Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Allow Me To Die
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 1
Atlas
Atlas
The Real Goobis
Atlas
Level 143
God Stats
12W - 5L
1,704 SR
Queue Stats
169W - 125L
1,593 Elo+
Party 1
Shiva
Shiva
Zumbadadster
Shiva
Level 97
God Stats
11W - 8L
1,687 SR
Queue Stats
213W - 182L
1,588 Elo+
Party 1
Awilix
Awilix
xTheCookiex
Awilix
Level 122
God Stats
0W - 2L
1,369 SR
Queue Stats
144W - 111L
1,605 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,576 Elo+

VS

Team Averages
Level 126
1,680 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
AstroViperZ2
Ah Muzen Cab
Level 128
God Stats
26W - 12L
1,620 SR
Queue Stats
164W - 138L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
DARKRAI_THE_MAN
Baba Yaga
Level 147
God Stats
12W - 6L
1,731 SR
Queue Stats
305W - 286L
1,569 Elo+
Party 2
Geb
Geb
KingKj649
Geb
Level 145
God Stats
5W - 2L
1,712 SR
Queue Stats
62W - 45L
1,613 Elo+
Party 2
Ne Zha
Ne Zha
YgD teiku
Ne Zha
Level 126
God Stats
20W - 20L
1,496 SR
Queue Stats
311W - 350L
1,490 Elo+
Solo
Achilles
Achilles
josemanit132
Achilles
Level 86
God Stats
1W - 1L
1,843 SR
Queue Stats
96W - 68L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 6 / 2
6,743
674
9,014
12,357
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 1
6,363
636
3,975
7,246
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 3
7,077
708
5,245
12,669
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 1
7,108
711
9,508
12,347
8,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
13
1 / 4 / 1
7,046
705
6,935
13,015
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AstroViperZ2
Ah Muzen Cab
16
11 / 0 / 7
8,914
891
17,326
6,711
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DARKRAI_THE_MAN
Baba Yaga
14
3 / 1 / 13
7,742
774
13,037
9,602
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 0 / 15
6,919
692
4,439
10,244
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
YgD teiku
Ne Zha
13
1 / 2 / 7
7,052
705
5,923
10,825
7,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
josemanit132
Achilles
14
5 / 1 / 9
8,065
807
9,883
8,273
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
4
Kills
20
20
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
2
0.33
L
0
3
1
0.17
W
Ah Muzen Cab
AstroViperZ2
Ah Muzen Cab
11
0
7
14.5
W
Baba Yaga
DARKRAI_THE_MAN
Baba Yaga
3
1
13
9.5
W
0
0
15
7.5
L
0
3
3
0.5
W
Ne Zha
YgD teiku
Ne Zha
1
2
7
2.25
L
2
4
1
0.63
W
Achilles
josemanit132
Achilles
5
1
9
9.5
L
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
50,608
57,634
Taken
45,655
32,033
Mitigated
28,824
9,441
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,014
2,602
0
3,504
12,357
4,635
225
3,036
9,081
23,875
0
L
3,975
166
0
0
7,246
2,363
260
1,869
5,159
14,235
0
W
Ah Muzen Cab
AstroViperZ2
Ah Muzen Cab
17,326
8,556
0
2,523
6,711
3,161
498
1,806
4,905
0
42,708
W
Baba Yaga
DARKRAI_THE_MAN
Baba Yaga
13,037
362
0
4,703
9,602
4,835
0
4,094
5,508
23,711
0
W
4,439
582
0
1,146
10,244
9,264
30
5,471
4,773
6,589
0
L
5,245
1,948
0
1,330
12,669
10,399
0
4,764
7,399
16,519
0
W
Ne Zha
YgD teiku
Ne Zha
5,923
1,540
0
1,327
10,825
7,660
268
4,295
6,530
0
20,588
L
9,508
961
87
3,752
12,347
8,574
192
2,565
9,313
0
27,986
W
Achilles
josemanit132
Achilles
9,883
2,623
0
3,558
8,273
3,904
0
2,568
5,705
0
26,955
L
Awilix
6,935
2,686
0
768
13,015
6,062
0
3,507
9,206
0
22,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
38,692
188
Minions Killed
179
0
Camps Cleared
0
999,435
Distance Traveled
1,107,139
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,743
674
43
4
0
185,605
0
L
Thoth
6,363
636
29
3
0
191,836
0
W
Ah Muzen Cab
8,914
891
68
7
0
215,997
3
W
Baba Yaga
7,742
774
37
4
0
222,736
0
W
Geb
6,919
692
3
0
0
220,986
1
L
Atlas
7,077
708
26
3
0
201,394
0
W
Ne Zha
7,052
705
26
3
0
209,409
0
L
Shiva
7,108
711
49
5
0
205,285
1
W
Achilles
8,065
807
45
5
0
238,011
3
L
Awilix
7,046
705
41
4
0
215,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role