Player Matchup

Bakasura
Bakasura
ChokeGod1999
Bakasura
Level 87
God Stats
21W - 15L
1,340 SR
Queue Stats
262W - 244L
1,558 Elo+
Party 1
Hercules
Hercules
SoiledVirgin
Hercules
Level 123
God Stats
5W - 2L
1,678 SR
Queue Stats
206W - 167L
1,567 Elo+
Party 1
Cerberus
Cerberus
Talemarq
Cerberus
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
50W - 39L
1,562 Elo+
Party 1
Freya
Freya
cartergc
Freya
Level 35
God Stats
3W - 4L
1,455 SR
Queue Stats
164W - 157L
1,504 Elo+
Party 1
Chang'e
Chang'e
theDarklord5440
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 111L
1,368 Elo+
Solo
Team Averages
Level 72
1,457 SR
1,512 Elo+

VS

Team Averages
Level 43
1,349 SR
1,442 Elo+
Cernunnos
Cernunnos
Antihealing
Cernunnos
Level 38
God Stats
0W - 6L
1,077 SR
Queue Stats
31W - 44L
1,402 Elo+
Party 2
Poseidon
Poseidon
Asrer00
Poseidon
Level 42
God Stats
1W - 6L
1,251 SR
Queue Stats
70W - 77L
1,433 Elo+
Solo
Ymir
Ymir
BoneJackKelly
Ymir
Level 61
God Stats
16W - 8L
1,517 SR
Queue Stats
100W - 93L
1,450 Elo+
Party 3
Da Ji
Da Ji
Koisj
Da Ji
Level 55
God Stats
0W - 2L
1,477 SR
Queue Stats
87W - 98L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
bIeachboys
Guan Yu
Level 17
God Stats
4W - 6L
1,426 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChokeGod1999
Bakasura
16
9 / 2 / 3
9,773
611
10,628
14,591
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SoiledVirgin
Hercules
14
0 / 1 / 3
8,607
538
8,820
12,771
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Talemarq
Cerberus
12
1 / 0 / 3
7,945
497
2,930
9,161
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Freya
cartergc
Freya
13
2 / 2 / 2
7,903
494
6,516
11,460
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 4
9,120
570
10,378
13,768
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Antihealing
Cernunnos
11
1 / 3 / 0
6,763
423
5,771
9,338
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Asrer00
Poseidon
13
2 / 4 / 1
8,160
510
9,255
10,001
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
7,930
496
5,619
11,781
7,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Koisj
Da Ji
11
1 / 4 / 2
6,908
432
8,216
13,513
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
bIeachboys
Guan Yu
12
0 / 2 / 1
6,606
413
4,628
11,232
13,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Antihealing
Cernunnos
1
3
0
0.33
L
Poseidon
Asrer00
Poseidon
2
4
1
0.63
L
2
2
1
1.25
W
Bakasura
ChokeGod1999
Bakasura
9
2
3
5.25
L
Da Ji
Koisj
Da Ji
1
4
2
0.5
W
Hercules
SoiledVirgin
Hercules
0
1
3
1.5
W
Cerberus
Talemarq
Cerberus
1
0
3
2.5
L
Guan Yu
bIeachboys
Guan Yu
0
2
1
0.25
W
Freya
cartergc
Freya
2
2
2
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
33,489
61,751
Taken
55,865
35,601
Mitigated
33,229
22,574
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Antihealing
Cernunnos
5,771
2,301
0
2,299
9,338
3,083
0
4,148
4,606
0
49,602
L
Poseidon
Asrer00
Poseidon
9,255
2,101
0
500
10,001
3,798
0
6,040
3,416
61,074
0
L
5,619
1,503
2,269
1,863
11,781
7,703
0
5,276
5,971
27,145
0
W
Bakasura
ChokeGod1999
Bakasura
10,628
7,495
0
4,085
14,591
6,150
0
4,428
10,163
25
69,267
L
Da Ji
Koisj
Da Ji
8,216
2,000
0
4,722
13,513
5,023
0
2,850
10,125
0
49,515
W
Hercules
SoiledVirgin
Hercules
8,820
3,587
0
4,857
12,771
11,866
0
1,354
11,417
429
59,513
W
Cerberus
Talemarq
Cerberus
2,930
549
0
3,201
9,161
6,696
1,223
1,701
7,460
26,818
2,746
L
Guan Yu
bIeachboys
Guan Yu
4,628
946
45
2,884
11,232
13,622
0
976
9,231
0
29,462
W
Freya
cartergc
Freya
6,516
2,130
0
4,252
11,460
5,071
537
1,547
9,913
49,908
3,090
W
10,378
1,551
1,355
4,824
13,768
5,818
0
5,844
7,924
68,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
36,367
530
Minions Killed
336
0
Camps Cleared
0
1,508,023
Distance Traveled
1,488,134
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,763
423
84
5
0
235,005
1
L
Poseidon
8,160
510
81
5
0
302,597
5
L
Ymir
7,930
496
37
2
0
315,781
3
W
Bakasura
9,773
611
126
8
0
354,447
1
L
Da Ji
6,908
432
85
5
0
314,953
6
W
Hercules
8,607
538
122
8
0
274,543
1
W
Cerberus
7,945
497
59
4
0
263,513
0
L
Guan Yu
6,606
413
49
3
0
319,798
0
W
Freya
7,903
494
101
6
0
294,839
0
W
Chang'e
9,120
570
122
8
0
320,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role