Player Matchup

Chernobog
Chernobog
BladderBurst
Chernobog
Level 4
God Stats
2W - 1L
1,766 SR
Queue Stats
5W - 3L
1,677 Elo+
Party 3
Janus
Janus
Mango Jull Pod
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,566 Elo+
Party 3
Geb
Geb
NoMoShow
Geb
Level 36
God Stats
16W - 7L
1,793 SR
Queue Stats
117W - 59L
1,673 Elo+
Party 3
Awilix
Awilix
Torbjorns Dad
Awilix
Level 17
God Stats
2W - 0L
1,793 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 3
Sol
Sol
YouOntheBo
Sol
Level 145
God Stats
2W - 1L
1,813 SR
Queue Stats
235W - 149L
1,658 Elo+
Party 3
Team Averages
Level 45
1,733 SR
1,650 Elo+

VS

Team Averages
Level 80
1,537 SR
1,520 Elo+
Hades
Hades
BeeHole
Hades
Level 42
God Stats
48W - 34L
1,616 SR
Queue Stats
131W - 104L
1,515 Elo+
Party 1
Lancelot
Lancelot
IOWAHAWKEYES1418
Lancelot
Level 106
God Stats
19W - 9L
1,768 SR
Queue Stats
371W - 333L
1,495 Elo+
Party 1
Serqet
Serqet
Meckles-
Serqet
Level 126
God Stats
3W - 5L
1,476 SR
Queue Stats
395W - 350L
1,502 Elo+
Party 1
Poseidon
Poseidon
REDRHINO2046
Poseidon
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
93W - 86L
1,535 Elo+
Party 2
Kali
Kali
Zapman6803
Kali
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
30W - 30L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BladderBurst
Chernobog
16
2 / 2 / 6
9,833
492
10,780
13,701
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 9
11,268
563
13,181
9,914
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 9
8,629
431
5,708
15,513
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
15 / 0 / 4
11,453
573
18,392
14,579
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 7
10,919
546
19,575
14,614
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeeHole
Hades
12
1 / 7 / 4
8,112
406
9,548
17,931
11,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 1
9,082
454
8,149
16,977
11,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Meckles-
Serqet
11
1 / 3 / 6
8,279
414
6,072
18,333
19,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
REDRHINO2046
Poseidon
14
2 / 5 / 2
8,767
438
10,606
13,365
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 5
8,432
422
6,725
21,302
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
7
8
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
BeeHole
Hades
1
7
4
0.43
W
Chernobog
BladderBurst
Chernobog
2
2
6
2.5
L
3
3
1
1.17
W
6
1
9
10.5
L
Serqet
Meckles-
Serqet
1
3
6
1.33
W
0
4
9
1.13
L
Poseidon
REDRHINO2046
Poseidon
2
5
2
0.6
W
15
0
4
17
W
2
1
7
5.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,636
Damage
41,100
68,321
Taken
87,908
39,442
Mitigated
57,628
20,948
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BeeHole
Hades
9,548
721
719
4,369
17,931
11,593
200
10,210
7,417
53,698
0
W
Chernobog
BladderBurst
Chernobog
10,780
4,725
0
2,333
13,701
6,436
665
4,368
9,260
0
88,616
L
8,149
1,202
0
4,337
16,977
11,471
0
6,547
10,370
0
53,343
W
13,181
806
130
2,253
9,914
4,489
84
3,342
6,187
100,929
0
L
Serqet
Meckles-
Serqet
6,072
937
0
3,354
18,333
19,202
0
9,162
8,995
860
22,613
W
5,708
458
0
2,064
15,513
14,272
365
6,785
8,660
15,721
0
L
Poseidon
REDRHINO2046
Poseidon
10,606
1,313
0
2,438
13,365
4,575
1,014
3,244
10,083
77,410
956
W
18,392
7,412
0
5,336
14,579
6,974
835
3,386
11,133
0
78,063
W
19,575
7,972
0
8,832
14,614
7,271
4,979
3,272
11,066
95,037
13,950
L
6,725
2,247
0
5,126
21,302
10,787
0
6,431
14,709
0
75,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
42,672
595
Minions Killed
457
0
Camps Cleared
0
2,039,679
Distance Traveled
1,901,785
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,112
406
98
5
0
340,753
0
W
Chernobog
9,833
492
151
8
0
444,688
1
L
Lancelot
9,082
454
86
4
0
407,059
1
W
Janus
11,268
563
163
8
0
404,677
0
L
Serqet
8,279
414
41
2
0
405,890
6
W
Geb
8,629
431
23
1
0
381,540
1
L
Poseidon
8,767
438
132
7
0
357,625
2
W
Awilix
11,453
573
105
5
0
465,078
0
W
Sol
10,919
546
153
8
0
343,696
1
L
Kali
8,432
422
100
5
0
390,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role