Player Matchup

Pele
Pele
GorgeNasty
Pele
Level 14
God Stats
1W - 1L
1,572 SR
Queue Stats
14W - 9L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
XxBEASTnBULLxX
Ah Puch
Level 149
God Stats
12W - 6L
1,576 SR
Queue Stats
464W - 271L
1,698 Elo+
Party 2
Athena
Athena
XxPenutBritlexX
Athena
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 143L
1,704 Elo+
Party 2
Team Averages
Level 102
1,549 SR
1,647 Elo+

VS

Team Averages
Level 42
1,286 SR
1,615 Elo+
Nu Wa
Nu Wa
Kerpoincty
Nu Wa
Level 29
God Stats
1W - 2L
1,424 SR
Queue Stats
66W - 34L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
Malfoincty
Danzaburou
Level 35
God Stats
0W - 2L
1,119 SR
Queue Stats
90W - 45L
1,667 Elo+
Party 1
Terra
Terra
WoahItsDoom2
Terra
Level 63
God Stats
0W - 2L
1,316 SR
Queue Stats
73W - 69L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,091
674
8,526
8,762
4,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 3
8,653
721
15,815
4,238
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 3 / 4
7,781
648
7,114
15,837
11,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 1 / 2
7,770
648
8,677
11,655
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Malfoincty
Danzaburou
12
2 / 2 / 2
8,428
702
10,619
13,758
5,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
7,390
616
2,790
10,628
10,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Nu Wa
2
1
2
3
L
Danzaburou
Malfoincty
Danzaburou
2
2
2
1.5
L
0
3
1
0.17
W
3
0
3
4.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
22,086
28,837
Taken
36,041
18,248
Mitigated
20,021
8,963
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,526
1,207
0
3,205
8,762
4,773
0
3,892
4,870
0
29,965
L
Nu Wa
8,677
3,143
0
2,343
11,655
4,660
0
7,346
3,708
32,060
0
L
Danzaburou
Malfoincty
Danzaburou
10,619
3,447
0
3,304
13,758
5,359
0
8,151
5,021
0
30,633
L
2,790
758
1,173
2,813
10,628
10,002
0
5,734
4,192
8,914
0
W
15,815
541
0
2,252
4,238
1,698
0
1,849
2,389
40,497
0
W
7,114
1,540
451
3,055
15,837
11,777
21
5,967
9,870
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
23,588
160
Minions Killed
133
7
Camps Cleared
4
708,192
Distance Traveled
639,159
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,091
674
49
4
3
233,321
1
L
Nu Wa
7,770
648
62
5
1
213,290
3
L
Danzaburou
8,428
702
53
4
3
207,774
1
L
Terra
7,390
616
18
2
0
218,095
4
W
Ah Puch
8,653
721
86
7
3
237,302
3
W
Athena
7,781
648
25
2
1
237,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role