Player Matchup

Thanatos
Thanatos
FourBasilisk623
Thanatos
Level 87
God Stats
18W - 12L
1,607 SR
Queue Stats
56W - 60L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Paladin Leo21
Cthulhu
Level 69
God Stats
2W - 0L
1,848 SR
Queue Stats
33W - 36L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
SortingNewt
Kukulkan
Level 85
God Stats
6W - 3L
1,460 SR
Queue Stats
49W - 44L
1,420 Elo+
Party 2
Team Averages
Level 80
1,638 SR
1,421 Elo+

VS

Team Averages
Level 101
1,550 SR
1,509 Elo+
King Arthur
King Arthur
Blazegei
King Arthur
Level 119
God Stats
3W - 2L
1,359 SR
Queue Stats
432W - 444L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Blazerman788
Ah Puch
Level 109
God Stats
4W - 2L
1,711 SR
Queue Stats
353W - 303L
1,523 Elo+
Party 1
Bakasura
Bakasura
Stax215
Bakasura
Level 76
God Stats
31W - 26L
1,580 SR
Queue Stats
340W - 332L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 1 / 3
8,805
629
5,030
7,655
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
14
3 / 3 / 6
9,383
670
10,551
12,345
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SortingNewt
Kukulkan
15
3 / 0 / 6
9,749
696
9,663
4,313
2,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blazegei
King Arthur
13
0 / 4 / 2
8,338
596
4,909
13,687
8,989
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Blazerman788
Ah Puch
13
1 / 2 / 2
8,682
620
9,135
5,862
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Stax215
Bakasura
14
3 / 3 / 1
9,083
649
4,509
10,650
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blazegei
King Arthur
0
4
2
0.25
L
Ah Puch
Blazerman788
Ah Puch
1
2
2
1
W
Thanatos
3
1
3
4.5
W
Cthulhu
3
3
6
2
W
Kukulkan
SortingNewt
Kukulkan
3
0
6
6
L
Bakasura
Stax215
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
18,553
24,313
Taken
30,199
17,822
Mitigated
18,084
11,057
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blazegei
King Arthur
4,909
112
0
615
13,687
8,989
23
8,221
4,954
0
26,039
L
Ah Puch
Blazerman788
Ah Puch
9,135
131
0
191
5,862
2,758
52
3,930
1,721
35,783
0
W
Thanatos
5,030
665
0
6,553
7,655
3,984
0
3,506
3,909
0
25,019
W
Cthulhu
10,551
167
703
2,785
12,345
11,587
0
3,049
8,915
28,802
0
W
Kukulkan
SortingNewt
Kukulkan
9,663
522
0
1,016
4,313
2,251
316
3,182
1,011
51,825
0
L
Bakasura
Stax215
Bakasura
4,509
2,475
0
1,232
10,650
6,337
170
7,421
2,847
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
26,103
194
Minions Killed
161
8
Camps Cleared
5
768,114
Distance Traveled
712,699
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,338
596
57
4
1
217,156
2
L
Ah Puch
8,682
620
55
4
1
232,850
6
W
Thanatos
8,805
629
31
2
4
275,311
2
W
Cthulhu
9,383
670
31
2
1
240,785
0
W
Kukulkan
9,749
696
132
9
3
252,018
5
L
Bakasura
9,083
649
49
4
3
262,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role