Player Matchup

Mercury
Mercury
Bulletwiturname
Mercury
Level 121
God Stats
0W - 4L
1,310 SR
Queue Stats
54W - 54L
1,492 Elo+
Party 1
Zeus
Zeus
IthacanOdysseus
Zeus
Level 128
God Stats
0W - 1L
1,270 SR
Queue Stats
190W - 185L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Joshgc
Guan Yu
Level 128
God Stats
2W - 4L
1,449 SR
Queue Stats
448W - 441L
1,532 Elo+
Solo
Thor
Thor
Techz23
Thor
Level 158
God Stats
5W - 8L
1,245 SR
Queue Stats
176W - 171L
1,522 Elo+
Party 1
Olorun
Olorun
TryHardAt2K
Olorun
Level 100
God Stats
9W - 10L
1,529 SR
Queue Stats
165W - 151L
1,488 Elo+
Solo
Team Averages
Level 127
1,360 SR
1,507 Elo+

VS

Team Averages
Level 127
1,487 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DanielaNicole10
Ne Zha
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
75W - 73L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
ese355
Ao Kuang
Level 157
God Stats
13W - 7L
1,695 SR
Queue Stats
647W - 657L
1,493 Elo+
Party 2
Sobek
Sobek
paradojaMV
Sobek
Level 108
God Stats
6W - 1L
1,452 SR
Queue Stats
208W - 208L
1,479 Elo+
Party 2
Achilles
Achilles
r34_toto
Achilles
Level 118
God Stats
5W - 3L
1,287 SR
Queue Stats
253W - 267L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,185
512
6,308
14,151
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 1
7,919
495
4,622
10,442
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Joshgc
Guan Yu
12
1 / 3 / 3
7,593
475
5,869
22,819
15,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Techz23
Thor
13
0 / 4 / 2
7,944
497
7,607
14,099
7,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
4 / 1 / 2
8,105
507
13,109
12,448
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 3 / 3
7,751
484
13,980
9,639
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 4
8,097
506
8,682
17,180
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ese355
Ao Kuang
16
10 / 1 / 2
10,260
641
14,916
15,543
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
12
1 / 2 / 6
7,477
467
6,148
12,375
11,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
r34_toto
Achilles
15
1 / 0 / 1
8,726
545
5,747
8,601
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
3
1.17
L
3
5
2
0.8
W
3
4
4
1.25
L
1
4
1
0.38
L
Guan Yu
Joshgc
Guan Yu
1
3
3
0.83
L
Thor
Techz23
Thor
0
4
2
0.25
L
Olorun
4
1
2
5
W
Ao Kuang
ese355
Ao Kuang
10
1
2
11
W
Sobek
1
2
6
2
W
Achilles
r34_toto
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
49,473
73,959
Taken
63,338
37,866
Mitigated
36,221
27,382
Healing
26,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,980
7,962
0
3,121
9,639
3,433
0
3,395
6,244
32
79,167
L
6,308
3,417
0
1,817
14,151
5,767
0
3,012
10,961
0
62,013
W
8,682
3,778
0
3,515
17,180
6,880
0
1,425
15,755
0
68,561
L
4,622
2,240
0
1,890
10,442
4,139
387
5,244
4,922
63,621
0
L
Guan Yu
Joshgc
Guan Yu
5,869
1,565
3,337
10,403
22,819
15,239
0
5,139
17,602
0
34,033
L
Thor
Techz23
Thor
7,607
1,338
0
3,720
14,099
7,154
0
2,438
10,817
0
59,638
L
Olorun
13,109
7,866
499
5,716
12,448
5,567
0
4,165
8,165
78,692
2,542
W
Ao Kuang
ese355
Ao Kuang
14,916
3,723
0
9,315
15,543
7,118
0
7,187
8,356
65,369
0
W
Sobek
6,148
790
599
5,178
12,375
11,140
0
5,561
6,814
20,813
1,866
W
Achilles
r34_toto
Achilles
5,747
1,339
0
5,057
8,601
7,650
372
0
8,601
0
64,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
42,311
515
Minions Killed
498
0
Camps Cleared
0
1,424,870
Distance Traveled
1,585,807
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,751
484
118
7
0
297,582
2
L
Mercury
8,185
512
107
7
0
345,629
0
W
Ne Zha
8,097
506
97
6
0
326,053
5
L
Zeus
7,919
495
119
7
0
249,227
4
L
Guan Yu
7,593
475
54
3
0
285,449
4
L
Thor
7,944
497
124
8
0
290,796
2
L
Olorun
8,105
507
111
7
0
253,769
4
W
Ao Kuang
10,260
641
128
8
0
322,836
0
W
Sobek
7,477
467
33
2
0
332,259
4
W
Achilles
8,726
545
122
8
0
307,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role