Player Matchup

Ne Zha
Ne Zha
BoldDuck6618313
Ne Zha
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 112L
1,592 Elo+
Solo
Susano
Susano
Mad King Taz
Susano
Level 158
God Stats
1W - 1L
1,711 SR
Queue Stats
361W - 373L
1,531 Elo+
Solo
Mercury
Mercury
Max815Well
Mercury
Level 157
God Stats
3W - 7L
1,300 SR
Queue Stats
331W - 335L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
This1sRuff
Baba Yaga
Level 64
God Stats
2W - 3L
1,293 SR
Queue Stats
152W - 147L
1,551 Elo+
Solo
Khepri
Khepri
pizzahutfreak
Khepri
Level 150
God Stats
8W - 5L
1,584 SR
Queue Stats
480W - 519L
1,532 Elo+
Solo
Team Averages
Level 137
1,478 SR
1,546 Elo+

VS

Team Averages
Level 80
1,482 SR
1,515 Elo+
Eset
Eset
Bob_is_the_best7
Eset
Level 138
God Stats
2W - 1L
1,480 SR
Queue Stats
25W - 25L
1,491 Elo+
Party 1
Nox
Nox
DOGSQUAD99
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Rama
Rama
JarlBalgruufBud
Rama
Level 62
God Stats
1W - 0L
1,598 SR
Queue Stats
6W - 6L
1,444 Elo+
Party 1
Agni
Agni
Markyslayer
Agni
Level 86
God Stats
1W - 0L
1,333 SR
Queue Stats
22W - 19L
1,550 Elo+
Solo
Sobek
Sobek
Shorty6252
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,933
630
7,211
11,180
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
12
1 / 6 / 4
6,946
631
12,161
11,931
6,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Max815Well
Mercury
14
4 / 4 / 3
8,136
740
7,572
7,386
4,051
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
This1sRuff
Baba Yaga
13
0 / 3 / 5
7,178
653
13,637
8,585
5,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
7,044
640
6,162
4,545
3,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,244
749
4,253
7,839
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 2 / 10
9,400
855
6,771
7,978
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 1 / 8
10,025
911
14,850
11,384
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 8
9,080
825
5,949
7,960
3,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
16
1 / 2 / 14
9,766
888
6,557
20,928
25,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
6
Kills
18
18
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
1
4
3
0.63
W
4
2
10
4.5
W
9
1
8
13
L
Susano
1
6
4
0.5
W
3
2
8
3.5
L
Mercury
Max815Well
Mercury
4
4
3
1.38
W
Sobek
1
2
14
4
L
Baba Yaga
This1sRuff
Baba Yaga
0
3
5
0.83
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,743
Damage
38,380
43,627
Taken
56,089
30,038
Mitigated
44,400
10,321
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,253
213
3,170
1,896
7,839
3,939
898
3,336
4,273
9,505
0
L
7,211
602
0
2,850
11,180
10,492
0
6,052
5,128
71
10,591
W
6,771
519
254
1,515
7,978
4,394
1,515
3,044
4,703
20,715
0
W
14,850
12,199
861
3,793
11,384
6,388
3,326
3,495
7,770
29
31,778
L
Susano
12,161
1,575
407
2,231
11,931
6,326
0
6,093
5,838
0
19,317
W
5,949
271
251
800
7,960
3,772
1,101
2,403
5,321
13,727
0
L
Mercury
Max815Well
Mercury
7,572
2,424
903
270
7,386
4,051
0
4,964
2,422
27
15,703
W
Sobek
6,557
907
2,355
7,867
20,928
25,907
498
6,492
13,294
13,173
0
L
Baba Yaga
This1sRuff
Baba Yaga
13,637
830
568
2,940
8,585
5,196
0
4,342
4,243
26,454
0
L
6,162
84
139
13
4,545
3,973
0
2,108
2,437
9,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
46,515
86
Minions Killed
117
0
Camps Cleared
0
1,044,754
Distance Traveled
1,035,456
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,244
749
16
1
0
218,847
0
L
Ne Zha
6,933
630
6
1
0
201,868
0
W
Nox
9,400
855
32
3
0
213,264
0
W
Rama
10,025
911
38
3
0
206,737
0
L
Susano
6,946
631
6
1
0
182,753
0
W
Agni
9,080
825
22
2
0
181,014
0
L
Mercury
8,136
740
30
3
0
244,826
0
W
Sobek
9,766
888
9
1
0
215,594
3
L
Baba Yaga
7,178
653
33
3
0
223,078
1
L
Khepri
7,044
640
11
1
0
192,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role