Player Matchup

Thoth
Thoth
Rorschach_Xlll
Thoth
Level 147
God Stats
1W - 6L
1,295 SR
Queue Stats
67W - 62L
1,480 Elo+
Party 2
Shiva
Shiva
Strwz
Shiva
Level 53
God Stats
8W - 4L
1,518 SR
Queue Stats
43W - 60L
1,421 Elo+
Solo
Chiron
Chiron
xtiquax
Chiron
Level 68
God Stats
22W - 25L
1,463 SR
Queue Stats
102W - 90L
1,513 Elo+
Party 2
Team Averages
Level 89
1,425 SR
1,472 Elo+

VS

Team Averages
Level 62
1,551 SR
1,613 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ANDYtheADC
Neith
Level 51
God Stats
1W - 1L
1,638 SR
Queue Stats
20W - 8L
1,672 Elo+
Party 1
Janus
Janus
Lil Ty1er
Janus
Level 41
God Stats
28W - 6L
1,515 SR
Queue Stats
97W - 28L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,397
783
11,076
8,235
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Strwz
Shiva
12
1 / 1 / 5
8,660
722
10,761
14,146
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
xtiquax
Chiron
12
2 / 2 / 5
8,477
706
7,406
13,555
5,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 2
7,627
636
9,889
16,563
10,612
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
2 / 1 / 1
8,061
672
7,030
6,775
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Lil Ty1er
Janus
11
0 / 5 / 3
7,256
605
12,207
9,317
3,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
L
Neith
2
1
1
2.5
L
Janus
Lil Ty1er
Janus
0
5
3
0.3
W
6
0
3
7.5
W
Shiva
Strwz
Shiva
1
1
5
3.5
W
Chiron
xtiquax
Chiron
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
29,126
35,936
Taken
32,655
23,231
Mitigated
16,753
8,460
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,889
1,530
0
3,022
16,563
10,612
0
4,090
12,111
0
26,005
L
Neith
7,030
2,263
0
1,678
6,775
2,924
0
2,977
3,508
0
26,508
L
Janus
Lil Ty1er
Janus
12,207
1,167
0
250
9,317
3,217
0
3,339
5,688
34,225
0
W
11,076
572
79
1,656
8,235
3,343
800
2,872
5,363
32,370
0
W
Shiva
Strwz
Shiva
10,761
962
161
1,875
14,146
14,582
0
4,998
9,148
0
21,172
W
Chiron
xtiquax
Chiron
7,406
2,231
692
3,997
13,555
5,306
802
4,930
8,625
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
22,944
137
Minions Killed
136
5
Camps Cleared
6
693,635
Distance Traveled
680,066
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,627
636
39
3
2
225,312
5
L
Neith
8,061
672
51
4
1
222,954
0
L
Janus
7,256
605
46
4
3
231,800
2
W
Thoth
9,397
783
64
5
1
222,756
2
W
Shiva
8,660
722
15
1
3
252,214
3
W
Chiron
8,477
706
58
5
1
218,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role