Player Matchup

Nemesis
Nemesis
Bloodshot047
Nemesis
Level 113
God Stats
0W - 1L
1,633 SR
Queue Stats
45W - 48L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Triggeredcenter
Danzaburou
Level 27
God Stats
2W - 2L
1,477 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 1
Yemoja
Yemoja
mathiedaboofgod
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,348 Elo+

VS

Team Averages
Level 59
1,489 SR
1,444 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Misterroonie
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,462 Elo+
Party 2
Persephone
Persephone
NovaSage7297
Persephone
Level 63
God Stats
87W - 106L
1,467 SR
Queue Stats
311W - 438L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodshot047
Nemesis
10
2 / 1 / 0
6,451
645
8,927
8,538
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Triggeredcenter
Danzaburou
9
0 / 4 / 2
6,252
625
5,344
9,307
4,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
6,046
605
3,436
8,927
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 3
8,069
807
7,798
11,734
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 5
6,684
668
4,878
8,093
5,350
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
NovaSage7297
Persephone
12
2 / 0 / 4
7,331
733
8,654
5,578
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
3
5.5
L
Nemesis
Bloodshot047
Nemesis
2
1
0
2
W
1
1
5
3.5
W
Persephone
NovaSage7297
Persephone
2
0
4
4
L
Danzaburou
Triggeredcenter
Danzaburou
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
21,330
26,772
Taken
25,405
14,612
Mitigated
22,614
4,039
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,798
2,442
0
2,666
11,734
14,924
0
1,707
10,027
17,408
0
L
Nemesis
Bloodshot047
Nemesis
8,927
4,888
0
1,792
8,538
4,052
0
5,378
3,160
0
17,616
W
4,878
1,126
0
306
8,093
5,350
0
659
7,434
0
10,528
W
Persephone
NovaSage7297
Persephone
8,654
682
915
2,020
5,578
2,340
165
1,317
4,261
35,317
0
L
Danzaburou
Triggeredcenter
Danzaburou
5,344
2,209
0
685
9,307
4,093
0
5,811
3,496
0
18,837
L
3,436
829
829
733
8,927
6,467
48
5,263
3,664
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
22,084
66
Minions Killed
106
1
Camps Cleared
6
481,106
Distance Traveled
547,133
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,069
807
18
2
1
178,658
1
L
Nemesis
6,451
645
16
2
1
198,914
0
W
Odin
6,684
668
11
1
0
185,192
0
W
Persephone
7,331
733
77
8
5
183,283
1
L
Danzaburou
6,252
625
32
3
0
143,337
0
L
Yemoja
6,046
605
18
2
0
138,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role