Player Matchup

King Arthur
King Arthur
SaggingMcGeeSack
King Arthur
Level 108
God Stats
2W - 0L
1,453 SR
Queue Stats
40W - 41L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
hman99
Jormungandr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 19L
1,331 Elo+
Party 1
Ra
Ra
perfectpaul1
Ra
Level 144
God Stats
2W - 1L
1,162 SR
Queue Stats
40W - 40L
1,412 Elo+
Party 1
Team Averages
Level 93
1,372 SR
1,393 Elo+

VS

Team Averages
Level 53
1,343 SR
1,281 Elo+
Arachne
Arachne
FaZe ChanceIIor
Arachne
Level 56
God Stats
29W - 48L
1,306 SR
Queue Stats
155W - 233L
1,244 Elo+
Solo
Charybdis
Charybdis
MySubzAreScrubz
Charybdis
Level 86
God Stats
8W - 20L
1,224 SR
Queue Stats
36W - 66L
1,305 Elo+
Party 2
Vulcan
Vulcan
Oshuza
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 78L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SaggingMcGeeSack
King Arthur
17
8 / 1 / 8
11,895
743
15,104
15,246
16,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
hman99
Jormungandr
17
3 / 1 / 16
11,736
734
8,972
18,826
20,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 9
13,160
823
16,927
12,436
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,508
594
8,923
20,857
11,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
MySubzAreScrubz
Charybdis
15
2 / 6 / 2
10,232
640
19,265
15,807
7,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Oshuza
Vulcan
15
1 / 8 / 2
9,649
603
8,792
11,847
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
5
5
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Charybdis
MySubzAreScrubz
Charybdis
2
6
2
0.5
L
Vulcan
Oshuza
Vulcan
1
8
2
0.25
W
King Arthur
SaggingMcGeeSack
King Arthur
8
1
8
12
W
Jormungandr
hman99
Jormungandr
3
1
16
11
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
36,980
46,508
Taken
48,511
42,841
Mitigated
24,915
8,806
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
5,455
596
4,136
20,857
11,681
0
10,324
10,153
0
18,754
L
Charybdis
MySubzAreScrubz
Charybdis
19,265
10,967
0
4,158
15,807
7,945
0
9,430
6,011
0
58,749
L
Vulcan
Oshuza
Vulcan
8,792
2,537
0
81
11,847
5,289
0
5,448
6,131
32,894
0
W
King Arthur
SaggingMcGeeSack
King Arthur
15,104
1,404
0
696
15,246
16,370
257
3,086
12,160
0
44,688
W
Jormungandr
hman99
Jormungandr
8,972
2,615
0
3,124
18,826
20,061
864
4,106
14,720
36,785
0
W
16,927
2,582
1,919
3,067
12,436
6,410
920
2,447
9,989
56,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
29,389
253
Minions Killed
158
6
Camps Cleared
7
893,991
Distance Traveled
777,925
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,508
594
18
1
3
296,829
0
L
Charybdis
10,232
640
94
6
3
226,254
0
L
Vulcan
9,649
603
46
3
1
254,842
0
W
King Arthur
11,895
743
62
4
5
311,101
4
W
Jormungandr
11,736
734
66
4
0
288,953
0
W
Ra
13,160
823
125
8
1
293,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role