Player Matchup

Charybdis
Charybdis
AlbinoDaddy7
Charybdis
Level 85
God Stats
5W - 15L
1,359 SR
Queue Stats
151W - 155L
1,500 Elo+
Party 2
Vulcan
Vulcan
EgggDaddy7
Vulcan
Level 114
God Stats
0W - 1L
1,301 SR
Queue Stats
99W - 97L
1,481 Elo+
Party 2
Athena
Athena
StopTheCap
Athena
Level 64
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 65L
1,517 Elo+
Party 4
Sun Wukong
Sun Wukong
godmanyes
Sun Wukong
Level 86
God Stats
1W - 1L
1,710 SR
Queue Stats
65W - 65L
1,518 Elo+
Party 4
Thanatos
Thanatos
peepeedoodoo
Thanatos
Level 69
God Stats
17W - 15L
1,486 SR
Queue Stats
127W - 157L
1,425 Elo+
Party 2
Team Averages
Level 84
1,434 SR
1,488 Elo+

VS

Team Averages
Level 112
1,475 SR
1,504 Elo+
Horus
Horus
KyleRepp13
Horus
Level 101
God Stats
2W - 2L
1,441 SR
Queue Stats
140W - 145L
1,523 Elo+
Party 3
Izanami
Izanami
Marc_Awesome1243
Izanami
Level 87
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sol
Sol
UrukKal
Sol
Level 120
God Stats
4W - 1L
1,591 SR
Queue Stats
158W - 201L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
Level 107
God Stats
9W - 4L
1,674 SR
Queue Stats
265W - 267L
1,561 Elo+
Party 3
Ratatoskr
Ratatoskr
sgc28
Ratatoskr
Level 146
God Stats
5W - 14L
1,231 SR
Queue Stats
167W - 212L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlbinoDaddy7
Charybdis
17
1 / 6 / 3
10,745
430
17,265
22,862
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
EgggDaddy7
Vulcan
18
2 / 5 / 2
11,357
454
20,573
21,858
11,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
StopTheCap
Athena
13
1 / 6 / 3
9,413
377
9,045
28,745
34,952
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
godmanyes
Sun Wukong
19
4 / 4 / 0
12,456
498
15,882
28,945
30,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
peepeedoodoo
Thanatos
16
4 / 7 / 2
10,615
425
12,659
26,134
14,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 1 / 18
13,149
526
12,903
31,470
47,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 10
13,760
550
13,377
17,174
8,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
20
5 / 1 / 13
13,362
534
20,665
20,058
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
derrickhalford
Ah Muzen Cab
20
8 / 1 / 12
15,609
624
33,629
18,402
10,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
sgc28
Ratatoskr
19
6 / 5 / 8
12,752
510
15,101
23,922
11,599
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
12
Kills
28
28
Deaths
12
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlbinoDaddy7
Charybdis
1
6
3
0.42
L
Vulcan
EgggDaddy7
Vulcan
2
5
2
0.6
W
Horus
4
1
18
13
W
5
4
10
2.5
L
Athena
StopTheCap
Athena
1
6
3
0.42
W
Sol
5
1
13
11.5
W
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
8
1
12
14
L
Sun Wukong
godmanyes
Sun Wukong
4
4
0
1
L
Thanatos
peepeedoodoo
Thanatos
4
7
2
0.71
W
Ratatoskr
sgc28
Ratatoskr
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,424
Damage
95,675
128,544
Taken
111,026
103,142
Mitigated
88,233
43,012
Healing
46,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlbinoDaddy7
Charybdis
17,265
9,416
0
8,250
22,862
10,951
1,641
5,170
17,692
0
105,024
L
Vulcan
EgggDaddy7
Vulcan
20,573
3,483
209
6,516
21,858
11,849
123
4,566
17,292
105,486
0
W
Horus
12,903
5,736
3,450
13,885
31,470
47,469
0
9,476
21,716
345
44,393
W
13,377
8,570
0
3,113
17,174
8,340
4,041
4,806
12,252
30
120,825
L
Athena
StopTheCap
Athena
9,045
2,096
0
1,587
28,745
34,952
588
3,393
25,352
34,012
0
W
Sol
20,665
8,542
0
11,520
20,058
10,143
2,462
7,731
12,059
108,614
11,859
W
Ah Muzen Cab
derrickhalford
Ah Muzen Cab
33,629
14,510
0
10,191
18,402
10,682
3,055
4,964
13,336
0
176,867
L
Sun Wukong
godmanyes
Sun Wukong
15,882
1,725
0
10,625
28,945
30,657
402
1,252
27,693
0
104,511
L
Thanatos
peepeedoodoo
Thanatos
12,659
2,449
0
15,825
26,134
14,733
0
4,829
21,305
0
82,317
W
Ratatoskr
sgc28
Ratatoskr
15,101
5,213
0
4,040
23,922
11,599
95
3,400
20,408
78
101,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,586
Gold Earned
68,632
695
Minions Killed
739
0
Camps Cleared
0
2,155,811
Distance Traveled
2,396,901
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,745
430
164
7
0
395,490
2
L
Vulcan
11,357
454
169
7
0
454,146
8
W
Horus
13,149
526
39
2
0
527,466
8
W
Izanami
13,760
550
168
7
0
427,414
3
L
Athena
9,413
377
44
2
0
404,224
1
W
Sol
13,362
534
157
6
0
475,455
12
W
Ah Muzen Cab
15,609
624
243
10
0
465,268
10
L
Sun Wukong
12,456
498
206
8
0
446,104
3
L
Thanatos
10,615
425
112
4
0
455,847
0
W
Ratatoskr
12,752
510
132
5
0
501,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role