Player Matchup

Olorun
Olorun
JakeTheEkanss
Olorun
Level 99
God Stats
16W - 27L
1,419 SR
Queue Stats
120W - 164L
1,352 Elo+
Party 1
Ares
Ares
Pitchglock
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
TruceHomage
Chaac
Level 69
God Stats
2W - 3L
1,249 SR
Queue Stats
3W - 4L
1,296 Elo+
Party 1
Team Averages
Level 62
1,389 SR
1,383 Elo+

VS

Team Averages
Level 65
1,437 SR
1,381 Elo+
Vulcan
Vulcan
MasterGains
Vulcan
Level 29
God Stats
5W - 8L
1,379 SR
Queue Stats
75W - 64L
1,474 Elo+
Party 2
Achilles
Achilles
ProfessorGainzz
Achilles
Level 107
God Stats
13W - 14L
1,431 SR
Queue Stats
126W - 115L
1,475 Elo+
Party 2
Ishtar
Ishtar
troleado1107
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,644
695
8,577
10,964
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 5
8,106
737
5,005
13,033
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 0 / 2
8,212
747
11,705
13,838
12,396
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 2
6,606
601
13,127
6,140
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 1 / 0
6,968
633
5,625
11,973
14,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
10
0 / 6 / 0
6,300
573
5,491
11,388
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Vulcan
0
1
2
1
W
1
2
5
1.75
L
Achilles
2
1
0
2
W
5
0
2
6
L
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
24,243
37,835
Taken
29,501
32,990
Mitigated
22,147
13,654
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
3,997
750
7,352
10,964
6,033
968
4,793
6,171
32,986
0
L
Vulcan
13,127
3,405
0
0
6,140
2,668
0
2,880
3,260
28,461
0
W
5,005
105
0
1,582
13,033
14,561
0
4,388
8,645
11,790
0
L
Achilles
5,625
1,455
0
1,268
11,973
14,661
0
6,479
5,494
0
10,434
W
11,705
1,750
162
3,808
13,838
12,396
520
4,687
9,151
0
39,453
L
Ishtar
5,491
3,313
59
801
11,388
4,818
122
4,340
7,048
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
19,874
138
Minions Killed
75
6
Camps Cleared
2
650,669
Distance Traveled
633,719
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,644
695
59
5
3
189,578
3
L
Vulcan
6,606
601
30
3
0
228,039
1
W
Ares
8,106
737
20
2
2
222,722
3
L
Achilles
6,968
633
11
1
0
219,306
3
W
Chaac
8,212
747
59
5
1
238,369
0
L
Ishtar
6,300
573
34
3
2
186,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role