Player Matchup

King Arthur
King Arthur
KiloGaming863
King Arthur
Level 49
God Stats
9W - 23L
1,311 SR
Queue Stats
168W - 157L
1,470 Elo+
Party 1
Janus
Janus
bubblegumgelato
Janus
Level 32
God Stats
3W - 3L
1,400 SR
Queue Stats
9W - 11L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
jovanny300
Hun Batz
Level 122
God Stats
3W - 2L
1,604 SR
Queue Stats
53W - 45L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
x Augusto SL
Nu Wa
Level 42
God Stats
4W - 8L
1,385 SR
Queue Stats
80W - 95L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
youngbeanbag
Gilgamesh
Level 35
God Stats
0W - 3L
1,509 SR
Queue Stats
9W - 11L
1,445 Elo+
Party 2
Team Averages
Level 56
1,442 SR
1,470 Elo+

VS

Team Averages
Level 41
1,519 SR
1,426 Elo+
Neith
Neith
ExpiredKnowledge
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,294 Elo+
Party 3
Kukulkan
Kukulkan
ExpiredLoyalty
Kukulkan
Level 78
God Stats
18W - 14L
1,579 SR
Queue Stats
282W - 262L
1,468 Elo+
Party 3
Bastet
Bastet
GotCaughtLakin
Bastet
Level 5
God Stats
4W - 7L
1,453 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 3
Skadi
Skadi
RaYDuHGrEaT
Skadi
Level 59
God Stats
5W - 6L
1,561 SR
Queue Stats
64W - 58L
1,457 Elo+
Party 3
Bacchus
Bacchus
ttvunotucha
Bacchus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiloGaming863
King Arthur
15
0 / 7 / 5
9,664
966
9,258
21,389
16,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 7 / 4
10,283
1,028
11,534
13,665
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
jovanny300
Hun Batz
15
2 / 5 / 1
9,327
933
7,704
7,825
3,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 5
9,788
979
9,430
8,179
3,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
youngbeanbag
Gilgamesh
16
3 / 1 / 1
10,340
1,034
5,863
14,004
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

143

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,910
1,091
10,114
7,088
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
17
7 / 2 / 10
11,871
1,187
20,431
8,824
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 0 / 6
10,668
1,067
6,892
6,039
2,354
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 3 / 11
10,508
1,051
12,880
10,540
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ttvunotucha
Bacchus
17
4 / 1 / 10
11,622
1,162
10,572
14,723
22,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
7
Kills
23
23
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Kukulkan
7
2
10
6
W
7
0
6
10
L
King Arthur
KiloGaming863
King Arthur
0
7
5
0.36
W
2
3
11
2.5
L
2
7
4
0.57
L
Hun Batz
jovanny300
Hun Batz
2
5
1
0.5
W
Bacchus
ttvunotucha
Bacchus
4
1
10
9
L
0
3
5
0.83
L
Gilgamesh
youngbeanbag
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
60,889
65,062
Taken
47,214
44,226
Mitigated
37,433
4,339
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,114
4,564
0
1,697
7,088
3,319
0
3,416
3,672
0
29,375
W
Kukulkan
20,431
1,046
0
0
8,824
4,316
0
3,187
5,637
79,753
0
W
6,892
1,796
0
481
6,039
2,354
0
3,494
2,410
0
14,579
L
King Arthur
KiloGaming863
King Arthur
9,258
2,028
71
2,662
21,389
16,297
0
12,262
9,127
0
23,817
W
12,880
6,410
0
431
10,540
4,763
0
4,183
6,357
0
28,583
L
11,534
351
253
605
13,665
5,995
0
6,445
7,220
29,746
0
L
Hun Batz
jovanny300
Hun Batz
7,704
1,403
0
220
7,825
3,594
0
2,927
4,898
0
12,019
W
Bacchus
ttvunotucha
Bacchus
10,572
1,595
36
2,395
14,723
22,681
0
6,684
8,039
22,572
0
L
9,430
3,730
52
43
8,179
3,786
0
3,849
4,330
37,099
0
L
Gilgamesh
youngbeanbag
Gilgamesh
5,863
1,853
0
433
14,004
14,554
0
5,520
8,484
0
22,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
55,579
186
Minions Killed
254
7
Camps Cleared
9
830,453
Distance Traveled
929,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,910
1,091
51
5
3
156,451
0
W
Kukulkan
11,871
1,187
136
14
0
203,434
2
W
Bastet
10,668
1,067
16
2
2
196,318
0
L
King Arthur
9,664
966
38
4
3
173,127
1
W
Skadi
10,508
1,051
35
4
2
174,790
0
L
Janus
10,283
1,028
49
5
1
194,820
0
L
Hun Batz
9,327
933
8
1
0
94,792
0
W
Bacchus
11,622
1,162
16
2
2
198,823
1
L
Nu Wa
9,788
979
46
5
1
167,708
1
L
Gilgamesh
10,340
1,034
45
5
2
200,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role