Player Matchup

Yu Huang
Yu Huang
Asorttam
Yu Huang
Level 148
God Stats
1W - 0L
1,306 SR
Queue Stats
305W - 244L
1,714 Elo+
Party 2
Chang'e
Chang'e
Deriku2
Chang'e
Level 31
God Stats
40W - 18L
1,662 SR
Queue Stats
183W - 102L
1,628 Elo+
Party 2
Bellona
Bellona
Orchid Eclipse
Bellona
Level 129
God Stats
2W - 0L
1,802 SR
Queue Stats
163W - 83L
1,596 Elo+
Party 2
Pele
Pele
Rayformed
Pele
Level 145
God Stats
1W - 0L
1,917 SR
Queue Stats
81W - 46L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
ghsttzz
Danzaburou
Level 16
God Stats
6W - 4L
1,612 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 2
Team Averages
Level 94
1,660 SR
1,585 Elo+

VS

Team Averages
Level 72
1,454 SR
1,488 Elo+
Nox
Nox
TameMeXD
Nox
Level 97
God Stats
25W - 24L
1,571 SR
Queue Stats
289W - 262L
1,505 Elo+
Party 1
Nemesis
Nemesis
UrchinWar
Nemesis
Level 48
God Stats
26W - 36L
1,369 SR
Queue Stats
93W - 103L
1,410 Elo+
Solo
Janus
Janus
iEOGxGrindFest
Janus
Level 144
God Stats
2W - 5L
1,399 SR
Queue Stats
192W - 215L
1,528 Elo+
Solo
Artemis
Artemis
kaii_kimoo
Artemis
Level 26
God Stats
1W - 3L
1,430 SR
Queue Stats
91W - 89L
1,495 Elo+
Party 1
Ymir
Ymir
xX SoSublime Xx
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Asorttam
Yu Huang
13
5 / 0 / 4
7,994
1,332
8,099
3,005
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Deriku2
Chang'e
12
0 / 0 / 9
6,788
1,131
2,794
3,389
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 5
7,492
1,249
2,944
6,095
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
4 / 1 / 4
7,327
1,221
4,643
5,941
2,225
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
ghsttzz
Danzaburou
12
0 / 0 / 9
6,795
1,133
4,989
5,243
2,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

388

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,805
1,134
9,965
2,947
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
UrchinWar
Nemesis
11
1 / 5 / 0
6,641
1,107
4,670
9,115
4,065
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 1 / 0
6,046
1,008
2,507
2,515
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kaii_kimoo
Artemis
11
0 / 3 / 1
6,123
1,021
3,270
5,811
2,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,008
1,001
386
7,314
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
12
Kills
1
1
Deaths
12
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Asorttam
Yu Huang
5
0
4
7
W
Chang'e
Deriku2
Chang'e
0
0
9
4.5
W
3
0
5
5.5
W
Pele
4
1
4
6
L
0
0
1
0.5
L
Nemesis
UrchinWar
Nemesis
1
5
0
0.2
W
Danzaburou
ghsttzz
Danzaburou
0
0
9
4.5
L
0
1
0
0
L
Artemis
kaii_kimoo
Artemis
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
20,798
23,673
Taken
27,702
11,127
Mitigated
12,339
5,119
Healing
660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Asorttam
Yu Huang
8,099
1,155
0
0
3,005
1,450
0
2,248
679
16,796
0
W
Chang'e
Deriku2
Chang'e
2,794
90
2,504
1,440
3,389
1,156
0
925
2,452
13,468
0
W
2,944
1,006
0
205
6,095
3,960
0
3,285
2,640
0
13,677
W
Pele
4,643
1,427
0
371
5,941
2,225
0
2,214
3,633
0
15,865
L
9,965
345
0
0
2,947
1,339
0
526
2,333
34,140
0
L
Nemesis
UrchinWar
Nemesis
4,670
2,067
0
660
9,115
4,065
0
3,077
5,780
0
11,161
W
Danzaburou
ghsttzz
Danzaburou
4,989
2,598
0
599
5,243
2,336
0
3,648
1,411
0
14,112
L
2,507
40
0
0
2,515
885
0
1,387
980
10,115
0
L
Artemis
kaii_kimoo
Artemis
3,270
1,609
0
0
5,811
2,245
0
3,013
2,566
0
8,473
L
386
128
0
0
7,314
3,805
0
1,940
5,150
1,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
31,623
126
Minions Killed
100
7
Camps Cleared
4
575,652
Distance Traveled
393,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,994
1,332
20
3
2
112,885
0
W
Chang'e
6,788
1,131
31
5
0
119,554
0
W
Bellona
7,492
1,249
18
3
3
128,604
0
W
Pele
7,327
1,221
27
5
0
112,934
0
L
Nox
6,805
1,134
73
12
0
122,614
3
L
Nemesis
6,641
1,107
11
2
3
95,064
1
W
Danzaburou
6,795
1,133
30
5
2
101,675
0
L
Janus
6,046
1,008
11
2
1
51,991
0
L
Artemis
6,123
1,021
4
1
0
44,976
1
L
Ymir
6,008
1,001
1
0
0
78,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role