Player Matchup

Serqet
Serqet
Ditzee
Serqet
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 86L
1,534 Elo+
Party 1
Horus
Horus
LolAkita
Horus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,526 Elo+
Party 1
Bacchus
Bacchus
THATKINGsGOD
Bacchus
Level 144
God Stats
18W - 6L
1,625 SR
Queue Stats
493W - 496L
1,490 Elo+
Solo
Vulcan
Vulcan
lilpedrito
Vulcan
Level 147
God Stats
2W - 1L
1,560 SR
Queue Stats
351W - 349L
1,534 Elo+
Solo
Hou Yi
Hou Yi
onao12
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Solo
Team Averages
Level 102
1,537 SR
1,493 Elo+

VS

Team Averages
Level 95
1,437 SR
1,448 Elo+
Achilles
Achilles
Double-D6294
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,299 Elo+
Solo
Ymir
Ymir
FanaticBook9457
Ymir
Level 86
God Stats
4W - 9L
1,345 SR
Queue Stats
601W - 701L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpizyMeatBalls
Morgan Le Fay
Level 147
God Stats
3W - 7L
1,374 SR
Queue Stats
179W - 169L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
THE SPITT
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,594 Elo+
Solo
Vamana
Vamana
XTizza-__-X
Vamana
Level 109
God Stats
6W - 7L
1,467 SR
Queue Stats
371W - 371L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ditzee
Serqet
19
1 / 2 / 20
11,711
732
8,729
16,662
30,507
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
LolAkita
Horus
19
4 / 3 / 22
12,177
761
12,015
19,184
27,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
THATKINGsGOD
Bacchus
20
9 / 5 / 16
12,780
799
17,646
18,453
24,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
lilpedrito
Vulcan
20
16 / 5 / 13
14,021
876
49,964
18,800
10,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
onao12
Hou Yi
17
1 / 4 / 18
10,365
648
16,093
14,197
7,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Double-D6294
Achilles
18
2 / 8 / 9
11,044
690
16,060
23,823
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 6 / 8
9,991
624
10,001
33,017
24,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SpizyMeatBalls
Morgan Le Fay
19
4 / 7 / 10
11,828
739
18,459
18,275
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
THE SPITT
Guan Yu
17
5 / 3 / 7
10,706
669
9,169
14,425
10,605
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
19
6 / 7 / 7
12,310
769
11,263
29,086
24,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
31
Kills
19
19
Deaths
31
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ditzee
Serqet
1
2
20
5.5
L
Achilles
Double-D6294
Achilles
2
8
9
0.81
L
2
6
8
1
W
Horus
LolAkita
Horus
4
3
22
5
L
Morgan Le Fay
SpizyMeatBalls
Morgan Le Fay
4
7
10
1.29
W
Bacchus
THATKINGsGOD
Bacchus
9
5
16
3.4
L
Guan Yu
THE SPITT
Guan Yu
5
3
7
2.83
L
Vamana
6
7
7
1.36
W
Vulcan
lilpedrito
Vulcan
16
5
13
4.5
W
Hou Yi
onao12
Hou Yi
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,447
Damage
64,952
87,296
Taken
118,626
100,784
Mitigated
82,856
31,658
Healing
42,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ditzee
Serqet
8,729
1,918
1,331
3,503
16,662
30,507
319
4,537
11,830
136
13,507
L
Achilles
Double-D6294
Achilles
16,060
4,330
1,204
5,906
23,823
15,453
38
10,693
12,629
0
28,996
L
10,001
875
1,098
8,733
33,017
24,294
126
18,033
14,332
24,978
0
W
Horus
LolAkita
Horus
12,015
3,388
5,840
8,150
19,184
27,193
785
7,752
11,149
986
17,056
L
Morgan Le Fay
SpizyMeatBalls
Morgan Le Fay
18,459
177
344
2,246
18,275
8,335
624
11,790
5,472
45,764
0
W
Bacchus
THATKINGsGOD
Bacchus
17,646
573
2,364
3,151
18,453
24,649
903
3,535
14,472
29,902
0
L
Guan Yu
THE SPITT
Guan Yu
9,169
789
5,476
4,574
14,425
10,605
206
7,478
6,531
0
19,014
L
Vamana
11,263
3,918
4,520
8,498
29,086
24,169
297
19,147
9,429
0
23,783
W
Vulcan
lilpedrito
Vulcan
49,964
22,372
1,240
4,029
18,800
10,766
1,386
6,493
11,938
86,936
0
W
Hou Yi
onao12
Hou Yi
16,093
7,881
0
2,050
14,197
7,669
4,348
6,143
7,822
50
33,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
55,879
151
Minions Killed
145
0
Camps Cleared
0
1,542,490
Distance Traveled
1,370,558
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,711
732
12
1
0
351,622
0
L
Achilles
11,044
690
23
1
0
287,595
0
L
Ymir
9,991
624
27
2
0
228,651
0
W
Horus
12,177
761
8
1
0
313,856
0
L
Morgan Le Fay
11,828
739
61
4
0
293,734
2
W
Bacchus
12,780
799
30
2
0
294,570
0
L
Guan Yu
10,706
669
18
1
0
262,272
2
L
Vamana
12,310
769
16
1
0
298,306
0
W
Vulcan
14,021
876
63
4
0
328,732
1
W
Hou Yi
10,365
648
38
2
0
253,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role