Player Matchup

Bacchus
Bacchus
BigLsam23
Bacchus
Level 27
God Stats
4W - 2L
1,633 SR
Queue Stats
80W - 35L
1,751 Elo+
Party 1
Raijin
Raijin
FatherSplash
Raijin
Level 156
God Stats
1W - 0L
1,510 SR
Queue Stats
126W - 58L
1,767 Elo+
Party 1
Ravana
Ravana
gregbre
Ravana
Level 125
God Stats
15W - 9L
1,644 SR
Queue Stats
160W - 98L
1,730 Elo+
Party 1
Team Averages
Level 103
1,596 SR
1,749 Elo+

VS

Team Averages
Level 93
1,548 SR
1,507 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Siimbbatron
Medusa
Level 27
God Stats
2W - 2L
1,644 SR
Queue Stats
49W - 43L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigLsam23
Bacchus
12
0 / 0 / 10
8,678
789
6,158
11,696
15,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
14
2 / 2 / 8
8,761
796
7,992
9,714
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
gregbre
Ravana
14
8 / 0 / 2
10,066
915
10,032
8,391
8,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 2 / 0
7,291
663
7,109
6,424
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
10
0 / 5 / 1
7,267
661
5,824
12,096
7,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
0 / 3 / 1
6,982
635
7,873
8,179
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
0
1
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
Bacchus
BigLsam23
Bacchus
0
0
10
5
W
Raijin
2
2
8
3
L
Medusa
0
3
1
0.17
W
Ravana
gregbre
Ravana
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
20,806
29,801
Taken
26,699
29,017
Mitigated
13,455
11,517
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,109
1,746
0
421
6,424
2,563
0
3,766
2,658
30,581
0
L
Gilgamesh
 
Gilgamesh
5,824
1,752
1,376
1,769
12,096
7,706
0
5,178
6,918
0
11,743
W
Bacchus
BigLsam23
Bacchus
6,158
813
465
3,122
11,696
15,964
457
2,470
9,226
12,709
0
W
Raijin
7,992
776
0
2,221
9,714
4,211
676
3,827
5,887
47,722
0
L
Medusa
7,873
4,555
0
2,087
8,179
3,186
0
5,248
2,931
0
18,696
W
Ravana
gregbre
Ravana
10,032
3,752
2,375
3,334
8,391
8,842
977
1,360
7,031
0
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
21,540
156
Minions Killed
106
9
Camps Cleared
1
652,814
Distance Traveled
576,800
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,291
663
66
6
1
183,235
4
L
Gilgamesh
7,267
661
6
1
0
181,516
3
W
Bacchus
8,678
789
15
1
1
224,462
0
W
Raijin
8,761
796
95
9
3
195,607
2
L
Medusa
6,982
635
34
3
0
212,049
3
W
Ravana
10,066
915
46
4
5
232,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role