Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Alabasterr
Achilles
Level 160
God Stats
3W - 2L
1,353 SR
Queue Stats
139W - 139L
1,497 Elo+
Party 4
Serqet
Serqet
Chocolat3Puma
Serqet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,569 Elo+
Party 4
Baron Samedi
Baron Samedi
Lelouchofthevoid
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 3
Jing Wei
Jing Wei
OGBOBBYBROWNJR
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 3
Team Averages
Level 125
1,471 SR
1,464 Elo+

VS

Team Averages
Level 76
1,525 SR
1,410 Elo+
Mercury
Mercury
MannyKun2
Mercury
Level 107
God Stats
23W - 13L
1,614 SR
Queue Stats
353W - 375L
1,468 Elo+
Party 1
Discordia
Discordia
NJWBOB
Discordia
Level 33
God Stats
2W - 5L
1,463 SR
Queue Stats
14W - 22L
1,323 Elo+
Solo
Izanami
Izanami
OdorlesxSocks
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,428 Elo+
Party 2
Arachne
Arachne
Slacxa
Arachne
Level 48
God Stats
13W - 9L
1,703 SR
Queue Stats
222W - 228L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
fistin97
Sylvanus
Level 48
God Stats
1W - 7L
1,346 SR
Queue Stats
9W - 27L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 4
9,953
664
12,605
9,306
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Alabasterr
Achilles
13
1 / 0 / 2
8,083
539
6,349
10,488
9,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 5
8,407
560
9,585
12,654
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Lelouchofthevoid
Baron Samedi
12
6 / 2 / 3
8,448
563
5,920
10,997
9,067
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
12
0 / 1 / 3
7,107
474
4,355
11,662
3,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MannyKun2
Mercury
11
0 / 2 / 3
6,996
466
2,120
11,893
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
NJWBOB
Discordia
11
2 / 5 / 0
6,452
430
2,924
9,272
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
2 / 3 / 0
7,500
500
7,602
10,603
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Slacxa
Arachne
13
1 / 3 / 0
7,911
527
7,748
13,797
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
fistin97
Sylvanus
10
0 / 3 / 2
6,028
402
4,851
11,644
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
Achilles
Alabasterr
Achilles
1
0
2
2
W
2
1
5
4.5
W
Baron Samedi
Lelouchofthevoid
Baron Samedi
6
2
3
3.75
L
Mercury
MannyKun2
Mercury
0
2
3
0.75
L
Discordia
NJWBOB
Discordia
2
5
0
0.4
W
Jing Wei
0
1
3
1.5
L
Izanami
2
3
0
0.67
L
Arachne
Slacxa
Arachne
1
3
0
0.33
L
Sylvanus
fistin97
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
25,245
55,107
Taken
57,209
31,909
Mitigated
24,115
27,237
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,605
827
0
6,065
9,306
4,968
390
1,130
8,176
83,525
0
W
Achilles
Alabasterr
Achilles
6,349
1,326
0
5,922
10,488
9,122
878
378
10,110
0
51,408
W
9,585
2,196
0
5,190
12,654
4,956
0
1,356
11,298
0
66,408
W
Baron Samedi
Lelouchofthevoid
Baron Samedi
5,920
718
614
3,738
10,997
9,067
404
2,913
8,084
29,912
0
L
Mercury
MannyKun2
Mercury
2,120
770
98
2,161
11,893
4,002
0
3,545
8,178
0
46,490
L
Discordia
NJWBOB
Discordia
2,924
257
0
300
9,272
2,828
0
4,338
4,741
32,227
0
W
Jing Wei
4,355
3,462
0
5,708
11,662
3,796
756
1,256
10,406
0
58,387
L
Izanami
7,602
4,620
0
2,186
10,603
3,891
0
3,056
7,547
0
80,071
L
Arachne
Slacxa
Arachne
7,748
4,447
0
6,435
13,797
6,174
0
2,332
10,977
0
47,550
L
Sylvanus
fistin97
Sylvanus
4,851
1,922
882
1,564
11,644
7,220
0
5,254
6,198
17,408
4,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
34,887
508
Minions Killed
382
0
Camps Cleared
0
1,452,424
Distance Traveled
1,402,738
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,953
664
142
9
0
262,607
5
W
Achilles
8,083
539
111
7
0
302,981
1
W
Serqet
8,407
560
113
8
0
347,098
4
W
Baron Samedi
8,448
563
39
3
0
262,004
2
L
Mercury
6,996
466
83
6
0
325,819
4
L
Discordia
6,452
430
45
3
0
234,368
2
W
Jing Wei
7,107
474
103
7
0
277,734
2
L
Izanami
7,500
500
120
8
0
279,809
1
L
Arachne
7,911
527
90
6
0
277,742
4
L
Sylvanus
6,028
402
44
3
0
285,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role