Player Matchup

Baron Samedi
Baron Samedi
Naverent
Baron Samedi
Level 80
God Stats
71W - 70L
1,610 SR
Queue Stats
127W - 154L
1,515 Elo+
Solo
Athena
Athena
Temporaryoutlaw
Athena
Level 66
God Stats
2W - 4L
1,359 SR
Queue Stats
39W - 50L
1,306 Elo+
Party 2
Hou Yi
Hou Yi
mecthasneak
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,417 Elo+
Party 2
Team Averages
Level 91
1,490 SR
1,413 Elo+

VS

Team Averages
Level 90
1,500 SR
1,399 Elo+
Hel
Hel
AKalashnkov47
Hel
Level 115
God Stats
2W - 3L
1,466 SR
Queue Stats
49W - 42L
1,485 Elo+
Party 1
Bellona
Bellona
Jsqueeze51
Bellona
Level 43
God Stats
4W - 2L
1,592 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 1
Geb
Geb
frank305
Geb
Level 113
God Stats
46W - 71L
1,441 SR
Queue Stats
181W - 263L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Naverent
Baron Samedi
13
1 / 0 / 4
7,449
677
17,032
5,786
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 4
8,251
750
5,653
13,695
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
13
3 / 0 / 2
7,921
720
10,352
6,568
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,742
613
8,188
10,877
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Jsqueeze51
Bellona
10
0 / 2 / 0
7,105
646
7,486
15,529
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
6,357
578
2,824
14,505
11,456
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bellona
Jsqueeze51
Bellona
0
2
0
0
W
Baron Samedi
Naverent
Baron Samedi
1
0
4
3
W
1
0
4
3
L
0
2
0
0
W
Hou Yi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
18,498
26,049
Taken
40,911
17,252
Mitigated
30,931
13,122
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,188
464
7,188
6,522
10,877
5,364
0
5,945
4,932
30,796
0
L
Bellona
Jsqueeze51
Bellona
7,486
1,586
1,424
1,299
15,529
14,111
0
10,063
5,466
0
15,360
W
Baron Samedi
Naverent
Baron Samedi
17,032
1,529
4,918
3,605
5,786
3,031
120
2,779
3,007
36,873
0
W
5,653
2,147
0
3,366
13,695
11,170
72
5,113
8,582
10,426
0
L
2,824
290
856
2,076
14,505
11,456
0
7,069
7,436
9,905
0
W
Hou Yi
10,352
5,559
0
1,233
6,568
3,051
878
3,607
2,961
0
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
20,204
102
Minions Killed
77
6
Camps Cleared
3
581,733
Distance Traveled
675,726
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,742
613
52
5
3
235,538
3
L
Bellona
7,105
646
9
1
0
234,241
0
W
Baron Samedi
7,449
677
48
4
4
208,856
3
W
Athena
8,251
750
12
1
0
200,203
2
L
Geb
6,357
578
16
1
0
205,947
1
W
Hou Yi
7,921
720
42
4
2
172,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role