Player Matchup

Mulan
Mulan
ATrashWeeb
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,544 Elo+
Party 1
Sol
Sol
ClimbinArbor
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
ISOHAWNY
Xing Tian
Level 123
God Stats
6W - 1L
1,755 SR
Queue Stats
181W - 139L
1,622 Elo+
Party 1
Loki
Loki
Phantom116
Loki
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 314L
1,584 Elo+
Party 1
Apollo
Apollo
PunkRockRat
Apollo
Level 63
God Stats
14W - 12L
1,703 SR
Queue Stats
35W - 33L
1,581 Elo+
Party 1
Team Averages
Level 95
1,592 SR
1,558 Elo+

VS

Team Averages
Level 97
1,378 SR
1,450 Elo+
Loki
Loki
Iron_Patriot__
Loki
Level 127
God Stats
1W - 3L
1,325 SR
Queue Stats
248W - 267L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
Mex4WarDog
Hou Yi
Level 82
God Stats
13W - 14L
1,455 SR
Queue Stats
51W - 63L
1,459 Elo+
Solo
Yemoja
Yemoja
RobedFrog300716
Yemoja
Level 62
God Stats
8W - 11L
1,460 SR
Queue Stats
180W - 217L
1,394 Elo+
Solo
Nox
Nox
TheOnlyYZX
Nox
Level 88
God Stats
4W - 3L
1,183 SR
Queue Stats
93W - 97L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
War_Machine_94_
Cu Chulainn
Level 127
God Stats
28W - 42L
1,466 SR
Queue Stats
239W - 286L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 2 / 12
10,608
758
17,070
15,987
14,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 6 / 5
8,595
614
4,016
10,207
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
ISOHAWNY
Xing Tian
18
8 / 1 / 8
10,961
783
13,827
15,584
14,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 12
11,430
816
12,631
8,682
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
19
6 / 1 / 12
11,139
796
21,127
14,113
7,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,886
635
3,605
8,189
3,333
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Mex4WarDog
Hou Yi
15
2 / 8 / 2
8,567
612
10,023
19,584
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 3 / 7
9,605
686
8,058
22,199
20,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 5 / 4
9,314
665
6,263
11,445
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
War_Machine_94_
Cu Chulainn
16
5 / 4 / 3
9,537
681
13,930
17,283
24,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
22
Kills
10
10
Deaths
22
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
2
12
4.5
W
0
6
5
0.42
W
Xing Tian
ISOHAWNY
Xing Tian
8
1
8
12
L
0
2
4
1
L
Hou Yi
Mex4WarDog
Hou Yi
2
8
2
0.38
W
5
0
12
11
W
Apollo
6
1
12
12
L
1
3
7
1.5
L
2
5
4
0.8
L
Cu Chulainn
War_Machine_94_
Cu Chulainn
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,671
Damage
41,879
64,573
Taken
78,700
46,753
Mitigated
64,614
11,780
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
17,070
1,830
0
5,482
15,987
14,317
657
2,812
13,175
0
47,346
W
4,016
1,451
0
953
10,207
5,102
437
2,667
7,540
11,014
1,595
W
Xing Tian
ISOHAWNY
Xing Tian
13,827
791
0
390
15,584
14,722
316
3,819
11,765
30,424
0
L
3,605
708
0
1,160
8,189
3,333
0
1,294
6,828
0
25,054
L
Hou Yi
Mex4WarDog
Hou Yi
10,023
4,087
459
2,104
19,584
10,265
488
4,390
14,856
0
19,911
W
12,631
2,358
0
1,072
8,682
5,007
487
1,643
7,039
0
58,809
W
Apollo
21,127
14,042
0
3,883
14,113
7,605
2,027
3,380
10,733
0
57,890
L
8,058
1,682
6,200
5,507
22,199
20,712
206
5,207
16,688
27,206
0
L
6,263
156
0
435
11,445
6,279
343
2,070
9,269
25,691
0
L
Cu Chulainn
War_Machine_94_
Cu Chulainn
13,930
3,416
355
1,453
17,283
24,025
0
3,339
13,682
0
33,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,733
Gold Earned
45,909
314
Minions Killed
211
0
Camps Cleared
0
1,371,459
Distance Traveled
1,193,647
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,608
758
71
5
0
289,151
2
W
Sol
8,595
614
20
1
0
173,909
0
W
Xing Tian
10,961
783
30
2
0
304,731
1
L
Loki
8,886
635
50
4
0
255,085
1
L
Hou Yi
8,567
612
31
2
0
175,022
0
W
Loki
11,430
816
104
7
0
333,095
4
W
Apollo
11,139
796
89
6
0
270,573
2
L
Yemoja
9,605
686
24
2
0
254,566
2
L
Nox
9,314
665
58
4
0
252,459
2
L
Cu Chulainn
9,537
681
48
3
0
256,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role