Player Matchup

Horus
Horus
SaggingMcGeeSack
Horus
Level 108
God Stats
3W - 3L
1,496 SR
Queue Stats
103W - 97L
1,519 Elo+
Party 2
Chang'e
Chang'e
Stepphyy
Chang'e
Level 85
God Stats
7W - 8L
1,587 SR
Queue Stats
345W - 406L
1,438 Elo+
Solo
Thanatos
Thanatos
hman99
Thanatos
Level 26
God Stats
19W - 17L
1,431 SR
Queue Stats
41W - 46L
1,373 Elo+
Party 2
Atlas
Atlas
olmpian202
Atlas
Level 27
God Stats
15W - 13L
1,552 SR
Queue Stats
29W - 32L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
perfectpaul1
Jing Wei
Level 144
God Stats
12W - 17L
1,456 SR
Queue Stats
105W - 133L
1,426 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,432 Elo+

VS

Team Averages
Level 57
1,494 SR
1,457 Elo+
Fenrir
Fenrir
GalaxyHype56
Fenrir
Level 21
God Stats
2W - 2L
1,562 SR
Queue Stats
31W - 27L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Kaedeso
Cliodhna
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
131W - 86L
1,588 Elo+
Party 1
Ishtar
Ishtar
LegacyOfLegions
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,259 Elo+
Solo
Ymir
Ymir
Nihilus098
Ymir
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 35L
1,479 Elo+
Party 1
Anubis
Anubis
OpalMassacre
Anubis
Level 69
God Stats
0W - 3L
1,154 SR
Queue Stats
57W - 54L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,751
574
6,113
11,772
8,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Stepphyy
Chang'e
16
7 / 0 / 8
10,319
607
18,313
11,498
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
hman99
Thanatos
14
8 / 2 / 5
9,262
545
8,134
14,965
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
12
1 / 1 / 8
8,395
494
8,264
16,064
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
perfectpaul1
Jing Wei
16
5 / 1 / 8
9,917
583
18,577
12,196
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 5 / 0
7,074
416
1,861
13,578
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Kaedeso
Cliodhna
16
3 / 3 / 0
9,342
550
12,763
14,635
6,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 1
6,814
401
7,289
14,882
5,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
7,079
416
4,798
21,763
17,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
0 / 5 / 1
7,237
426
8,660
14,070
7,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
25
Kills
4
4
Deaths
25
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
0
0
L
Cliodhna
Kaedeso
Cliodhna
3
3
0
1
L
0
7
1
0.07
L
1
5
1
0.3
L
Anubis
0
5
1
0.1
W
4
0
1
4.5
W
Chang'e
Stepphyy
Chang'e
7
0
8
11
W
Thanatos
hman99
Thanatos
8
2
5
5.25
W
Atlas
1
1
8
5
W
Jing Wei
perfectpaul1
Jing Wei
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,401
Damage
35,371
66,495
Taken
78,928
37,781
Mitigated
42,369
30,776
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,861
521
0
903
13,578
5,301
0
2,812
10,536
0
44,812
L
Cliodhna
Kaedeso
Cliodhna
12,763
1,388
0
4,816
14,635
6,855
0
4,742
9,786
0
80,414
L
7,289
4,954
314
1,859
14,882
5,457
180
4,809
9,975
0
46,362
L
4,798
581
2,017
2,509
21,763
17,248
0
9,134
12,368
21,466
0
L
Anubis
8,660
612
0
5,674
14,070
7,508
0
4,871
8,872
68,445
0
W
6,113
2,455
419
2,547
11,772
8,655
281
231
11,541
5,563
57,290
W
Chang'e
Stepphyy
Chang'e
18,313
2,722
1,579
4,915
11,498
5,018
1,173
5,008
6,490
75,055
0
W
Thanatos
hman99
Thanatos
8,134
2,158
0
10,860
14,965
6,132
63
2,133
12,832
0
44,360
W
Atlas
8,264
3,866
270
4,659
16,064
12,464
864
4,695
11,369
24,471
0
W
Jing Wei
perfectpaul1
Jing Wei
18,577
14,245
0
5,527
12,196
5,512
5,387
1,391
10,805
0
84,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
37,546
457
Minions Killed
438
0
Camps Cleared
0
1,618,219
Distance Traveled
1,523,015
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,074
416
89
5
0
335,365
0
L
Cliodhna
9,342
550
135
8
0
356,420
3
L
Ishtar
6,814
401
67
4
0
257,087
0
L
Ymir
7,079
416
39
2
0
299,195
1
L
Anubis
7,237
426
108
6
0
274,948
3
W
Horus
9,751
574
117
7
0
322,251
5
W
Chang'e
10,319
607
118
7
0
338,363
1
W
Thanatos
9,262
545
72
4
0
363,713
0
W
Atlas
8,395
494
30
2
0
312,511
4
W
Jing Wei
9,917
583
120
7
0
281,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role