L
1,251 Elo+
Solo
Kali
Kali
jeremychad
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 316L
1,250 Elo+
Solo
Thoth
Thoth
peto_Phoenix
Thoth
Level 67
God Stats
1W - 2L
1,654 SR
Queue Stats
23W - 26L
1,304 Elo+
Solo
Neith
Neith
totallyshearious
Neith
Level 41
God Stats
14W - 39L
1,234 SR
Queue Stats
17W - 47L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birsan27
Baron Samedi
11
0 / 0 / 3
6,242
446
6,387
6,670
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
13
3 / 1 / 3
7,597
543
10,181
13,551
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Delphic_Djinn
Achilles
12
7 / 0 / 1
8,063
576
7,797
10,165
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Jhazym1
Shiva
13
6 / 1 / 3
8,040
574
7,987
10,024
9,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Smoothkilla27
Tsukuyomi
11
1 / 2 / 4
6,660
476
4,640
12,095
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,617
401
2,022
10,735
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
JewDak
Skadi
11
1 / 6 / 0
6,847
489
5,704
11,670
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 3
6,702
479
5,868
15,917
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 0
6,904
493
4,737
7,787
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 0
6,463
462
8,661
7,914
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Baron Samedi
Birsan27
Baron Samedi
0
0
3
1.5
W
Cernunnos
3
1
3
4.5
W
Achilles
Delphic_Djinn
Achilles
7
0
1
7.5
L
Skadi
JewDak
Skadi
1
6
0
0.17
W
Shiva
Jhazym1
Shiva
6
1
3
7.5
W
Tsukuyomi
Smoothkilla27
Tsukuyomi
1
2
4
1.5
L
0
5
3
0.3
L
2
3
0
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
26,992
52,505
Taken
54,023
32,199
Mitigated
21,381
23,128
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,022
346
1,920
4,932
10,735
5,920
167
985
9,618
95
13,389
W
Baron Samedi
Birsan27
Baron Samedi
6,387
1,031
362
2,430
6,670
3,081
0
2,060
4,610
40,181
0
W
Cernunnos
10,181
5,478
0
7,667
13,551
5,377
872
95
13,456
0
59,315
W
Achilles
Delphic_Djinn
Achilles
7,797
1,155
0
3,587
10,165
10,023
0
1,189
8,976
84
32,143
L
Skadi
JewDak
Skadi
5,704
2,467
0
2,740
11,670
4,067
0
0
11,670
0
52,153
W
Shiva
Jhazym1
Shiva
7,987
1,407
207
3,077
10,024
9,202
707
0
10,024
0
50,549
W
Tsukuyomi
Smoothkilla27
Tsukuyomi
4,640
1,318
0
5,798
12,095
4,516
456
1,488
10,607
0
48,112
L
5,868
2,765
0
3,750
15,917
6,246
0
878
14,871
0
49,007
L
4,737
98
0
375
7,787
2,737
112
3,791
3,547
48,445
0
L
8,661
3,079
182
2,692
7,914
2,411
0
68
7,846
0
41,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
32,533
382
Minions Killed
340
0
Camps Cleared
0
1,266,023
Distance Traveled
1,156,384
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,617
401
19
1
0
251,373
2
W
Baron Samedi
6,242
446
64
5
0
246,481
5
W
Cernunnos
7,597
543
100
7
0
214,218
0
W
Achilles
8,063
576
50
4
0
270,030
0
L
Skadi
6,847
489
100
7
0
200,694
1
W
Shiva
8,040
574
83
6
0
275,105
2
W
Tsukuyomi
6,660
476
85
6
0
260,189
0
L
Kali
6,702
479
71
5
0
240,855
0
L
Thoth
6,904
493
79
6
0
239,518
0
L
Neith
6,463
462
71
5
0
223,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role