Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DogPoundThug
King Arthur
Level 77
God Stats
4W - 5L
1,555 SR
Queue Stats
66W - 68L
1,347 Elo+
Solo
Mercury
Mercury
Rodrigonh
Mercury
Level 69
God Stats
4W - 4L
1,669 SR
Queue Stats
105W - 142L
1,281 Elo+
Party 3
Sobek
Sobek
hugondorf
Sobek
Level 105
God Stats
10W - 10L
1,650 SR
Queue Stats
267W - 312L
1,303 Elo+
Party 3
Scylla
Scylla
lemmings42
Scylla
Level 85
God Stats
4W - 3L
1,751 SR
Queue Stats
233W - 253L
1,326 Elo+
Solo
Team Averages
Level 80
1,625 SR
1,351 Elo+

VS

Team Averages
Level 68
1,501 SR
1,352 Elo+
Izanami
Izanami
ChiefUrubu4448
Izanami
Level 62
God Stats
36W - 36L
1,474 SR
Queue Stats
141W - 159L
1,364 Elo+
Party 1
Bacchus
Bacchus
JAIL013
Bacchus
Level 126
God Stats
22W - 15L
1,463 SR
Queue Stats
264W - 257L
1,349 Elo+
Party 1
Lancelot
Lancelot
P-Fran-P
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,373 Elo+
Party 2
Chang'e
Chang'e
RyanCrowlley
Chang'e
Level 67
God Stats
2W - 0L
1,699 SR
Queue Stats
124W - 152L
1,312 Elo+
Solo
Hades
Hades
tch-santiago12
Hades
Level 66
God Stats
8W - 14L
1,368 SR
Queue Stats
217W - 244L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 3
7,632
424
8,385
11,289
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DogPoundThug
King Arthur
14
3 / 1 / 1
8,430
468
7,578
15,345
12,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Rodrigonh
Mercury
12
5 / 5 / 2
7,995
444
5,966
15,190
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
hugondorf
Sobek
12
2 / 6 / 0
7,343
408
5,820
20,400
15,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
lemmings42
Scylla
12
1 / 4 / 4
7,552
420
12,136
11,713
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 4
9,491
527
13,241
13,895
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JAIL013
Bacchus
13
3 / 1 / 11
9,373
521
7,066
15,199
19,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
P-Fran-P
Lancelot
11
0 / 7 / 6
7,139
397
3,471
11,402
4,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
RyanCrowlley
Chang'e
14
2 / 0 / 4
8,947
497
10,762
12,492
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 0 / 9
9,651
536
13,070
11,084
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
18
18
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
3
0.75
W
8
3
4
3.33
L
King Arthur
DogPoundThug
King Arthur
3
1
1
3.5
W
Bacchus
JAIL013
Bacchus
3
1
11
8.5
W
Lancelot
P-Fran-P
Lancelot
0
7
6
0.43
L
Mercury
Rodrigonh
Mercury
5
5
2
1.2
W
Chang'e
RyanCrowlley
Chang'e
2
0
4
4
L
Sobek
hugondorf
Sobek
2
6
0
0.33
L
Scylla
lemmings42
Scylla
1
4
4
0.75
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
47,610
73,937
Taken
64,072
43,520
Mitigated
44,708
14,654
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,385
2,614
0
2,477
11,289
4,572
884
3,845
7,404
0
48,049
W
13,241
9,812
0
4,049
13,895
5,669
1,668
4,354
9,541
0
61,922
L
King Arthur
DogPoundThug
King Arthur
7,578
1,068
0
1,440
15,345
12,855
438
8,655
5,921
0
48,459
W
Bacchus
JAIL013
Bacchus
7,066
886
833
2,668
15,199
19,738
205
3,846
11,353
36,942
1,414
W
Lancelot
P-Fran-P
Lancelot
3,471
455
0
0
11,402
4,882
1,103
3,334
8,068
0
20,317
L
Mercury
Rodrigonh
Mercury
5,966
2,298
0
1,915
15,190
6,010
0
5,744
9,368
0
52,142
W
Chang'e
RyanCrowlley
Chang'e
10,762
1,876
2,180
6,858
12,492
9,116
509
1,783
10,709
56,330
0
L
Sobek
hugondorf
Sobek
5,820
537
111
6,144
20,400
15,454
0
5,578
14,734
24,678
0
L
Scylla
lemmings42
Scylla
12,136
1,195
0
2,567
11,713
4,629
0
5,880
5,823
45,759
0
W
13,070
1,947
733
5,569
11,084
5,303
2,609
4,639
6,445
73,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
44,601
326
Minions Killed
420
0
Camps Cleared
0
1,628,442
Distance Traveled
1,684,320
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,632
424
68
4
0
296,129
4
W
Izanami
9,491
527
113
6
0
316,852
1
L
King Arthur
8,430
468
90
5
0
335,554
6
W
Bacchus
9,373
521
50
3
0
366,449
7
W
Lancelot
7,139
397
40
2
0
347,561
0
L
Mercury
7,995
444
77
4
0
379,260
0
W
Chang'e
8,947
497
94
5
0
314,625
1
L
Sobek
7,343
408
27
2
0
337,484
3
L
Scylla
7,552
420
64
4
0
280,015
2
W
Hades
9,651
536
123
7
0
338,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role