Player Matchup

Gilgamesh
Gilgamesh
Alex1211564
Gilgamesh
Level 104
God Stats
9W - 7L
1,572 SR
Queue Stats
424W - 411L
1,458 Elo+
Solo
Chang'e
Chang'e
SeanOnTheLawn
Chang'e
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 113L
1,406 Elo+
Solo
Awilix
Awilix
austinmarket
Awilix
Level 67
God Stats
46W - 41L
1,570 SR
Queue Stats
72W - 65L
1,501 Elo+
Solo
Freya
Freya
iNightfa1l
Freya
Level 105
God Stats
30W - 25L
1,573 SR
Queue Stats
296W - 301L
1,501 Elo+
Party 2
Terra
Terra
zenacu lunai
Terra
Level 123
God Stats
5W - 3L
1,631 SR
Queue Stats
284W - 324L
1,413 Elo+
Party 2
Team Averages
Level 93
1,569 SR
1,456 Elo+

VS

Team Averages
Level 113
1,455 SR
1,398 Elo+
Yu Huang
Yu Huang
Amorael Shotz
Yu Huang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 119L
1,389 Elo+
Party 1
Set
Set
Gavin 210
Set
Level 127
God Stats
5W - 9L
1,362 SR
Queue Stats
274W - 360L
1,394 Elo+
Party 1
Chiron
Chiron
Rioxskii
Chiron
Level 144
God Stats
6W - 6L
1,427 SR
Queue Stats
156W - 183L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
TetchyGalaxy945
Cthulhu
Level 58
God Stats
49W - 65L
1,427 SR
Queue Stats
167W - 239L
1,354 Elo+
Party 1
Osiris
Osiris
xxSanDyB3aChxx
Osiris
Level 114
God Stats
1W - 3L
1,560 SR
Queue Stats
69W - 62L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex1211564
Gilgamesh
16
2 / 4 / 3
9,974
525
11,516
19,186
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
15
1 / 2 / 4
9,042
476
8,402
14,138
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
16
12 / 4 / 1
10,305
542
11,645
13,047
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
16
6 / 2 / 4
9,837
518
14,851
18,068
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 7
8,240
434
5,390
9,662
8,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Amorael Shotz
Yu Huang
14
1 / 2 / 2
8,703
458
7,042
7,917
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 6 / 3
9,497
500
9,044
19,970
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Rioxskii
Chiron
14
1 / 8 / 2
8,539
449
11,083
18,591
7,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 1
8,904
469
6,568
14,833
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 4 / 2
10,285
541
14,145
21,159
25,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
22
Kills
13
14
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alex1211564
Gilgamesh
2
4
3
0.88
L
Yu Huang
Amorael Shotz
Yu Huang
1
2
2
1
L
4
6
3
0.92
L
Chiron
Rioxskii
Chiron
1
8
2
0.25
W
Chang'e
1
2
4
1.5
L
3
2
1
1.75
W
Awilix
12
4
1
3.13
W
Freya
6
2
4
4
L
4
4
2
1.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
47,882
74,101
Taken
82,470
37,940
Mitigated
59,418
24,703
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alex1211564
Gilgamesh
11,516
4,400
0
6,514
19,186
9,965
748
1,246
17,940
0
74,538
L
Yu Huang
Amorael Shotz
Yu Huang
7,042
569
0
750
7,917
3,299
417
3,853
4,064
69,595
0
L
9,044
4,718
0
1,786
19,970
9,289
0
4,046
15,924
0
89,904
L
Chiron
Rioxskii
Chiron
11,083
4,608
368
4,584
18,591
7,557
192
10,634
7,847
0
75,001
W
Chang'e
8,402
891
658
4,868
14,138
5,643
1,296
5,111
9,027
70,047
0
L
6,568
1,000
187
1,540
14,833
13,576
302
7,243
7,590
37,570
0
W
Awilix
11,645
3,897
0
418
13,047
5,255
0
1,658
11,389
0
52,397
W
Freya
14,851
6,110
0
9,961
18,068
8,702
605
3,096
14,972
65,365
11,288
L
14,145
4,520
0
9,587
21,159
25,697
60
0
21,159
7,976
73,888
W
5,390
611
799
1,485
9,662
8,375
0
4,095
5,567
33,880
7,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
45,928
488
Minions Killed
580
0
Camps Cleared
0
1,905,922
Distance Traveled
1,740,042
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,974
525
119
6
0
377,122
5
L
Yu Huang
8,703
458
133
7
0
350,411
2
L
Set
9,497
500
120
6
0
386,202
1
L
Chiron
8,539
449
120
6
0
301,575
0
W
Chang'e
9,042
476
122
6
0
351,517
5
L
Cthulhu
8,904
469
61
3
0
370,433
2
W
Awilix
10,305
542
67
4
0
455,819
0
W
Freya
9,837
518
117
6
0
330,442
2
L
Osiris
10,285
541
146
8
0
331,421
10
W
Terra
8,240
434
63
3
0
391,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role