Player Matchup

Neith
Neith
MASTEROFTHEGRAVE
Neith
Level 17
God Stats
3W - 0L
1,772 SR
Queue Stats
82W - 10L
1,919 Elo+
Party 2
Hades
Hades
MeatHookMommy
Hades
Level 117
God Stats
19W - 1L
1,925 SR
Queue Stats
50W - 11L
1,894 Elo+
Party 2
Sylvanus
Sylvanus
PФФPinmybutt
Sylvanus
Level 142
God Stats
9W - 0L
1,989 SR
Queue Stats
113W - 26L
1,883 Elo+
Party 2
Thanatos
Thanatos
TinkererOfTerror
Thanatos
Level 159
God Stats
4W - 0L
1,839 SR
Queue Stats
178W - 59L
1,793 Elo+
Party 2
Poseidon
Poseidon
UNENDINGDARKNESS
Poseidon
Level 26
God Stats
5W - 2L
1,284 SR
Queue Stats
134W - 36L
1,846 Elo+
Party 2
Team Averages
Level 92
1,762 SR
1,867 Elo+

VS

Team Averages
Level 79
1,558 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PregnantMonk
Artemis
Level 39
God Stats
16W - 25L
1,473 SR
Queue Stats
76W - 90L
1,547 Elo+
Solo
Ganesha
Ganesha
Pаnda
Ganesha
Level 154
God Stats
11W - 11L
1,606 SR
Queue Stats
333W - 284L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
thefryawakens
Guan Yu
Level 109
God Stats
170W - 113L
1,714 SR
Queue Stats
282W - 262L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,144
725
11,422
7,804
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 6
7,987
571
10,554
14,799
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
11
1 / 2 / 12
7,908
565
6,444
14,688
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
9 / 4 / 5
9,011
644
9,861
16,268
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 1
9,116
651
5,560
9,269
2,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 7
6,921
494
6,309
14,777
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
 
Scylla
11
4 / 5 / 3
6,780
484
11,122
9,743
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PregnantMonk
Artemis
11
0 / 6 / 0
6,244
446
5,058
10,219
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Pаnda
Ganesha
10
0 / 4 / 6
6,457
461
6,403
12,073
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
14
8 / 3 / 0
8,783
627
10,155
16,179
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
22
Kills
13
13
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
7
0.9
L
Scylla
 
Scylla
4
5
3
1.1
W
6
0
6
9
W
4
3
6
2.33
L
Artemis
PregnantMonk
Artemis
0
6
0
0
W
Sylvanus
1
2
12
3.5
L
Ganesha
Pаnda
Ganesha
0
4
6
0.75
W
9
4
5
2.88
W
2
4
1
0.63
L
Guan Yu
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
39,047
62,828
Taken
62,991
32,484
Mitigated
34,033
36,757
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,309
1,725
0
3,894
14,777
5,820
0
2,939
11,838
0
44,587
L
Scylla
 
Scylla
11,122
909
0
970
9,743
2,798
0
2,324
7,419
35,522
0
W
11,422
4,485
0
3,675
7,804
3,647
2,226
990
6,770
0
95,821
W
10,554
436
911
6,876
14,799
7,493
0
5,413
8,889
56,626
0
L
Artemis
PregnantMonk
Artemis
5,058
2,747
0
890
10,219
3,302
0
2,254
7,965
0
44,806
W
Sylvanus
6,444
1,375
5,248
5,427
14,688
11,241
14
4,791
9,608
23,955
3,332
L
Ganesha
Pаnda
Ganesha
6,403
391
305
4,179
12,073
6,277
0
6,545
5,528
26,070
2,733
W
9,861
1,824
0
11,825
16,268
7,829
0
5,176
10,816
0
56,964
W
5,560
1,377
0
2,795
9,269
2,274
0
0
8,834
79,307
0
L
Guan Yu
10,155
1,255
302
5,104
16,179
15,836
0
8,060
8,119
0
55,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
35,185
536
Minions Killed
329
0
Camps Cleared
0
1,361,650
Distance Traveled
1,290,596
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,921
494
69
5
0
296,054
0
L
Scylla
6,780
484
65
5
0
250,266
4
W
Neith
10,144
725
172
12
0
273,689
3
W
Hades
7,987
571
103
7
0
259,769
3
L
Artemis
6,244
446
96
7
0
224,148
2
W
Sylvanus
7,908
565
29
2
0
267,411
2
L
Ganesha
6,457
461
4
0
0
238,857
3
W
Thanatos
9,011
644
88
6
0
281,239
3
W
Poseidon
9,116
651
144
10
0
279,542
0
L
Guan Yu
8,783
627
95
7
0
281,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role