Player Matchup

Bakasura
Bakasura
AFL Ornat
Bakasura
Level 156
God Stats
0W - 8L
1,487 SR
Queue Stats
245W - 249L
1,586 Elo+
Party 1
Cupid
Cupid
General Toe
Cupid
Level 147
God Stats
4W - 4L
1,593 SR
Queue Stats
262W - 295L
1,549 Elo+
Solo
Persephone
Persephone
Just Christophr
Persephone
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Thånks
Zhong Kui
Level 148
God Stats
0W - 1L
1,565 SR
Queue Stats
104W - 86L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelkiiro
Morgan Le Fay
Level 155
God Stats
2W - 3L
1,632 SR
Queue Stats
166W - 167L
1,597 Elo+
Solo
Team Averages
Level 153
1,555 SR
1,565 Elo+

VS

Team Averages
Level 120
1,471 SR
1,620 Elo+
Odin
Odin
Kirushi
Odin
Level 157
God Stats
5W - 1L
1,715 SR
Queue Stats
175W - 151L
1,638 Elo+
Party 2
Artio
Artio
Nimbii
Artio
Level 108
God Stats
1W - 0L
1,358 SR
Queue Stats
5W - 2L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
Ziggyhaha
Zhong Kui
Level 147
God Stats
1W - 1L
1,308 SR
Queue Stats
27W - 28L
1,631 Elo+
Party 2
Olorun
Olorun
ilovebaby
Olorun
Level 85
God Stats
1W - 0L
1,476 SR
Queue Stats
12W - 5L
1,645 Elo+
Party 2
Fafnir
Fafnir
taysal
Fafnir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AFL Ornat
Bakasura
16
4 / 8 / 6
9,901
707
15,865
19,448
12,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 5
8,952
639
11,656
15,434
7,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Just Christophr
Persephone
15
2 / 5 / 5
9,372
669
20,405
14,180
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Thånks
Zhong Kui
17
2 / 6 / 8
10,474
748
15,113
19,755
16,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Zelkiiro
Morgan Le Fay
17
3 / 4 / 5
9,438
674
15,470
12,744
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kirushi
Odin
18
5 / 4 / 14
10,749
768
19,436
22,006
25,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Nimbii
Artio
18
6 / 3 / 13
11,210
801
10,527
24,938
33,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Ziggyhaha
Zhong Kui
19
9 / 2 / 14
11,502
822
24,099
22,717
24,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ilovebaby
Olorun
16
5 / 3 / 12
10,158
726
16,206
17,328
10,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
taysal
Fafnir
17
3 / 3 / 12
11,080
791
5,939
17,434
23,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
14
Kills
28
28
Deaths
15
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AFL Ornat
Bakasura
4
8
6
0.88
L
3
5
5
1.1
L
Persephone
Just Christophr
Persephone
2
5
5
0.9
W
Odin
Kirushi
Odin
5
4
14
3
W
Artio
Nimbii
Artio
6
3
13
4.17
L
Zhong Kui
Thånks
Zhong Kui
2
6
8
1
L
Morgan Le Fay
Zelkiiro
Morgan Le Fay
3
4
5
1.38
W
Zhong Kui
Ziggyhaha
Zhong Kui
9
2
14
8
W
Olorun
ilovebaby
Olorun
5
3
12
3.67
W
Fafnir
taysal
Fafnir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,509
Damage
76,207
81,561
Taken
104,423
49,753
Mitigated
117,878
30,971
Healing
56,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AFL Ornat
Bakasura
15,865
7,541
906
2,996
19,448
12,989
0
14,054
5,020
0
11,962
L
11,656
4,524
4,419
5,563
15,434
7,432
98
8,637
6,353
0
22,535
L
Persephone
Just Christophr
Persephone
20,405
819
1,320
2,600
14,180
6,411
0
9,997
3,900
27,702
0
W
Odin
Kirushi
Odin
19,436
2,695
2,532
5,086
22,006
25,715
77
10,228
10,883
0
29,538
W
Artio
Nimbii
Artio
10,527
1,476
9,739
8,489
24,938
33,466
81
9,896
12,912
17,227
0
L
Zhong Kui
Thånks
Zhong Kui
15,113
479
1,301
7,749
19,755
16,669
0
14,900
4,599
32,269
0
L
Morgan Le Fay
Zelkiiro
Morgan Le Fay
15,470
1,208
1,383
2,734
12,744
6,252
196
9,179
3,240
34,214
0
W
Zhong Kui
Ziggyhaha
Zhong Kui
24,099
3,334
2,794
11,234
22,717
24,341
820
13,925
8,129
51,696
0
W
Olorun
ilovebaby
Olorun
16,206
8,149
4,017
7,221
17,328
10,494
4,632
10,835
6,413
31,639
0
W
Fafnir
taysal
Fafnir
5,939
1,871
1,128
4,185
17,434
23,862
364
6,104
10,258
12,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
54,699
135
Minions Killed
160
0
Camps Cleared
0
1,173,711
Distance Traveled
1,198,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,901
707
9
1
0
213,934
0
L
Cupid
8,952
639
27
2
0
230,288
0
L
Persephone
9,372
669
19
1
0
250,995
1
W
Odin
10,749
768
23
2
0
273,635
0
W
Artio
11,210
801
16
1
0
243,136
0
L
Zhong Kui
10,474
748
48
3
0
221,702
0
L
Morgan Le Fay
9,438
674
32
2
0
256,792
1
W
Zhong Kui
11,502
822
72
5
0
234,380
0
W
Olorun
10,158
726
32
2
0
216,249
0
W
Fafnir
11,080
791
17
1
0
231,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role