Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CHbilly
Eset
Level 129
God Stats
2W - 4L
1,324 SR
Queue Stats
57W - 69L
1,446 Elo+
Solo
Team Averages
Level 108
1,441 SR
1,482 Elo+

VS

Team Averages
Level 83
1,439 SR
1,381 Elo+
Ullr
Ullr
Jack69230
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 1
Horus
Horus
hyuragawa
Horus
Level 78
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 9L
1,196 Elo+
Party 1
Merlin
Merlin
xAnekox
Merlin
Level 158
God Stats
3W - 2L
1,384 SR
Queue Stats
184W - 115L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 1
6,512
651
4,409
12,876
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
 
Kali
10
1 / 2 / 1
6,030
603
4,746
8,951
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
CHbilly
Eset
9
1 / 6 / 0
6,254
625
4,310
8,829
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 1 / 7
6,918
692
5,430
6,656
2,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
hyuragawa
Horus
12
3 / 0 / 7
7,556
756
7,235
7,567
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
xAnekox
Merlin
13
6 / 1 / 4
8,032
803
13,293
9,088
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
L
Kali
 
Kali
1
2
1
0.75
L
Eset
CHbilly
Eset
1
6
0
0.17
W
Ullr
1
1
7
4.5
W
Horus
hyuragawa
Horus
3
0
7
6.5
W
Merlin
xAnekox
Merlin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
25,958
30,656
Taken
23,311
17,085
Mitigated
13,305
5,640
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,409
351
0
3,943
12,876
10,177
0
3,983
8,893
0
15,917
L
Kali
 
Kali
4,746
1,686
0
1,330
8,951
4,068
0
4,286
4,665
0
13,201
L
Eset
CHbilly
Eset
4,310
502
67
300
8,829
2,840
0
5,340
3,489
16,668
0
W
Ullr
5,430
3,183
0
48
6,656
2,681
1,138
1,589
5,067
0
14,909
W
Horus
hyuragawa
Horus
7,235
3,065
1,868
2,802
7,567
6,844
0
921
6,646
0
19,591
W
Merlin
xAnekox
Merlin
13,293
1,380
0
846
9,088
3,780
86
2,236
6,852
40,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,796
Gold Earned
22,506
79
Minions Killed
114
1
Camps Cleared
8
537,334
Distance Traveled
518,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,512
651
35
4
0
199,087
1
L
Kali
6,030
603
13
1
0
189,459
3
L
Eset
6,254
625
31
3
1
148,788
2
W
Ullr
6,918
692
21
2
1
153,749
0
W
Horus
7,556
756
21
2
0
194,021
2
W
Merlin
8,032
803
72
7
7
171,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role