Player Matchup

Hun Batz
Hun Batz
BigCrack96
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,441 Elo+
Solo
Chang'e
Chang'e
Creeps Asylum
Chang'e
Level 114
God Stats
0W - 1L
1,362 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1
Nox
Nox
Dûsk
Nox
Level 87
God Stats
4W - 3L
1,632 SR
Queue Stats
67W - 36L
1,530 Elo+
Party 3
Chronos
Chronos
Kàden
Chronos
Level 89
God Stats
1W - 1L
1,583 SR
Queue Stats
46W - 24L
1,513 Elo+
Party 3
Poseidon
Poseidon
xXboxGamer1265Xx
Poseidon
Level 19
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,462 SR
1,480 Elo+

VS

Team Averages
Level 95
1,382 SR
1,493 Elo+
Achilles
Achilles
Medyniak
Achilles
Level 29
God Stats
5W - 4L
1,419 SR
Queue Stats
204W - 139L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
MistrSalty
Cernunnos
Level 107
God Stats
2W - 1L
1,143 SR
Queue Stats
65W - 71L
1,452 Elo+
Solo
Geb
Geb
Nxzim
Geb
Level 105
God Stats
9W - 10L
1,416 SR
Queue Stats
853W - 693L
1,540 Elo+
Party 2
Anhur
Anhur
glfadic
Anhur
Level 129
God Stats
7W - 6L
1,433 SR
Queue Stats
332W - 374L
1,408 Elo+
Solo
Ra
Ra
ytkuykjguykj
Ra
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
815W - 656L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigCrack96
Hun Batz
17
1 / 5 / 12
9,910
583
12,984
16,256
18,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
16
5 / 6 / 10
10,515
619
18,082
22,271
14,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Dûsk
Nox
19
4 / 5 / 11
11,807
695
12,030
16,547
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Kàden
Chronos
17
1 / 6 / 15
10,556
621
12,629
17,371
8,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 6 / 6
12,912
760
24,569
16,260
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Medyniak
Achilles
19
4 / 5 / 16
11,489
676
13,559
20,656
33,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MistrSalty
Cernunnos
19
2 / 4 / 18
12,048
709
16,340
19,159
11,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Geb
Nxzim
Geb
20
6 / 6 / 16
12,912
760
16,225
27,948
42,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
glfadic
Anhur
18
4 / 6 / 14
11,415
671
10,021
17,697
10,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 10
12,964
763
23,695
22,455
17,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
101
22
Kills
27
28
Deaths
25
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigCrack96
Hun Batz
1
5
12
1.4
L
Chang'e
5
6
10
1.67
L
Nox
Dûsk
Nox
4
5
11
1.9
L
Chronos
Kàden
Chronos
1
6
15
1.42
W
Achilles
Medyniak
Achilles
4
5
16
2.4
W
Cernunnos
MistrSalty
Cernunnos
2
4
18
2.75
W
Geb
Nxzim
Geb
6
6
16
2.33
W
Anhur
glfadic
Anhur
4
6
14
1.83
L
11
6
6
2.33
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,294
Damage
79,840
88,705
Taken
107,915
57,417
Mitigated
114,846
31,987
Healing
45,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigCrack96
Hun Batz
12,984
784
1,869
2,128
16,256
18,017
0
6,745
9,511
0
23,843
L
Chang'e
18,082
869
8,505
8,786
22,271
14,058
274
9,834
12,437
26,415
0
L
Nox
Dûsk
Nox
12,030
848
1,710
3,303
16,547
8,785
535
8,470
8,077
33,821
0
L
Chronos
Kàden
Chronos
12,629
4,598
1,661
2,039
17,371
8,606
385
7,993
9,378
21,676
0
W
Achilles
Medyniak
Achilles
13,559
1,950
1,288
2,397
20,656
33,314
402
11,963
8,132
0
18,922
W
Cernunnos
MistrSalty
Cernunnos
16,340
7,256
266
5,791
19,159
11,635
1,695
13,395
5,211
0
40,325
W
Geb
Nxzim
Geb
16,225
1,306
1,533
4,470
27,948
42,222
995
14,254
11,438
29,385
0
W
Anhur
glfadic
Anhur
10,021
3,007
2,628
2,401
17,697
10,226
1,159
11,235
6,133
35
23,441
L
24,569
2,327
462
1,524
16,260
7,951
132
6,913
9,347
45,114
0
W
23,695
3,043
13,527
11,688
22,455
17,449
2,521
13,984
8,078
57,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
60,828
162
Minions Killed
172
0
Camps Cleared
0
1,512,201
Distance Traveled
1,448,542
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,910
583
15
1
0
322,563
1
L
Chang'e
10,515
619
13
1
0
283,980
3
L
Nox
11,807
695
55
3
0
304,190
0
L
Chronos
10,556
621
24
1
0
285,657
0
W
Achilles
11,489
676
8
0
0
315,821
3
W
Cernunnos
12,048
709
52
3
0
273,393
0
W
Geb
12,912
760
19
1
0
275,334
0
W
Anhur
11,415
671
32
2
0
285,545
2
L
Poseidon
12,912
760
55
3
0
315,811
1
W
Ra
12,964
763
61
4
0
298,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role