Player Matchup

Terra
Terra
BarcelonaRed
Terra
Level 132
God Stats
4W - 4L
1,502 SR
Queue Stats
87W - 93L
1,389 Elo+
Solo
Ra
Ra
Jetboyaxtreem64
Ra
Level 29
God Stats
0W - 2L
1,353 SR
Queue Stats
41W - 61L
1,308 Elo+
Party 2
Ne Zha
Ne Zha
Little Fire2856
Ne Zha
Level 31
God Stats
2W - 4L
1,471 SR
Queue Stats
36W - 47L
1,322 Elo+
Party 2
Cabrakan
Cabrakan
St3althLord66
Cabrakan
Level 15
God Stats
2W - 7L
1,265 SR
Queue Stats
9W - 24L
1,294 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XiaoL1ng
Ah Muzen Cab
Level 42
God Stats
3W - 5L
1,425 SR
Queue Stats
47W - 61L
1,342 Elo+
Party 2
Team Averages
Level 50
1,403 SR
1,331 Elo+

VS

Team Averages
Level 66
1,454 SR
1,478 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CreedG17
Nox
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 1
Bacchus
Bacchus
phillycheeeese
Bacchus
Level 42
God Stats
34W - 26L
1,436 SR
Queue Stats
75W - 85L
1,375 Elo+
Party 3
Hou Yi
Hou Yi
xpertkiller75
Hou Yi
Level 100
God Stats
2W - 4L
1,335 SR
Queue Stats
212W - 199L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,590
422
6,269
14,046
16,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 3 / 2
8,895
494
8,451
10,698
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 1
8,665
481
3,721
12,184
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
St3althLord66
Cabrakan
14
1 / 5 / 2
8,821
490
13,085
16,776
12,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
XiaoL1ng
Ah Muzen Cab
14
1 / 4 / 0
8,719
484
7,379
13,067
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 2 / 4
10,545
586
11,904
14,813
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
 
Chang'e
15
4 / 2 / 3
9,892
550
10,794
12,957
10,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
7,298
405
2,585
8,692
5,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 3
8,721
485
6,825
16,007
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 2
9,833
546
12,420
10,565
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
16
16
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
4
3.5
W
Chang'e
 
Chang'e
4
2
3
2.75
L
0
2
4
1
W
0
1
2
1
L
2
3
2
1
L
3
2
1
1.75
L
Cabrakan
St3althLord66
Cabrakan
1
5
2
0.4
L
Ah Muzen Cab
XiaoL1ng
Ah Muzen Cab
1
4
0
0.25
W
2
1
3
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
44,528
66,771
Taken
63,034
45,249
Mitigated
46,677
21,713
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,904
3,943
0
1,120
14,813
7,289
0
5,105
9,708
0
113,287
W
Chang'e
 
Chang'e
10,794
786
1,766
4,771
12,957
10,605
0
7,594
5,363
64,443
0
L
6,269
1,284
2,368
4,207
14,046
16,092
0
5,720
8,188
32,861
0
W
2,585
511
0
1,486
8,692
5,635
0
6,718
1,974
38,419
0
L
8,451
880
1,048
3,448
10,698
6,089
525
2,971
7,631
58,906
0
L
3,721
843
0
1,928
12,184
4,969
110
1,037
11,116
0
46,025
L
Cabrakan
St3althLord66
Cabrakan
13,085
2,149
0
6,328
16,776
12,665
850
8,081
8,134
70,531
0
L
Ah Muzen Cab
XiaoL1ng
Ah Muzen Cab
7,379
4,387
0
2,386
13,067
5,434
870
1,286
11,759
0
78,208
W
6,825
1,066
671
2,890
16,007
19,080
0
7,272
8,735
27,769
2,329
W
12,420
5,159
0
750
10,565
4,068
1,164
1,883
8,682
0
87,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
46,289
457
Minions Killed
521
0
Camps Cleared
0
1,557,639
Distance Traveled
1,791,262
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,545
586
163
9
0
431,943
2
W
Chang'e
9,892
550
124
7
0
327,704
3
L
Terra
7,590
422
47
3
0
344,248
4
W
Nox
7,298
405
56
3
0
300,555
0
L
Ra
8,895
494
95
5
0
320,956
3
L
Ne Zha
8,665
481
74
4
0
300,878
0
L
Cabrakan
8,821
490
116
6
0
244,418
0
L
Ah Muzen Cab
8,719
484
125
7
0
347,139
1
W
Bacchus
8,721
485
40
2
0
394,401
1
W
Hou Yi
9,833
546
138
8
0
336,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role