Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Joly07_
Fenrir
Level 84
God Stats
9W - 14L
1,358 SR
Queue Stats
229W - 231L
1,443 Elo+
Solo
Chaac
Chaac
Zaraki EDL
Chaac
Level 121
God Stats
20W - 21L
1,481 SR
Queue Stats
190W - 234L
1,455 Elo+
Party 3
Ullr
Ullr
hirogodz
Ullr
Level 86
God Stats
2W - 5L
1,290 SR
Queue Stats
47W - 49L
1,467 Elo+
Party 3
Aphrodite
Aphrodite
xSandiley
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,507 Elo+
Solo
Team Averages
Level 114
1,426 SR
1,475 Elo+

VS

Team Averages
Level 89
1,460 SR
1,421 Elo+
Cthulhu
Cthulhu
Flufenha
Cthulhu
Level 97
God Stats
6W - 3L
1,483 SR
Queue Stats
136W - 92L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
JamesRodrik
Xbalanque
Level 128
God Stats
3W - 1L
1,573 SR
Queue Stats
409W - 376L
1,541 Elo+
Party 2
Fenrir
Fenrir
Jhonatan sonic
Fenrir
Level 19
God Stats
1W - 8L
1,150 SR
Queue Stats
11W - 43L
1,138 Elo+
Party 1
Gilgamesh
Gilgamesh
MANIATOPGAMER
Gilgamesh
Level 76
God Stats
25W - 24L
1,533 SR
Queue Stats
121W - 199L
1,326 Elo+
Party 1
Merlin
Merlin
SphaxDragon
Merlin
Level 127
God Stats
1W - 2L
1,560 SR
Queue Stats
155W - 156L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 1 / 6
9,956
498
8,762
8,165
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Joly07_
Fenrir
18
7 / 1 / 5
10,860
543
11,993
14,883
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
2 / 0 / 8
9,355
468
9,401
16,933
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
17
2 / 1 / 3
10,681
534
4,562
12,974
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
xSandiley
Aphrodite
17
4 / 1 / 2
10,842
542
6,305
12,216
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flufenha
Cthulhu
13
1 / 3 / 1
8,820
441
11,124
15,858
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
JamesRodrik
Xbalanque
18
1 / 3 / 1
10,649
532
11,213
13,251
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 0
8,217
411
2,186
13,736
5,820
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
MANIATOPGAMER
Gilgamesh
12
1 / 3 / 0
8,142
407
3,489
16,108
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
18
1 / 3 / 1
10,600
530
9,692
11,151
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
6
4
L
Cthulhu
Flufenha
Cthulhu
1
3
1
0.5
L
Xbalanque
JamesRodrik
Xbalanque
1
3
1
0.5
L
0
5
0
0
W
Fenrir
Joly07_
Fenrir
7
1
5
9.5
L
Gilgamesh
MANIATOPGAMER
Gilgamesh
1
3
0
0.33
L
Merlin
1
3
1
0.5
W
Chaac
2
0
8
6
W
Ullr
2
1
3
3.5
W
Aphrodite
xSandiley
Aphrodite
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
37,704
65,171
Taken
70,104
39,629
Mitigated
43,807
25,279
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,762
865
0
2,392
8,165
4,035
988
4,183
3,982
87,973
0
L
Cthulhu
Flufenha
Cthulhu
11,124
722
489
1,606
15,858
19,503
0
5,007
10,780
35,657
0
L
Xbalanque
JamesRodrik
Xbalanque
11,213
5,408
0
5,005
13,251
5,507
1,096
439
12,812
0
108,414
L
2,186
664
0
680
13,736
5,820
813
3,632
9,931
0
37,358
W
Fenrir
Joly07_
Fenrir
11,993
2,925
0
6,014
14,883
7,258
0
5,068
9,815
0
96,535
L
Gilgamesh
MANIATOPGAMER
Gilgamesh
3,489
756
0
6,690
16,108
7,375
0
3,247
12,803
0
52,481
L
Merlin
9,692
475
0
1,072
11,151
5,602
0
2,412
8,711
121,665
0
W
Chaac
9,401
1,034
0
6,956
16,933
16,834
60
6,139
10,794
0
50,542
W
Ullr
4,562
1,712
0
1,911
12,974
5,879
0
1,653
11,321
0
96,318
W
Aphrodite
xSandiley
Aphrodite
6,305
936
1,108
6,898
12,216
5,623
1,107
3,773
8,443
67,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
46,428
658
Minions Killed
595
0
Camps Cleared
0
2,080,238
Distance Traveled
1,978,495
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,956
498
147
7
0
387,122
6
L
Cthulhu
8,820
441
39
2
0
419,769
10
L
Xbalanque
10,649
532
194
10
0
355,150
3
L
Fenrir
8,217
411
66
3
0
375,311
0
W
Fenrir
10,860
543
138
7
0
459,141
2
L
Gilgamesh
8,142
407
87
4
0
437,447
0
L
Merlin
10,600
530
209
10
0
390,818
1
W
Chaac
9,355
468
55
3
0
451,432
1
W
Ullr
10,681
534
159
8
0
405,381
11
W
Aphrodite
10,842
542
159
8
0
377,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role